THE SOLUTION TO TRANSYLVANIA by Math Claessens

FIRST A FEW THINGS:

1:WHEN THE WEREWOLF APPEARS YOU HAVE ONLY ONE MOVE TO GET RID  OF
HIM,SO GO TO ANOTHER LOCATION IMMEDIATELY.

2:WHEN  A  GIANT  EAGLE APPEARS WHICH  TRANSPORTS YOU TO  ANOTHER
LOCATION  IN  THE  GAME,START YOUR GAME OVER AT  YOUR  LAST  SAVE
POSITION, SO SAVE YOUR GAME FREQUENTLY.

3:IF  YOU  HAVE LOADED YOUR GUN WITH THE SILVER  BULLET  AND  THE
WEREWOLF  APPEARS:  "SHOOT WEREWOLF" AND HE MAKES NO PROBLEMS  IN

4:IN THE CASTLE, IF YOU MEET THE VAMPIRE, JUST SHOW THE CROSS  TO
HIM AND THEN DROP THE CROSS.

GET   PISTOL-DOWN-LEAVE  HOUSE-N-OPEN  DOOR-DOWN-FEEL   WALL-FEEL
FLOOR-GET BAR-S-W-W-S-ENTER WAGON-DROP GUN-OPEN COFFIN WITH  BAR-
GET  MOUSE-DROP  BAR-GET BULLET-GET GUN-LOAD GUN-(WHEN  YOU  HAVE
SHOT  THE WEREWOLF, DROP THE GUN)-LEAVE WAGON-S-ENTER  CABIN-PULL
ANTLER-GET CLOAK-WEAR CLOAK-PULL ANTLER-LEAVE CABIN-(LOOK OUT FOR
THE GIANT EAGLE)-N-E-E-S-ENTER HUT-DROP MOUSE-GET ACID-GET BROOM-
LEAVE HUT-N-W-N-N-E-GET FLYPAPER-W-N-DOWN-DOWN-DOWN-OPEN  COFFER-
STUMP-GET FLIES-READ BOOK-SEARCH CLOAK-GET PICK-UNLOCK  DOOR-DROP
PICK-ENTER  ROOM-LOOK BALL-RIDE BROOM-READ SIGN-D-GIVE  FLIES  TO
FROG-E-N-N-E-E-E-SAY IJNID-GET KEY-N-W-W-W-N-WEAR RING-WAVE HAND-
E-MOVE  TOMBSTONE-UNLOCK GRATE-DOWN-GET ELIXIR-UP-DROP  KEY-W-(IN
THIS  LOCATION APPEARS A FLYING SAUCER,YOU MUST ONLY  WAIT  UNTIL
VINES-PUSH BUTTON-WAVE ELIXIR-POUR ELIXIR-CLAP HANDS-DOWN-DOWN-S-
S-S-W-S-S-S-ENTER BOAT-SAIL HUMBOLT!!!!!!!!!

If  you  should  ever  run into difficulty  trying  to  solve  an

Math Claessens
Wagenaarstraat 58
6164 XM  Geleen (L.)
The Netherlands
Tel.: 04490-52532

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