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THE SOLUTION TO MANHUNTER II by math claessens

DAY ONE:

1:THE CRASH:LOOK AT MAN-GET ID (PETER BROWN)-GET MAD-TRACKER-
1:BANK (FOLLOW THE TARGETS)
2:WAREHOUSE
3:FERRY BUILDING
4:FOUNTAIN
TRACKER (RETURN)-GET NEW TARGET (YELLOW)-5:FROM WAREHOUSE TO THE
PIER

NOW:INFO (RETURN)-PETER BROWN-EXIT-C (CLOSE MAD)-RETURN-TRAVEL-
BANK-ENTER BANK-ENTER HOLE-ENTER HOLE IN WALL-LOOK BASKET-GET
NEWSPAPER-LOOK DESK-GET NOTE-LOOK DOOR-TAD TIMOV (MIRROR)-LEAVE
BANK-TRAVEL-WAREHOUSE-ENTER WAREHOUSE-LOOK FLOOR (A BLOODY CLUMP
OF WARSE HAIR)-N-ENTER DOOR (LEFT UNDER IN THE SCREEN)-(SCHEDULE-
EXPERIMENTAL STATION 5 NEEDS CRATES-NO NEW YORK SHIPMENT.CAN'T
MAKE CONTACT.)-GET MALLET-LOOK DESK (ZAC-ME HURT ME GOT
IT.TRAITER MIC ME AT DEN)-LEAVE WAREHOUSE-TRAVEL-MANHUNTER'S
APARTMENT-ENTER APARTMENT-OPEN DRAWER-GET CLOTH (RUB JUWEL OF
HEAVEN)-LEAVE APARTMENT-TRAVEL-BANK-WEST-LOOK BODY-GET RECEIPT
(NO:57)-GET BROKEN FANG-TRAVEL-FOUNTAIN-ENTER FOUNTAIN (TRY TO
REACH THE ENTRANCE)-ENTER SEWER-ENTER SEWER AND KILL THE RATS
(EAST)-(MAY BE MAN AGAIN SOMEDAY)-SEARCH BODY-GET FLASK-GET
DRIVER'S LICENCE-LEAVE SEWER-LEAVE FOUNTAIN-MAD-INFO-TAD TIMOV-
EXIT-C (CLOSE MAD-TRAVEL-TAD TIMOV'S APARTMENT-ENTER APARTMENT
(OH SHIT,I AM DEAD,THAT'S OK YOU MUST HAVE BEEN HERE)-MAD-INFO-
MICK STONE-EXIT-C (CLOSE MAD)-TRAVEL-FERRY BUILDING
(ATTENTION,RETURN THE VIEWER,SPECIAL REWARD,BYORDER OF THE ORB
ALLIANCE)-TRAVEL-HYDE STREET PIER (MEDICAL SUPPLIES)-CLIMB DOWN
LADDER-LOOK UNDER PIER-UP-DOWN-ENTER SEWR-ENTER SEWER
(DEAD,THAT'S OK)-UP-MAD-MICK STONE-TAD TIMOV-END OF DAY ONE.....

DAY TWO:
FOLLOW THE TARGETS,TRACK THEM,THIS TAKES A 30 MINUTES,FOLLOW THEM
ALL AND DON'T FORGET ONE,YOU FIND:
1:PIER 5
2:TEMPLE 3:SHOP
4:PYRAMID
5:DR'S HOUSE
6:LAUNDRY
7:CABLE CAR BARN
8:PRIVATE CLUB
C (CLOSE)LEAVE HOUSE-F3-TRAVEL TO PIER 5-LOOK CORPSE-GET MUZZLE-
LOOK FINGER-LOOK MOUTH-USE FANG-RETURN-TRAVEL-TRAVEL TO TAD
TIMOV'S APARTMENT-ENTERAPARTMENT-IF THE DOG ATTACKS-USE MUZZLE-
GET CAMERA-LOOK PAINTING ON THE LEFT WALL (HEAVEN VISION)-LEAVE
APARTMENT-TRAVEL TO DR'S HOUSE-ENTER HOUSE-LOOK CORPSE-LOOK HEAD-
ENTER DOOR-LOOK DOCTERS CORPSE-GET LETTER OUT POCKET-READ LETTER
(N.GORING)-MOVE THE ARROW ON THE TEST TUBE-USE EMPTY FLASK-LEAVE
HOUSE-TRAVEL TO CABLE CAR BARN-ENTER CABLE CAR BARN-RIDE THE NEXT
CABLECAR-THE PERSON WHO WAS HERE WHEN YOU HIM TRACKED DOWN WENT
TO THE RIGHT TOP IN THE SCREEN-PLAY THE GAME AND GO TO THE RIGHT
SIDE FROM THE BLOCK RIGHT IN THE TOP OF THE SCREEN-FLIP SWITCH-
WALK THROUGH THE DOOR ON THE RIGHT BOTTOM ON THE SCREEN-LOOK
POSTERS-LOOK CORPSE-GET THE LETTER-NOW GO BACK AND LEAVE THE
CABLE CAR BARN-TRAVEL TO THE TEMPLE-ENTER TEMPLE-GET THE SHIELD-
PLAY THE GAME-WALK UNDER STATUE (STAIRS)-USE DRAGON NOTE (R3 IS
THE L1 TO R4)-LOOK AT THE THIRD STATUE ON THE RIGHT-LOOK AT THE
FIRST STATUE ON THE LEFT-LOOK AT THE FOURTH STATUE ON THE RIGHT-
LOOK AT THE SECOND STATUE ON THE LEFT-USE CLOTH-NOW GO UP-NOW
WALK TO THE RIGHT IN THE SCREEN-DON'T FALL IN THE ACID-IN THE
NINJA ROOM:MOVE THE ARROW TO THE BOX BEHIND THE MAN-GET SCROLL-
MOVE THE ARROW TO THE WINDOW (FAST)-JUMP OUT THW WINDOW-MOVE
EAST-MAD INFO-NAME:ZAC WEST-RETURN-REPEAT-NAME:NOAH GORING-EXIT-
CLOSE MAD-ENTER DOOR-LOOK MAN-MOVE THE ARROW TO THE SECOND POT ON
THE LEFT-TAKE FOUR PINCHES FROM THIS POT-MOVE TO THE PIPE AND
SMOKE-TAKE STATUE-TRAVEL TO TRANSAMERICA PYRAMID-ENTER PYRAMID-
ENTER DOOR-LOOK WINDOW ON THE RIGHT-GET GUN-ENTER PYRAMID-ENTER
DOOR-MOVE ARROW TO THE ROBOT-PLAY THE GAME-TRAVEL TO SCIENTIST'S
HOUSE-ENTER HOUSE-LOOK SMALL TABLE-GET MATCH BOOK-LOOK AT THE
FILES ON THE FLOOR-LOOK WINDOW-LEAVE HOUSE-TRAVEL TO LAUNDRY-LOOK
LAUNDRY-TRAVEL TO SHOP-ENTER SHOP-LOOK MAN-LEAVE SHOP-TRAVEL TO
WAX MUSEUM-GO TO WAX MUSEUM-LOOK WAX STATUE-USE MALLET-PRESS
BUTTON-WEST-WEST-ENTER CHIMNEY-LEAVE CHIMNEY-EAST-EAST-EAST-F3-
NOAH GORING-ZAC WEST-END OF DAY TWO....

DAY THREE:
FOLLOW THE MAN WITH THE TRACKER-CLOSE MAD-LEAVE HOUSE-TRAVEL TO
GHIRARDELLI SQUARE-ENTER ALLEY-GET RATS PAW-ENTER ALLEY
(DEAD,THAT'S OK)-TRAVEL TO LAUNDRY-ENTER LAUNDRY-MOVE ARROW TO
WOMAN-USE LAUNDRY RECEIPT-GET WALKING STICK-LEAVE LAUNDRY-TRAVEL
TO SHOP-ENTER SHOP-LOOK MAN-USE RATS PAW-PLAY CARDS UNTIL YOU CAN
GET THE LEFT RAT MASKER-GET MASKER-LEAVE SHOP-TRAVEL TO WAX
MUSEUM-GO TO WAX MUSEUM-LOOK WAX STATUE-USE MALLET-WEST-LOOK
CORPSE-MOVE ARROW TO TIE-USE FANG-GET ORB CARD-WEST-ENTER CHIMNEY
(DEAD,THAT'S OK)-EAST-EAST-EAST-TRAVEL TO PRIVATE CLUB-LOOK DOOR-
USE RAT MASK-KNOCK DOOR (WHEN HE PULLS OF YOUR MASK:USE FULL
FLASK)-GET HATCHET-ENTER DOOR-TRAVEL TO GHIRARDELLI SQUARE-ENTER
ALLEY-CLIMB ROPE-EAST-CLIMB THE SIGN UNTIL YOU ARE VERY CLOSE TO
THE MAN AT THE TOP IN THE SCREEN-(HE HAS A RING)-USE WALKING
STICK TO GET THE RING-JUST JUMP DOWN AFTER YOU GET THE RING-MOVE
THE ARROW TO THE WINDOW-ENTER WINDOW-LOOK GATE-USE RING-WHEN YOU
DROP ON TOP OF PHIL:GET ORB ON A STICK-USE CAMERA-CLIMB LADDER
DOWN-WALK UNDER PIER-CLIMB UP-USE HATCHET-(WATCH THE SHOW)-USE
HATCHET-LOOK TO THE SECOND CELL FROM THE MIDDLE ROW-USE STATUE-
LOOK AT THE CELL DOOR ACCESS MACHINE-USE ORB CARD-USE ORB ON A
STICK-LOOK BALLOON-LOOK HANDLE-USE MATCHBOOK-LIGHT GAS-AFTER A
FLIGHT YOU CAN SEE RIGHT IN THE SCREEN THE CASTLE-LAND ON TOP OF
THE CASTLE-AFTER THE SHOW:LOOK AT THE SCREEN-PRESS THE SLAVES
BUTTON-LOOK WERE THE SLAVES ARE-PRESS ROBOT BUTTON-MOVE ALL THE
ROBOTS TO THE FREEDOM ROOM-PRESS LAVA BUTTON-CLOSE ALL THE LAVA
DOORS-PRESS SLAVES BUTTON-MOVE ALL THE SLAVES TO THE SLAVERY
ROOM-PRESS ROBOT BUTTON-MOVE ALL THE ROBOTS TO THE LEFT ROOM ON
THE BOTTOM FROM THE SCREEN (THERE IS A PIPE STICKING OUT WITH A
DEAD END)-PRESS LAVA BUTTON-MOVE TO THE BUILDING NAMED:BANK OF
AMERICA HEADQUATERS IN THE TOP OF THE SCREEN-UNDER THE BANK YOU
SEE A LAVA DOOR,UNDER THAT ONE YOU SEE ANOTHER LAVA DOOR-OPEN
THAT ONE-OPEN THE LAVA DOORABOVE THE ROOM WITH THE ROBOTS-OPEN
THE LAVA DOORRIGHT FROM THE ROOM WITH THE ROBOTS-WATCH THE SHOW-
PRESS SLAVES BUTTON-MOVE ALL THE SLAVES TO HELL-

PRESS FIRST BUTTON FROM THE LEFT
PRESS SECOND BUTTON FROM THE LEFT
PRESS SECOND BUTTON FROM THE LEFT
PRESS THIRD BUTTON FROM THE LEFT
PRESS RED BUTTON (THIS WAS ON THE ARM THE RAT SHOWED YOU IN THE
PRIVATE CLUB-LOOK MAP-NOW FIND YOUR WAY TROUGH THE MAZE-THE END!!

If you have any problems, just write or call me! (Don't forget
extra stamps or IRC's when you write!)

MATH CLAESSENS
WAGENAARSTRAAT 58
6164 XM GELEEN (L)
THE NETHERLANDS
TELEPHONE:(0)4490-52532

Disclaimer
The text of the articles is identical to the originals like they appeared in old ST NEWS issues. Please take into consideration that the author(s) was (were) a lot younger and less responsible back then. So bad jokes, bad English, youthful arrogance, insults, bravura, over-crediting and tastelessness should be taken with at least a grain of salt. Any contact and/or payment information, as well as deadlines/release dates of any kind should be regarded as outdated. Due to the fact that these pages are not actually contained in an Atari executable here, references to scroll texts, featured demo screens and hidden articles may also be irrelevant.