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© Knighthawks

 "What  is  it that makes a complete stranger dive  into  an  icy
river to save a solid gold baby? Maybe we'll never know."
                                                      Jack Handey


             ST NEWS ADVENTURE SOLUTION: DEJA VU II
                        by Math Claessens

 Another  adventure solution for you to wonder your eyebrows  off
about.  Atari ST,  Amiga,  PC,  Archimedes,  Commodore  64,  it's
totally  unimportant where the adventures are.  Math  will  solve
them for you - quicker than he'd be able to blow his nose!
 OK. Perhaps not on that darned Archimedes.

DRAG THE TRENCH COAT AND PANTS IN YOUR INVENTORY-OPERATE COAT  ON
YOURSELF-OPERATE  PANTS  ON  YOURSELF-OPEN  COAT-OPEN  PANTS-OPEN
WALLET-CLOSE EVERYTHING-OPEN DOOR-ENTER DOOR-GET CIGAR RING  FROM
THE  FLOOR-OPEN SCHEDULE ON DRESSER-CLOSE SCHEDULE-GET  SCHEDULE-
OPEN  HOTEL ROOM DOOR-ENTER DOOR-OPEN CASINO  DOOR-ENTER  CASINO-
LOOK PAINTING-GO WEST TO THE CASHIER-OPEN PANTS-OPEN  WALLET-GIVE
TEN  DOLLAR BILL-GET 2 CHIPS-CLOSE EVERYTHING-GO WEST-GO  TO  THE
BLACK JACK TABLE WITH THE DEALER RUDY,YOUR OLD SPARRING  PARTNER-
OPEN  PANTS-OPEN WALLET-OPERATE CLIPPINGS ON RUDY-DROP  YOUR  TWO
CHIPS  ON  THE  TABLE-OPERATE CARD ON THE TABLE  UNTIL  YOU  HAVE
BETWEEN  16  AND 21-SPEAK TO RUDY:STAND-MOVE ONE  CHIP  OVER  THE
TABLE  TO SHOW THAT YOU PLAY WITH ALL YOUR CHIPS.PLAY  UNTIL  YOU
HAVE WON TREE GAMES.80 DOLLAR.-NOW MOVE THE CHIPS UNDER THE TABLE
AND  MOVE THEM IN TO YOUR INVENTORY-RETURN TO THE LOBBY-GIVE  THE
CHIPS  TO THE CASHIER-MOVE THE DOLLAR BILLS IN YOUR  INVENTORY-GO
EAST-OPEN DOOR SOUTH-GO SOUTH-GO EAST-OPE DOOR TRAINSTATION-ENTER
DOOR-GO  TO THE BAGAGE AREA-EXAMINE THE LOWER BOARD-LOOK FOR  THE
DEPARTURE GATE FOR CHICAGO-WEST-NOW GO TO THE TRACK FOR  CHICAGO-
ENTER TRAIN-GIVE 20 DOLLAR TO THE CONDUCTOR-WAIT UNTIL YOU ARRIVE
IN  CHICAGO-GO SOUTH TO THE WAITING ROOM-BUY NEWSPAPER  WITH  ONE
DOLLAR  BILL-GET  NEWSPAPER-READ  NEWSPAPER-OPEN  DOOR   SOUTH-GO
SOUTH-ENTER  CAB-OPERATE  LICENSE ON DRIVER-EXIT THE CAB  ON  THE
LEFT-(HOME)-OPEN  DOOR-ENTER DOOR-OPERATE KEY ON THE DOOR  NORTH-
OPEN  DOOR-ENTER DOOR-OPEN THE SUIT ON THE WALL-GET THE  GUN  AND
THE MONEY-OPEN DRAWER ON THE FLOOR-OPEN BOX-OPEN GUN-DRAG THE SIX
BULLITS  TO THE GUN WINDOW-CLOSE BOX-CLOSE  GUN-GET  PENKNIFE-GET
KEYS-CLOSE DRAWER-GET FLASHLIGHT-LEAVE ROOM-OPERATE BRASS KEY  ON
MAILBOX-OPEN  MAILBOX-READ MAIL-CLOSE MAILBOX-LOCK  MAILBOX-CLOSE
DOOR-LOCK  DOOR-LEAVE BUILDING-ENTER CAB-OPERATE  NEWSPAPER  WITH
JOES  ADDRES  TO GABBY-(JOE'S BAR)-LEAVE CAB  ON  THE  LEFT-ENTER
ALLEY-UP  THE  FIRE  ESCAPE-EXAMINE  BOARDS-OPERATE  BOARDS-ENTER
OFFICE-OPEN  PHONE-GET  KEY-CLOSE  PHONE-GO  NORTH  LEAVING   THE
OFFICE-DOWN TO THE ALLEY-GO SOUTH-EXAMINE DOOR-OPEN KNIFE-OPERATE
KNIFE   ON   DOOR-CLOSE   KNIFE-OPEN   DOOR-ENTER    DOOR-OPERATE
FLASHLIGHT-OPEN  BAR  DOOR-ENTER BAR  DOOR-OPEN  DOOR  LEFT-ENTER
DOOR-(CELLAR)-EXAMINE THE BOTTLE ON THE RIGHT-OPERATE THE BOTTLE-
ENTER  SECRET PASSAGE-OPEN DOOR LEFT-ENTER DOOR-OPERATE  THE  KEY
FROM THE PHONE ON THE RIGHT SLOT MACHINE-OPEN RIGHT SLOT MACHINE-
GET CARD AND DIARY-EXIT NORTH-EXIT EAST-EXIT EAST-EXIT SOUTH-EXIT
SOUTH-(ALLEY)-OPERATE FLASHLIGHT-EXIT SOUTH-EXIT NOTH-ENTER  CAB-
OPERATE  THE  CARD TO SUGARS HOUSE ON CABBY-LEAVE THE  CAB  LEFT-
EXAMINE  THE  DOOR IN THE BASEMENT-OPEN  KNIFE-OPERATE  KNIFE  ON
DOOR-OPEN   DOOR-ENTER   DOOR-OPEN   WARDROBE-REMOVE   PAINTS-GET
UNIFORM-OPERATE UNIFORM ON YOUR SELF-DONT DROP YOUR PAINT AWAY-ON
THE  BOTTOM  FROM THE WARDROBE IS A  VACUUM  CLEANER-OPEN  VACUUM
CLEANER-OPERATE  KNIFE  ON  BAG-GET  ENVELOPE-EXAMINE   ENVELOPE-
EXAMINE  LETTER-CLOSE ENVELOPE-EXAMINE  NEWSPAPER-GO  SOUTH-ENTER
CAB-OPERATE  THE NEWSPAPER FROM THE TRAIN STATION ON  GABBY-LEAVE
CAB  LEFT-OPEN MORGUE DOORS-ENTER DOOR-OPEN GATE-OPEN  DOOR-ENTER
DOOR-OPEN  DOOR 5-EXAMINE BODY-EXAMINE TOE TAG-GET TOE  TAG-CLOSE
DOOR-GO  SOUTH-SPEAK TO THE CLERK-BONDWELL-OPEN BOX-GET ALL  FROM
THE  BOX-CLOSE  BOX-GO SOUTH-ENTER  CAB-DROP  POLICE  UNIFORM-PUT
PANTS  ON-OPERATE  TRAIN SCHEDULE ON GABBY-LEAVE  CAB  LEFT-ENTER
STATION-READ LOWER BOARD-GO TO THE PLATFORM FROM LAS  VEGAS-ENTER
TRAIN-GIVE 20 DOLLAR BILL-(LAS VEGAS)-GO SOUTH-GO TO THE  BAGGAGE
CLAIM-OPEN  BONDWELLS WALLET-OPERATE BAGGAGE CLAIM TICKET ON  THE
CLERK-GET  BAG-OPEN  BAG-OPEN  CLOTHING-EXAMINE   PICTURE-EXAMINE
ENVELOPE-OPEN ENVELOPE-EXAMINE LETTER-CLOSE EVERYTHING-LEAVE  THE
SUITCASE  THERE-GO WEST-GO SOUTH-GO WEST-ENTER  HOTEL-ENTER  DOOR
RIGHT-OPERATE ELEVATOR-ENTER ELEVATOR-EXAMINE PANEL-OPERATE THIRD
FLOOR-LEAVE   ELEVATOR-OPEN   LAUNDRY   DUMPSTER-ENTER    LAUNDRY
DUMPSTER-EXAMINE  THE  LAUNDRY UNTIL THE HAMPER WILL  BE  CLOSED-
EXAMINE  THE  WOODEN  CRATE-OPERATE  THE  ROPE  ON  THE  CRATE-GO
UPSTAIRS-OPEN THE DOOR ON THE LEFT-NOW GO TROUGH THE DOOR  NORTH-
ENTER  LAUNDRY  DUMPSTER-NOW EXAMINE THE LAUNDRY UNTIL  THEY  SEE
THAT  YOU  HAVE ESCAPED-GO UPSTAIRS-OPEN COUNTER-OPEN  DOOR  FROM
OFFICE-ENTER  OFFICE-EXAMINE THE TAPE ON THE FLOOR-OPEN  DESK-GET
ALL-OPEN BOX-GET MAGNET-LEAVE OFFICE-GO OUTSIDE-NOW GO EAST UNTIL
YOU  ARRIVE  AT THE HOTEL-ENTER  HOTEL-ENTER  DOOR  RIGHT-OPERATE
ELEVATOR-ENTER  ELEVATOR-OPERATE MAGNET ON TOP OF THE PANEL-5  TH
FLOOR-GET  MAGNET-LEAVE ELEVATOR-EXAMINE PICTURE-OPENN  THE  LEFT
DOOR-ENTER LEFT DOOR-OPEN DESK-GET LEDGER-OPEN DESK  ORNAMENT-GET
DART-LEAVE  OFFICE-ENTER ELEVATOR-GO DOWN TO  THE  CORRIDOR-LEAVE
ELEVATOR-LEAVE  HOTEL-OUTSIDE  HOTEL-W-W-W-OPERATE KEY  FROM  THE
LAUNDRY OFFICE ON THE DOOR ON THE LEFT-OPEN DOOR AND ENTER  DOOR-
UP-ENTER  OFFICE-OPERATE DART ON DART BOARD-ENTER SECRET  OFFICE-
OPEN DESK-GET ALL FROM THE DESK-PUT CIGAR RING IN THE  DESK-LEAVE
OFFICE-GET DART-LEAVE OFFICE-GO OUTSIDE-E-E-E-HOTEL-ENTER  HOTEL-
ENTER  DOOR RIGHT-OPERATE ELEVATOR-ENTER ELEVATOR-OPERATE  MAGNET
ON  TOP OF THE PANEL-LEAVE ELEVATOR-OPEN DOOR  RIGHT-ENTER  DOOR-
OPEN  DRAWER-NOW PUT ALL THE EVIDENCE IN THE  DRAWER:THE  LETTERS
AND THE PICTURE OF YOU,THE TOE FROM BONDWELL FROM THE  MORGUE,THE
BOOKS   FROM  THE  SECRET  OFFICE,JOE'S  DIARY,THE  LETTER   FROM
BONDWELL,THE BOOKS FROM DV'S OFFICE,THE LETTER FROM SUGAR--------
NOW GO TO THE STATION AND GO TO NEW YORK OR SOME WHERE ELSE,WATCH
THE SHOW AND TURN YOUR PRINTER ON...THE END...

 I know all you guys out there have problems with adventures,  be
they big or small.  Whatever the problem is,  I am there to solve
them. Never hesitate to call or write to me at the address below.

 Math Claessens
 Wagenaarstraat 58
 NL-6164 XM  Geleen (L)
 The Netherlands
 Tel. ++31-46-752532 (do mind possible time differences!)

 Don't  forget stampts if you write.  Don't forget the time  when
you call.  I prefer telecommunicative contacts between 19:30  and
22:00 hours if you don't mind.  And forget about contacting me in
any weekends! 

Disclaimer
The text of the articles is identical to the originals like they appeared in old ST NEWS issues. Please take into consideration that the author(s) was (were) a lot younger and less responsible back then. So bad jokes, bad English, youthful arrogance, insults, bravura, over-crediting and tastelessness should be taken with at least a grain of salt. Any contact and/or payment information, as well as deadlines/release dates of any kind should be regarded as outdated. Due to the fact that these pages are not actually contained in an Atari executable here, references to scroll texts, featured demo screens and hidden articles may also be irrelevant.