WHAT'S NEW ON THE PCW by Stephan Englhart
Firstly, I'd like to point out that there is no particular
sequence of the news. Thus, if a program is mentioned before
another is doesn't necessarily mean that it's better. I'll start
with the A of Activision. The first program I saw was
Mindfighter, an ordinary graphics adventure. I don't want to lose
too much words about it because I didn't like it (simple parser,
The next game I played was "Enduroracer" (pre-release but
playable). The graphics looked a bit poor, monochrome like on the
Specy and one can play it with the mouse only (not very
playable). I talked to Ms. Evaldson (chief of Activision Germany)
and told her that it would be a flop. She was very surprised to
hear it and told me that some editors of the Happy Computer
magazine enjoyed the game and said a lot of good things about it.
Maybe I indeed played the Specy version. The mouse looked
familiar to me. Let's just wait for the completed version. "The
Last Ninja" won't be finished this year....I dare say it will
take even longer than the two years we had to wait for the C-64
version. Additionally, there will be three new game from Sierra:
"Police Quest" and "Space Quest 2" as well as a shoot'em-up game
called "Thexdor". The adventures are all fun to play though they
aren't too difficult to solve.
Some fantastic news from Domark: They converted the arcade smash-
hit "Star Wasr" for the ST! It's not as fast as the arcade
machine but it's fun. On the other side there won't be an ST
version of "The Living Daylights". Not to forget their new
'novel' "Not a Penny more not a Penny less". As I read the press
info it sounded rather similar to "Portal".
"Barbarian - The Ultimate Warrior" is already out. On first gaze
the graphics look like on the 64 but when you hear the digitized
sound effects (e.g. when the swords clash together) you'll
realize the difference. All in all, the graphics could be better
but it's playable like the '64 version.
Another hit comes from Electric Dreams: "Super Sprint", the
conversion of the Arcade machine. Graphics are like on the coinup
and there is a feature included allowing you to play with three
players at the same time (one keyboard and two joysticks).
Additionally, I want to warn all the guys who wrote a program and
are now looking for someone to distribute it: NEVER send your
disks to Electric Dreams becasue it's very probable that you hear
nothing at all from them and your disks were wasted. Believe me,
it not only happened to me.
Rainbird will release a couple of new titles including "Universal
Military Simulator (U.M.S.)", "Jinxter", "Carrier Command", "Time
and Magic" and "Dick Special". The U.M.S. shall be a
revolutionary simulation program for replaying all (?) battles of
history (the newest, the best, the most...as always). "Carrier
Command" looked good with the 3D graphics. "Time and Magic" from
Level 9 is an adventure trilogy like the former stuff. "Dick
Special" looks interesting because the character you have to move
is almost as high as half a screen with a neat 3D effect. I can't
tell you what the game is about, but I fear the aim of the game
isn't too fascinating. "Jinxter" is the new title from Magnetic
Scrolls - I haven't seen it, however.
Jeff Minter, wearing his "Yak" pullover, introduced his two ne
products for the ST; "Light Mage" (the sequel to "Color Space"
and "Die, Filth", and awesome fast shoot'-em-up. In my opinion
even too fast.
Mirrorsoft will publish "Bermuda Project" (an adventure game that
is completely mouse-driven) and their "3D Helicopter Simulator".
There wasn't much to see of them.
A newcomer in the field of software is Prism Leisure that, up to
now, was known for publising records. They are quite abig company
and want to invest a lot of money. They now exclusively
distribute "Addictive" and "Endurance". Their next release will
be "Football Manager II" and perhaps "Turbo ST" (a conversion of
the 64 games which has nice scenery graphics and a good title
sound). There was also a new Atari game called "Moonbase" which
was far from being finished. Gremlin will release three games for
the ST soon: "Blood Valley", "Night Raider" (the same as "Sunk of
Bismarck" (?)) and "3D Galax" which is already out (see full
review in this issue of ST NEWS).
Microdeal will, hopefully, publish "Goldrunner II" before X-mas,
which isn't as good as the old one concerning sound and graphic,
but it looked more playable. "ST Soccer" seems to become the
second football game because of the problems Kingsoft has lately.
Three other demos are availabkle now: "Leatherneck" (three-player
mode Ikar Warior-like game), "Tanglewood" (animated adventure)
and "Firght Night" (Horror Game (!?)). Nothing to be seen of
"Ranarama" from Hewson should be available within two weeks. I
swear - the graphics are from the 64 version.
Peter Johnson has done "Whizball" for the ST which looked fairly
complete on the show. For the persons who don't know it: Mr.
Johnson converted "Arkanoid" for the ST, one of the best game
Electronic Arts have also done a fantastic job with "Bard's Tale"
and a nightmare with "Marble Madness" (for the ST).
Aackosoft should release their MSX classic "Flight Deck".
"Quicksilva" will start releasing stuuf for the ST with Terramex,
and arcade adventure.
This was an effort to write a short overview of all (!) new game
for the ST seen or announced at the PCW Show in London, and I
believe I haven't forgotten too many. Surely, some reviews will
follow of specific games in more detail.
The text of the articles is identical to the originals like they appeared in old ST NEWS issues. Please take into consideration that the author(s) was (were) a lot younger and less responsible back then. So bad jokes, bad English, youthful arrogance, insults, bravura, over-crediting and tastelessness should be taken with at least a grain of salt. Any contact and/or payment information, as well as deadlines/release dates of any kind should be regarded as outdated. Due to the fact that these pages are not actually contained in an Atari executable here, references to scroll texts, featured demo screens and hidden articles may also be irrelevant.