THE SOLUTION TO TRANSYLVANIA by Math Claessens
FIRST A FEW THINGS:
1:WHEN THE WEREWOLF APPEARS YOU HAVE ONLY ONE MOVE TO GET RID OF
HIM,SO GO TO ANOTHER LOCATION IMMEDIATELY.
2:WHEN A GIANT EAGLE APPEARS WHICH TRANSPORTS YOU TO ANOTHER
LOCATION IN THE GAME,START YOUR GAME OVER AT YOUR LAST SAVE
POSITION, SO SAVE YOUR GAME FREQUENTLY.
3:IF YOU HAVE LOADED YOUR GUN WITH THE SILVER BULLET AND THE
WEREWOLF APPEARS: "SHOOT WEREWOLF" AND HE MAKES NO PROBLEMS IN
THIS ADVENTURE.
4:IN THE CASTLE, IF YOU MEET THE VAMPIRE, JUST SHOW THE CROSS TO
HIM AND THEN DROP THE CROSS.
START:N-W-GET NOTE-READ NOTE-DROP NOTE-N-N-N-N-E-ENTER HOUSE-UP-
GET PISTOL-DOWN-LEAVE HOUSE-N-OPEN DOOR-DOWN-FEEL WALL-FEEL
FLOOR-GET BAR-S-W-W-S-ENTER WAGON-DROP GUN-OPEN COFFIN WITH BAR-
GET MOUSE-DROP BAR-GET BULLET-GET GUN-LOAD GUN-(WHEN YOU HAVE
SHOT THE WEREWOLF, DROP THE GUN)-LEAVE WAGON-S-ENTER CABIN-PULL
ANTLER-GET CLOAK-WEAR CLOAK-PULL ANTLER-LEAVE CABIN-(LOOK OUT FOR
THE GIANT EAGLE)-N-E-E-S-ENTER HUT-DROP MOUSE-GET ACID-GET BROOM-
LEAVE HUT-N-W-N-N-E-GET FLYPAPER-W-N-DOWN-DOWN-DOWN-OPEN COFFER-
GET RING-UP-UP-UP-S-S-S-W-S-S-E-S-POUR ACID-READ WRITING-KNOCK ON
STUMP-GET FLIES-READ BOOK-SEARCH CLOAK-GET PICK-UNLOCK DOOR-DROP
PICK-ENTER ROOM-LOOK BALL-RIDE BROOM-READ SIGN-D-GIVE FLIES TO
FROG-E-N-N-E-E-E-SAY IJNID-GET KEY-N-W-W-W-N-WEAR RING-WAVE HAND-
E-MOVE TOMBSTONE-UNLOCK GRATE-DOWN-GET ELIXIR-UP-DROP KEY-W-(IN
THIS LOCATION APPEARS A FLYING SAUCER,YOU MUST ONLY WAIT UNTIL
DAWN)-ENTER SAUCER-EXAMINE BOX-S-E-E-N-N-N-UP-CLIMB LADDER-MOVE
VINES-PUSH BUTTON-WAVE ELIXIR-POUR ELIXIR-CLAP HANDS-DOWN-DOWN-S-
S-S-W-S-S-S-ENTER BOAT-SAIL HUMBOLT!!!!!!!!!
If you should ever run into difficulty trying to solve an
adventure, please do not hesitate to contact me.
Math Claessens
Wagenaarstraat 58
6164 XM Geleen (L.)
The Netherlands
Tel.: 04490-52532
Disclaimer
The text of the articles is identical to the originals like they appeared
in old ST NEWS issues. Please take into consideration that the author(s)
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