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© Niklas 'Tanis of TCB' Malmqvist

 "Q: What's a blonde's favorite nursery rhyme?
  A: Humpme Dumpme."


         ST NEWS ADVENTURE SOLUTION: FANTASY WORLD DIZZY
                        by Math Claessens

 No. Not again.
 Yes.
 You're not serious.
 But I am.

 It's  not  normally possible.  Normally,  someone would  buy  an
adventure,  spend two months playing it,  and then get stuck.  If
things go smoother,  this particular person will actually  finish
it.
 Not so with Math Claessens,  adventure guru  extraordinaire.  He
has more trouble unclogging his nose than while playing  "Fantasy
World Dizzy", to name but one example.

THE CASTLE DUNGEON-GIVE APPLE TO TROLL-GET JUG OF COLD  WATER-GET
LEAF  OF  BREAD-DROP  WATER  IN  FIRE-W-(SMUGGLERS   HIDEOUT)-GET
BOULDER-W-(SECRET  PASSAGE)-W-(SMUGGLERS CAVE)-GET  DIAMONDS-E-E-
UP-(CASTLES  DUNGEON)-DROP BREAD FOR RAT-E-UP-(ENTRANCE  HALL)-E-
JUMP  OVER CROCODILE-GET BOULDER-JUMP OVER  CROCODILE-W-(ENTRANCE
HALL)_DROP  BOULDERS-JUMP  ON  RIGHT  BALCONY-GET   COIN-E-UP-GET
COIN-DOWN-W-JUMP  ON LEFT BALCONY-GET DIAMOND-PRESS  LEVER-UP-GET
COIN-JUMP OVER HOLE-E-(BANQUET HALL)-JUMP ON TABLE-GET  COIN-JUMP
ON   TABLE-JUMP   WEST  UP-GET   DIAMOND-JUMP   EAST   UP-(CASTLE
STAIRCASE)-GET   COIN-UP-(ATTIC)-GET   BONE-DOWN-E-GET    KEY-GET
DIAMOND-W-DOWN-W-DOWN-E-DROP   KEY-GET  BOULDER-W-GET   COIN-WALK
OVER BRIDGE WEST-DROP BOULDER-NOW GO VERY QUICK DOWN AND GET  THE
BOULDER AND VERY QUICK RETURN TO THE OTHER BOULDER-DROP  BOULDER-
E-E-(ENTRANCE  HALL)_GET  BOULDERS-W-WEST  OVER  BRIDGE-JUMP  FOR
ARMAROG-DROP  BONE  AND  QUICKLY JUMP BACK  TO  THE  BOULDERS-GET
BOULDER-W-(GUARD  HOUSE)-GET  COIN-W-DROP  BOULDER-DROP  BOULDER-
(THE  WATER  COMES HIGHER)-E-E-GET BOULDER-W-W-DROP  BOULDER  (IN
WATER)-NOW  JUMP  TO THE KEY ON THE  OTHER  SIDE-GET  KEY-W-UP-W-
DOWN-GET  COIN-W-(LOOKING  OUT  TO  THE  SEA)-TALK  TO   DOZY-GET
SLEEPING    POTION-E-E-E-E-E-(ARMOROGS    DEN)-E-E-E-JUMP    OVER
CROCODILE-E-DROP  SLEEPING  NEAR BY  THE  DRAGON-DROP  KEY-W-JUMP
OVER  CROCODILE-W-GET KEY-E-JUMP OVER  CROCODILE-E-GET  KEY-E-GET
BAG-GET  COIN-E-(LIFT  CONTROLL  HUT)-E-GET  COIN-E-E-(LARGE  OAK
TREE)-E-GET  KEY-W-W-W-(LIFT  CONTROLL HUT)-PUT KEY IN  THE  LOCK
FROM  THE MACHINE-WALK LEFT THROUGH ELEVATOR-PUT KEY IN THE  LOCK
FROM  THE MACHINE-ENTER ELEVATOR-UP-PUT KEY IN THE LOCK FROM  THE
LEFT  MACHINE-ENTER ELEVATOR-DOWN-E-E-JUMP UP-JUMP UP  WEST-W-GET
COIN-E-JUMP   UP-JUMP   UP-JUMP  UP   WEST-W-(DOZY'S   HUT)-ENTER
ELEVATOR-UP-E-GET  COIN-AT  THE TORCH BY  THE  TREE:JUMP  UP-WALK
THROUGH  ELEVATOR EAST-GET COIN-W-ENTER  ELEVATOR-UP-E-GET  BRASS
DOOR KNOCKER-W-WALK THROUGH THE ELEVATOR-TALK TO GRAND  DIZZY-GET
CROWBAR-W-GET PICKAXE-E-ENTER ELEVATOR-D-NOW GO DOWN TO THE  BASE
OF  THE  TREEHOUSE-E-GET CUIE PIGMY COW-JUMP UP-JUMP  UP  WEST-W-
(LIFT CONTROLL HUT)-W-(BOTTOMLESS WELL)-USE STRONG  CROWBAR-DOWN-
(STRANGE  NEW WORLD)-W-WALK IN THIS SCREEN UNTIL  THE  SHOPKEEPER
APPEARS-GIVE CUIE PIGMY COW TO THE SHOPKEEPER-GET GREEN  BEAN-GET
COIN-E-E-GET COIN-GET KEY-GET EXTRA LIFE-W-JUMP IN THE  WELL-DROP
KEY-W-W-JUMP OVER CROCODILE-W-JUMP ON LEFT BALCONY-W-UP-JUMP OVER
HOLE-E-JUMP ON TABLE-JUMP UP WEST-JUMP UP EAST-UP-USE BRASS  DOOR
KNOCKER  ON  DOOR-ENTER DOOR-GET LITTLE BAG-GET  BUCKET-E-NOW  GO
DOWN TO THE ENTRANCE HALL-E-JUMP OVER  CROCODILE-E-(DRAGON)-E-GET
KEY-UP  EAST-E-DOWN-(BASE OF  TREEHOUSE)-W-ENTER  ELEVATOR-UP-PUT
KEY  IN LOCK FROM THE RIGHT MACHINE-ENTER  ELEVATOR-DOWN-E-E-(THE
SMELLY ALLOTMENT)-WALK TO MANURE-PUT BEAN IN DRY  MANURE-E-E-FILL
BUCKET  WITH WATER-GET BUCKET-W-W-USE BUCKET ON MANURE-NOW GO  UP
ONE SCREEN-IN THIS SCREEN JUMP EAST-GET COIN-GET LITTLE  BAG-JUMP
DOWN-(LARGE OAK TREE)-W-UP ONE SCREEN-JUMP EAST-UP ONE  SCREEN-E-
GET COIN-JUMP EAST-GET EGG-JUMP WEST-GET COIN-E-W-JUMP  MOUNTAIN-
GET  COIN-W-DOWN-W-W-W-W-(LIFT CONTROLL HUT)-NOW JUMP  DOWN  WHEN
THE  ELVATOR IS UP-(DRAGONS LAIR)-GET  COIN-ENTER  ELEVATOR-DOWN-
DROP  EGG  IN  NEST-E-GET DIAMONDS  AND  COIN-JUMP  TO  ROCKS-USE
PICKAXE-W-GET RUG-E-W-ENTER ELEVATOR-UP-JUMP UP WHEN THE ELEVATOR
IS  UP-(LIFT  CONTROLL HUT)-E-E-UP ONE  SCREEN-JUMP  EAST-UP  ONE
SCREEN-JUMP  EAST-(CLOUD CASTLE)-E-(GUARDED HALLWAY)-USE  RUG-UP-

GET  DIAMOND-DOWN-E-(CLOUD TOWER)-UP ONE SCREEN-W-GET  DIAMOND-UP
ONE  SCREEN-(WEST  RAMPARD)-GET DIAMOND-E-GET  DIAMOND-GET  EXTRA
LIFE-DOWN-(DAISY'S PRISON)-GET DIAMOND-PULL LEVER-TALK TO  DAISY-
GET COIN-UP-GET THE MAP OF THE GAME-NOW USE THE SPACE BAR TO LOOK
ON THE MAP,  YOU CAN SEE WERE THE MISSING COINS ARE, COLLECT THEM
AND THAT'S THE END OF THE GAME!

 I know all you guys out there have problems with adventures,  be
they big or small.  Whatever the problem is,  I am there to solve
them. Never hesitate to call or write to me at the address below.

 Math Claessens
 Wagenaarstraat 58
 NL-6164 XM  Geleen (L)
 The Netherlands
 Tel. ++31-46-752532 (do mind possible time differences!)

 Don't  forget stampts if you write.  Don't forget the time  when
you call.  I prefer telecommunicative contacts between 19:30  and
22:00 hours if you don't mind.  And forget about contacting me in
any weekends! 

Disclaimer
The text of the articles is identical to the originals like they appeared in old ST NEWS issues. Please take into consideration that the author(s) was (were) a lot younger and less responsible back then. So bad jokes, bad English, youthful arrogance, insults, bravura, over-crediting and tastelessness should be taken with at least a grain of salt. Any contact and/or payment information, as well as deadlines/release dates of any kind should be regarded as outdated. Due to the fact that these pages are not actually contained in an Atari executable here, references to scroll texts, featured demo screens and hidden articles may also be irrelevant.