TEX HITS HOLLAND. THE SHOW IS ON...
19:00 h (behind the MEGA-ST in the office of STRIKE-a-LIGHT)
I was sitting in my little room (behind my ST of course) when
some cries from downstairs broke my concentration concerning all
sorts of problems that bother people my age sitting behind ST's.
'STEFAN! TELEPHONE!'. I sort of tumbled down the stairs and
grabbed the horn from my mother's hand. Hello? It turned out to
be Richard. 'Guess who is coming to the next meeting?' My first
reaction was 'Willeke...' - 'no way, it's TEX!' (In case you
don't know what TEX is, throw your ST out of the nearest window
and sit down and think about your sins). I was sort of exited
when I heard that, and I told Richard I would come, no matter
what (Only one thing could keep me from coming, and that was
Evelien coming on Saturday instead of Sunday...Sigh).
A couple of days later I was sitting in a train, staring out of
the window, observing the utterly boring Dutch countryside. It
took the train half an hour to take me to Eindhoven, and when I
came out of the station, there was a car with Richard and Frank
in it waiting for me. We arrived at the ST-club meeting ten
minutes later. TEX said they would come at about 11 O'clock, and
around 11:45, Richard became nervous. Did TEX get lost in the
hopelessly complicated Dutch Infra structure? Did they end up at
another ST-user group? He and Frank walked around a bit, closely
observing passing cars for German number plates, hoping they
would encounter a car full of ST-freak looking German speaking
guys who call themselves The Exceptions. But after walking around
aimlessly for about 15 minutes, they returned. Richard was a
little down, and on his way to the bakery to eat away his sorrows
when a big Audi with German licence plates drove through the
street. He immediately got over-excited, making funny gestures
and even more funny faces in the direction of the German car. The
car drove around a bit, and it finally stopped on a street
corner. Richard rushed towards it, and nearly dragged the poor
guys out of the car. It turned out to be 5 members of the TEX
group. Jochen the music wizard, Michael, Udo and Gunter the
machine code experts and Erik the graphic artist. Richard danced
around them like a gnat around a flame, asking lots of questions.
I was delighted to meet the guys that created those great demos,
and I also found out that my German is even more lousy than I
imagined it to be.
They brought their own computer system (complete with German TOS
and funny characters like ö and ü on the keyboard), and after a
few minutes of frantic cable-nagging, the first program called
'Amiga Demo' shocked everybody. They used the right border! It
also includes some musix that sounded really great. It wasn't
completely finished yet, but it looked and sounded fantastic
already. They had a lot more great programs and soon, a little
crowd gathered around the table. They showed the newest
slideshows and demos, and I must say I saw some things that
really amazed me. These guys are so quick with their assemblers,
monitors and other programs people like TEX use. Jochen's fingers
tapped the keyboard like running water, and all sorts of funky
musix soothed my eardrums. Udo was playing around with a monitor,
and all sorts of wonderful things happened on the screen. Erik
showed us some fantastic artwork he created which are used in the
programs TEX writes. They also showed us a game they are working
on - a 'Rollenspiel'; they are momentarily also working on a
Commodore 64 game to be converted to the ST. The first one looks
like an arcade-adventure, including smooth-scrolling backgrounds,
3D-dungeons, great music (of course) and more nice things. It
really promises a lot. The second one is all about music. You
have no connections, no money and you want to write a hit. This
here problem needs to be solved in this supposedly very nice game
(and, having seen these amazing TEX guys working, I just KNOW
they will succeed!).
Around 15:30, we all headed for the office of STRIKE-a-LIGHT and
there, they really started to freak. The first thing they showed
was a demo created by Level 16 which disposed of all Atari
hardware limitation laws and used all screen-surrounding borders
with supersmooth full-screen diagonal scrolling. Richard nearly
died when he witnessed it, and I was really impressed. The guys
from TEX started working on their 'Amiga Demo', and Richard
nervously wandered around the room, witnessing their efforts to
expand the borders of the ST. Jochen was doing some real-time
programming by making some additional ST NEWS musix and Michael
and Gunter did some intro-development.
TEX are people too, so it was time to eat (and we too, of
course). We decided to order some pizza (for the data-freaks: 6
Calzone, 2 Americana and 1 Mafiosa (this latter one was, of
course, for good ol' Stefan)), the ultimate behind-the-computer
food) and after some time they arrived.
Phooow. Have you ever seen Erik 'absorb' (he later said
'inhale', ED) a pizza in several minutes? It fails to be
described how heavy these pizzas are (the feeling in my stomach
suffices), but Erik and Jochen really succeed in breaking
records! Jochen is actually multi-tasking at this very moment,
programming the "Bangkok Knights" music and consuming pizzas. Udo
is momentarily checking the 'Amiga Demo' for the xth time (and -
you guessed it - adding pizza to his metabolism). And they do not
only work fast with their assemblers, but they also know about
making the term 'fast food' live up to its expectations. What? I
had a look at Udo several seconds ago and there was still plenty
of pizza left, whereas I can now hardly see anything left?! Erik
has stopped for a moment ("Zu viel Öl" was his comment - burping
away while saying it). What do I see now? Jochen is looking for a
window that's open (for fresh air or to vomit...who'll know).
Stefan is also working away the remainder of his Mafiosa pizza
(also burping away). Just a minute...I'll try to extend my
attention to Eerk (Hofmeester, one of the STRIKE-a-LIGHT guys)
while I have to avoid juice that is launched by Frank's burps.
Eerk is honoured by the attention of everyone present, for being
hopelessly devoted to his Italian thing (that's what it looks
like now, anyway). I wonder if he will succeed. Michael is the
only one not busy looking at Eerk or eating the last Italian
molecule-structural substances - he's admiring Eerk's CD
collection. More guys have finished their pizzas right now, and
work is being continued as usual. Gunter and Udo are working on
the keyboard routine of the 'Amiga Demo', Stefan is emptying his
nasal caverns, Michael is re-doing the intro, Jochen and Erik are
doing graphics stuff for a 'rollenspiel' and all the other people
that have dropped in recently are chatting along (Frank, Eerk,
Berry, Yolanda & Martin). Robert is still playing the lousiest
game in the universe: A supposed preview of "Thrust". My stomach
is aching (not only because of the pizza that I shared with
Michael, but also because of the Level 16 demo that is still
occupying the vacancies in my brain. Ooops. Hubert van Mil and
his pal Sven. For the data-maniacs: There are now 15 people
crammed in the small office of poor "STRIKE-a-LIGHT" (they will
regret this - and they will also have to pay more insurance in
the future, as the guys have quite torn apart the place already
whereas it is not yet late...).
Stefan just got an utterly weird idea: Recording the ages of the
TEX members (also for the data'n'statistics freaks): Jochen (Mad
Max) is 16, Erik (ES) is 24, Michael (Daryl) is 19, Gunter (6719)
is 19, Axel (-AFF-, not here) is 27, Markus (BST, not here,
either) is 18 and Udo (-ME-) is 22.
Eerk has just finished the last bite of his pizza.
My stomach is aching from the violent satiation it had to suffer
from a few minutes ago. I still am amused by the Amazing Ways to
eat a Pizza I just witnessed. Some used a plate, others folded
the pizza and ate with their bare hands. Erik didn't need
anything, the pizza just disappeared. I did some Interactive
Pizza Swapping with Frank who's Calzone tasted also like a Real
Pizza. The activities have calmed down a bit, Jochen and Erik are
sitting on a couch, with gazy looks. Michael is struggling with
some problems and Udo is still fooling around with the 'Amiga
Demo'. Also, some people have left the office. Hubert, Sven,
Martin, Berry and Yolanda. 'Antarctica' from Vangelis is now
filling the room with divine sounds, and it is all very cosy.
Sitting behind this computer, I dream away. Tomorrow, Evelien
will visit me.... I am recalled to reality by Michael, who
becomes excited when he gets a bus error. He can do some real
To the right of me, some heavy intellectual conversation is going
on. Erik is explaining to Eerk how to use 'Neochrome' to its full
extend. We all thought Neochrome to be so-so, but after seeing
Erik 'play' with it, the respect for Neochrome grows!
Richard and Frank collect some joysticks, a 'Bubble Bobble' disk
and organize a computer somewhere. They sit down with determined
looks on their faces; they are going to show TEX just how far
they can come with this amazing game. Frank repairs one of TEX's
home-made joysticks on the spot and they start to play like
maniacs after Richard has been given a shot at trying to crash
the 'Amiga Demo' (he didn't succeed).
I am amazed by a lot of OOOOHSSS! and AAAAHHHHSSS! from Jochen
and Gunter when Gunter discovers another bug in the 'Amiga Demo'.
They look at each other with fanatic faces and turn to the poor
ST to rough it up a little with more keyboard tapping.
Stefan is now playing 'Bubble Bobble' instead of me. Michael has
lots of my sympathy. A grim look is settled on his face as yet
another few bombs miraculously appear on the ST's screen. Will he
succeed in finishing the new revolutionary intro? You will know
in a mosdghsf?!?!?! What? Did the earth collaps? Has armageddon
arrived? Oh no. It was Erik sneezing. ?>!^&!"$" He did it again!!
I can barely type with all these vibration going around....Where
was I? Ah. You will know in a moment if Michael has succeeded.
Lucky you: We have to wait a longer time - maybe 'till tomorrow.
Remember: We're in real-time here, and you ain't.
I had to flee from the couch due to some anal explosions of mine
(people have the tendency not to like it when you shit on their
couch). Anyway, the smell is now finally winning the combat with
the pizza smells that still penetrate the air to everybody's
Aggravated cries of pure hard core excitement arise from the spot
where two formerly quiet guys are playing 'Bubble Bobble' still.
Due to his supposed fantastic skills, Stefan is taking all the
bonuses, to great annoyance of Frank. That's all there is to say
While playing Bubble Bobble, Frank and I both died at the same
time at that f.cking level 35. This resulted in a simultaneous
'game over' for us both. And this resulted in a complete 'Game
Over'!!!!! And we still had 7 credits! And my skills were so high
The screen of Michael's computer now shows a colourful display
with a little movement at the top of the screen and some garbage
and the bottom. He doesn't like it at all, but there are already
way over 16 colors there! Richard told him he would 'spring ein
Loch in die Luft' (jump a hole in the air - spring een gat in de
lucht) when he could create something like it himself.
I don't like this f.cking 6301 at all....
(This is the keyboard processor, ED)
The first bags of crisps and 'borrelnoten' (the famous drink-
nuts) are opened. Richard and Frank are running around with
crunching jaws and enormous bags of crisps in their greedy paws.
Boy, playing 'Plutos' with Robert (from STRIKE-a-LIGHT) can do
wonders to the flexibility of your fire-thumb. It is a little
swollen and feels a little weird after pressing the fire button
let's say 3000 times. I reached level 17 and Robert is still
The screen of Michael is being attacked by Gunter with a pencil
to mark the raster-lines. Some letters fly around it, and TEX
still isn't satisfied.
The raster-master himself, Udo, is now assisting Gunter in his
quest to complete Michael's intro. Borders disappear......another
MOVE.W is added......still doesn't work as it should.
I think it is time for me to go home. First, I have to travel
through Eindhoven to find the station. Then I have to catch a
train to Den Bosch, and there I have to transport myself from the
station to my mansion by means of a bus. I would have stayed for
the night if it wasn't for Evelien coming tomorrow........
(Michael proves to have a source of inspiration too)
Stefan has just left our small one-day-community for the station,
and Frank has also temporarily left us to help our dear master
programmer reach the station in reasonable safety. And Robert is
about to leave us too, just as Michael and Gunter are making non-
insignificant progress with their small intro (small?!). The
mega-magnificent Jimi Hendrix is currently launching the stunning
notes of his wah-wahd "Voodoo Chile" through the programming
surroundings here, and my psychedelic mood is again present. Hope
I won't act too LSD-d in a minute....Tschüß!
Drinking Gin-Tonic and listening to Jimi Hendrix (the master
himself) doesn't raise the quality of my pixel-putting business,
although they (Michael and Gunter) want some kind of background
for their bloody border-scroller. Death upon them and all their
Michael just knocked me on the shoulder (let's say: A war injury)
requesting me to look at his screen. Nop. Alas. Not yet ready.
Frank has arrived back, and he told me some stories involving the
ultimate temptation: A bunch of "wilde Mädel" nearly stopped them
on their way to the station. Stefan's sense of loyalty made them
not do it (lucky enough - I wouldn't like to see Frank die of
some Sexually Transferable Virus Desease...).
There's a little panic - we lost the key to the office of STRIKE-
a-LIGHT's office Eerk has left it somewhere in the building but
he doesn't know where (maybe he flushed it through the loo?)?!?!
Er hat den Schlüssel gefunden (quote from Michael). Phew. We
could already imagine our distressed faces pushed to the window,
looking at the firemen outside when the whole place was alight
with us locked inside.
Again another Michael quote (talking about eating more than one
of Mama Leone's pizzas): "Jochen kann schon zwei Pizzas fressen
weil er einen leeren Kopf hat" (translation: Jochen can eat two
pizzas already while he has nothing in his head).
The naughty-talk period has started. Around this time, everybody
starts talking about sizes and sexual heroism - and more things
like that. Eerk promised to make me a dragon picture that would
cause me to ejaculate (sorry, under-18-year-olds). He would have
to get paid for two weeks of work. My (dumb, as usual) answer
was: "If I do not ejaculate, I won't pay". Discussion closed.
(Michael fetched a small dictionary and had a good laugh once the
true meaning of the above penetrated his consciousness).
Just start, Richard said, and Eerk started writing being the good
obeying (for this last word I really needed to start the built-in
spelling checker; thank you mister First Word) boy he is. What
happened here the last few hours is hardly describable in normal
words, but I think (although I didn't read it yet) that Richard,
Stefan, Frank and the guys from TEX have done their utmost to
fulfil this sheer impossible task.
Eerk (after loads of spell-tjekking)
Erik seems to be ready with the graphix for the intro that is
being made - he only worked on them for about half an hour.
Jochen is playing one of the old-time favourites: The highly
unplayable "Tonic Tile".(*%&& Ooops. I sneezed. Udo is finishing
the boot-code for the 'Amiga-demo', so it should be ready within
several minutes (I hope I'm not too optimistic).
23:43 h (I still have no watch - have to believe Richard)
I've done their graphics all right. If you want to see the
silliest pile of pixels I ever managed to shock NeoChrome with,
take a look at the border of our new intro (the one with the
tracking shapes). Ich gieß 'mir jetz' tierisch ein' auffe Lampe!!
The intro is ready now, and joy is making its way into the minds
of all guys. Udo is still working on the 'Amiga Demo' and is a
little bit pessimistic with regard to the results he will get.
His system is resetting...booting............still booting.......
it smashed down! Starting again...
Richard was too optimistic...
Michael is trying to get to sleep and Gunter gets his home made
wine out of his bag, to celebrate the completion of the main
intro routine; we're now only waiting for Jochen's music.
No corkscrew!! But Gunter managed in opening it anyway, thereby
nearly killing himself with an enormously sides pair of scissors.
My mouth burns and wrinkles walk accross my back and other vital
parts of my physical presence as I have just tried a bit of
Weisenheimer Sonnenberg (1985 Kerner Auslese, home-made, as
before stated) which nearly meant the end of ST NEWS and my life
on this nice planet earth. I think I'll have another bit.....Hmm.
Not bad, actually (so these people can write demos AND make wine!
What's more to wish?!). I think I'll get pissed.
You shouldn't load data over your stack to avoid trouble.
Gunter is eating remains of a COLD PIZZA!!! (Yes, this is NO
typing error!). I have trouble keeping mine inside now, when I
see him eating that cold stuff. "Ekelhaft" (Erik quote).
Michael is actually asleep, so it seems (sleeping on Richard's
"I'm a bit senile" (quote Richard)
The music is now included in the demo, and the whole thing
doesn't work anymore. "Scheiße!", I hear them yell....
Things are gettin' to be a little bit quiet here. Udo is still
testing the 'Amiga Demo' boot code, Gunter is still working on
the intro (it still goes wrong), Michael is sleeping (making some
funny noises along the way), Erik is yawning and Frank has gone
to take a nap, too. I am the only non-intoxicated human being
here - I don't do anything except writing this (non-sense) and
looking around. By the way, Udo is now working on the main
program (loading in some weird piece of memory) and not on the
boot code anymore (my mistake, sorry).
THE BLEEDIN' INTRO WORKS!!!!!! There is now music, graphics (NOT
busted), side-border, lower border.........."toll" (just like
they usually say). Only some small things have to be added and
changed now. But what happened to Jochen? The guy seemed to have
disappeared?! We all started looking for him, thinking something
evil might have befallen him. But Udo found him, lying in a
corner - suffering from one of his many 'nap-attacks'. Relieved,
Udo sat behind the TEX-computer once more and started doing even
more work on the 'Amiga Demo'. I hope it won't take long, because
my inspiration is running low as Father time proceeds with his
I'm looking around. Nothing seems to work perfectly. I think I'm
going to shoot myself. Or even better, I think I'm going to shoot
these two lousy programmers, Gunter and Udo. Who has ever said
that TEX would program good demos fast? Eh, Richard you're a
liar! Oh boy, am I depressed...
Deep sigh. The intro with tracking sprites (shapes or sprites -
Erik and Udo are fighting what it is) is ready, but Udo is still
having some problems with the 'Amiga Demo'. His comment: "Er
macht was er gar nicht machen kann" (translation: It does what it
can't do in the first place). I am thinking deeply whether I
should join Frank, Michael and Jochen that are sleeping the night
away (Erik is also lying on the floor, but he seems to be
contemplating rather than sleeping). How will my biorhythm
function tomorrow? I am afraid to think of it. But you know: A
true reporter doesn't stop giving hot news to his readers just
because there is a certain number on the digital clock or
something similar. Udo's problems are now: "Es tut nicht was es
tun soll" (translation: It doesn't do what it ought to do). He's
talking in riddles now. Now he says: "Es tut nicht nicht was es
nicht tun kann" (I don't think I will be able to translate that).
I feel more and more intoxicated by sleep as this file grows
bigger and the seconds creep further towards the hour after which
I will probably be a wreck tomorrow....
Why should Richard have it better than me (not -ME-)? And such a
chaos rules my home since nearly half-a-year every Saturday ...
My legs are beginning to feel heavy as the intro is now really
finished and ready to be used. Are heavy legs the first symptoms
of heavy intoxication with the mysterious SLEEP-virus? Maybe I'll
write a lengthy article about this phenomenon one time.
Gigantic bursts appear in the walls as Frank started his snoring
offensive. He's making the foulest noises imaginable. I hope the
neighbours won't rush down to complain. I can hardly type this
text as these noises make my eardrums go puke and make my
internal structure redefine itself (strange way of putting it,
but at this time of night I don't tend to come with logical
sentences, do you mind?).
O.K. I'll give it up. I hope to be woken up in a few hours by the
marvelous sounds of the bootable version of the 'Amiga Demo'.
Even the over-zealous reporter was overwhelmed by the mighty God
of dreams, Morpheus. Let's say Richard's in his sleeping bag, and
I'll do the same (not into the same sleeping-bag, you dumbhead).
Sleep well in your Bettgestell...
All around is sleeping well except Gunter, who is copying some
ST NEWS. I just remembered that the 'set screen' xbios call is
waiting for the vbl interrupt (which I previously switched off).
It's really getting late now...
I'm now sitting together with Udo in front of the computer which
strictly refuses to let the 'Amiga Demo' run. Again, a number of
bugs have been found... but this try fails also for reasons
unknown. But we saw the title page for a moment.
Hell. Frank's still making such a lot of noises so that I cannot
possibly close my damn eyes! Anyway, I am now one of a few dumb
persons, together with Udo and Gunter. Erik is momentarily
choking himself in his sleeping bag - strange coughing sounds
arise from his sleeping tomb. My throat hurts a bit. Didn't Eerk
tell us to switch of the air conditioning before going to sleep
(to prevent the air from becoming too dry)? Where's that damn
switch?! The 'Amiga Demo' is still going bad, so it seems. The
screen now turns red all the time, busted graphix.....everything
goes wrong, I'd say. I don't know if my physics will ever endure
such a test again....God, am I looking forward to seeing my bed
when I get home! Let's hope my biorhythm won't be too bad.
OK. The demo graphix and loading routine now work, but (you
guessed it, pal) the music doesn't work. The music was originally
written for the upper part of the megabyte, but they now run it
in the lower part and things seem to go wrong there. And whereas
Jochen is still having his 'nap-attack', there seems to be a
slight problem....Did you know that Michael also snores, together
with our good old graphic man Erik?
Gunter is now also trying to sleep (since a few minutes already).
He looks rather like one of those Indian Maharishi's, but who
cares at this time of day?
Udo is getting angrier and angrier by the minute. That stupid
Jochen has fouled up the whole project again. This afternoon,
they already told me that Jochen was very often to blame when
things went wrong with intros or demos, but now I have witnessed
it myself. Boy, if only Jochen could program as well as he can
Frank just got out of bed and his hair looks really awful. I wish
you could see it all, you would probably laugh yourselves to
bits. Anyway, I don't feel like laughing very much because I
think I have had only half an hour of almost-sleep and that tends
not to suffice for youths that are still growing.
I really very much feel like using four-lettered words now,
because good old Frank just hopped right back into 'bed' again. I
had thought he had awoken to give -ME- and me some company, but
my hopes must have been in vain.
The last half an hour I'm sitting here all alone trying to keep
the XBIOS out of my memory (in fact it is the xbios' memory but I
want to occupy it (I mean the memory between $1000 and $a000)). I
must be really stupid to do this job at this time?
I awoke (having decided to retreat to my 'sleeping quarters'
several minutes past six) to hear faint noises of triumph: Udo
appeared to have finished the 'Amiga Demo' - but I busted it
again (sorry folks - one should never let one sleepy fool test a
program if there are errors left). Anyway, I think I will visit
the lavatory right now. Udo will have some work to do still. Poor
man. Poor me (sleepy me).
Rays of light slowly penetrate through the misty windows of the
STRIKE-a-LIGHT office. This is the final blow for my biorhythm:
It's becoming light again. Eindhoven is still sleeping away the
last night, and some utterly nutty weirdos here are still
computing! Udo doesn't seem to have any problems with it - he
just restarts the newly written 'Amiga Demo' boot disk the
zillionth time and continues as if nothing exists like 'sleep' or
lack of it. Yawn, yawn. It's getting to be quite chilly, too (but
that's probably because I am not particularly used to not
sleeping an entire night). Udo is now making another attempt to
make the 'Amiga Demo' work. Will it work now? It seems that there
is either a curse on the word 'Amiga' or on me. How can anything
containing the name 'Amiga' in its title work properly on the
highly acclaimed ST? Michael is now also awake (he should be,
anyway, as he is standing erect and with his eyes opened wide in
amazement). The rest is still fast asleep.
Gunter wakes up - properly due to Frank's loud snoring (again,
yes). I had to wear STRIKE-a-LIGHT's earphones to protect my ears
from the zoundz arising from his oral cavities. Jochen (who
sleeps only a few metres from him) seems to be able to handle it
pretty well (he might have some frantic dreams, though,
penetrated by chainsaw massacres, nuclear explosions, etc.). Udo
is now lying on the sofa, thinking deeply about what he has
possible been doing wrong. He told me something about keyboard
buffers and the stupid operating system that puts keyboard info
right over his demo's note-tables. That's why the demo probably
crashes all the time.
Udo gave up all hopes on finishing the demo now. He actually
shipped his harddisk (weep, weep) and only the man upstairs now
knows what will happen with it. This is a sad moment for demo
history and for a night that could have been spent doing
intellectually stimulating things instead. Sob sob.
After playing "Police Quest" for a while (Michael is currently
playing "Rogue 2"), I now feel a bit more relaxed and even feel
like I've slept properly last night. Udo is sleeping (with a hand
in one of his pockets, I might add), Frank is still snoring,
Gunter has gone to sleep again, Erik is still sleeping (in the
biggest sleeping bag ever produced, I suppose), Jochen is still
suffering from the severe consequences of his very serious 'nap
attack'....and WE're playing games. Aren't we a funny bunch?
Since sleep intoxication is wearing off a bit now, I think
apologies are in order for my stupid use of the Anglo-saxon
dialect on previous pages. Just remember: I was tired, felt
sleepy, and the TEX guys just programmed and programmed (never
wanting to stop until just over half an hour ago). I think I will
continue "Police Quest" now. See ya later!
I woke up about five minutes ago - hearing nothing but bad news.
Richard is coming towards me training his anal muscle (the gas is
awful). The new intro seems to be the only thing that is working.
Michael is also still working on something dark. Five minutes
later, Jochen is also awake and Erik seems to be trying to awake.
Or is he?
Gunter's lips are obstructed by some curses as he is rudely
awakened by Michael and Jochen. Erik is being very photo-genetic
(Good English?) and they just HAVE to have a picture of that and
Gunter is the only one that knows how to handle the Canon T-70.
Anyway, I hope to see the results once.
Moaning and cursing, Erik also arises from his sleeping
residence. "Ist das f.cking Amiga Demo endlich fertig, oder was?"
(Erik quote). The answer is affirmative and he thinks about
retiring back in his overscan-sized sleeping bag. But he doesn't.
The age of "Tetris" has now arrived. Jochen and Erik are both
zealously playing this utterly addicting but oh-so-simple game (I
have seen Udo's and Erik's hiscores, so I lost interest).
Everybody is now quite awake except for Udo. He's probably
dreaming about operating systems, how to turn them off, keyboard
buffers (THAT will probably be a nightmare) and finished 'Amiga
They really have good cheese down here, it's no rumour!
There's nothing like a good breakfast, yum!
At the moment, 24 bombs appear on the screen of the 'Amiga Demo'.
Gunter and Udo are working really hard again, trying to finish it
anyway. I have just been torn away from a succesful game of
"Bubble Bobble" with Frank - Michael is now playing with him, and
they have succeeded in reaching level 63 at the moment (I took
Frank to 61...). Who knows, the 'Amiga Demo' might be finished
after all?! Breakfast is history by now. We have all filled our
stomachs and I will be eating bread for at least some more weeks!
Only level 93 with "Bubble Bobble".....we got stuck with 2
credits left. To the right of this MEGA-ST, the guys think they
have found out why the demo doesn't function properly. It has
something to do with the spurious interrupt (whatever this might
be). "Das kann ich jetz' hier nicht ausdrücken" (Udo quote).
"Nein, das verstehen noch nicht mal alle Deutschen, was ich dazu
zu quotieren habe" (Erik quote, slightly translated: Nobody would
even understand what I would say).
"Ich hoffe das wird kein Griff in's Klo (bis zur Schulter)"
(Michael quote - translation: I hope it won't be a deep grab in
Jubel! Yell! Have fun! Call the army! Phone the big bands! The
'Amiga Demo' is now ready!!!!!!!!!!!!!!!!!!!! All night long.....
lotta codeing......and it's now ready!! Word fail to tell which
feelings now flow through our veins. It must be something like
happyness. Jochen was NOT to blame after all!!!! (For the first
time in the history of TEX-demos!-ES-)
That's the proof!!! Playing "Bubble Bobble" is activating your
brain... in level 98 I got the inspiration....
Explanation of the little error which forced us 6 hours of work:
To switch off the interrupt of the main screen we used the
command 'and.b #$40,$fffffa09'. This disables the mfp interrupt.
But if an interrupt is just arriving, the mfp tells the MC68000
that there is an interrupt of level 6 priority. As the processor
knows the interrupt bit disabled (opcode above) it knows that no
interrupts are allowed. This causes a 'spurious interrupt' which
is not activated in the ST. Consequently there are 24 bombs
painted on the screen (but at the wrong video address). After
drawing the bombs the TOS tries to execute a 'TRAP 1'
(terminate). But this causes an address error in our case. But
the address error vektor points to an illegal op code... this
causes an illegal which points to a very high address ^&(%$^&*(
(Erik sneezed again)... This very high address causes a bus error
which is followed by an illegal instruction and so on....
I am now at home, and the long'n'heavy weekend with TEX in the
STRIKE-as-LIGHT office is over. After the 'Amiga Demo' was
finished, everything went rapidly - the demo had to be completely
finished, copied, etc. All machines had to be cleared away, some
photographs had to be taken and checking lists had to be cleared
if nobody had forgotten something. We actually ordered some of
Mama Leone's truly excellent Italian food (Lasagna, this time)
and ate again. Erik was again the one to absorb most of it in the
least time (there's space enough there). After lunch, we all
drove home. As I write this down, TEX will probably still be
driving towards Gütersloh (200 km). Poor Jochen, Gunter and
Michael have to drive an additional 400 km....One would tend to
pity these guys. Anyway, my fingers are nearly giving way under
the weight of my arms that now feel heavy with sleep again. I
have to stop. The 'Amiga Demo' is ready. The intro is ready. Many
future ST NEWS musix are ready. Only my sleep isn't ready.
The text of the articles is identical to the originals like they appeared in old ST NEWS issues. Please take into consideration that the author(s) was (were) a lot younger and less responsible back then. So bad jokes, bad English, youthful arrogance, insults, bravura, over-crediting and tastelessness should be taken with at least a grain of salt. Any contact and/or payment information, as well as deadlines/release dates of any kind should be regarded as outdated. Due to the fact that these pages are not actually contained in an Atari executable here, references to scroll texts, featured demo screens and hidden articles may also be irrelevant.