DUNGEON MASTER by Richard Karsmakers
Theron felt very depressed. Before Chaos was unleashed,
everything had been fair and happy. He had been able to work for
his master, the Grey Lord, and he had enjoyed doing so. He did
not dare think back of the night he now remembered so well.
Evil had befallen his master now, and Lord Chaos had taken charge
of the Grey one's Dungeon...including its Firestaff! Theron knew
that he would meet hell in there, that he would have to fight
gruesome and fierce monsters. But he would do anything to
properly serve his master. And he would have to rescue the souls
of twenty-four imprisoned champions.
The doors to his master's Dungeon looked frightening now.
Sturdily built, too. Behind those doors, Theron had to fulfill
his mission, fighting evil powers. Next to the door , there was a
sign, partly covered with moss. "Enter", it read. As there was
nothing else to do, he examined this sign. When he pushed gently
on it, the doors mysteriously opened, displaying the entrance of
the Dungeon where his mission lay...
Faster Than Light's newest release is called "Dungeon Master".
Even more impressive than their first ST release, "Sundog", this
newest product offers more depth and reality than any Dungeon
maze game has ever been able to achieve before.
The player is Theron, loyal servant of the Grey Lord. He has to
organise a group of people (made up from resurrected or re-
incarnated souls of several of the twenty-four champions) that
have to fight the perils of the Dungeon, 14 floors down into the
ground and strewn with the strangest monsters - varying from
giant caterpillars to mummies. As I already said, its reality is
absolutely staggering. The graphics are very detailed and
realistic, and so are the sounds. One actually grasps the whole
atmosphere of Theron in the deep Dungeons where now Evil roams.
There can be death around every corner, there are hidden
switches....and much more. Really, reviewing a game like this is
never satisfactory because one has to play this game for hours
and hours in order to fully understand its full potential.
Therefore, I am also happy to announce a "Crimson Column" of this
fabulous maze game in an upcoming issue of ST NEWS. For those
reading this, it might suffice to say that "Dungeon Master" is
the first ever maze-like game that has succeeded in drawing my
attention, and I hope I will one day complete Theron's quest.
I fully realise that, whatever I write about this major ST
release, it will never be sufficient. I think I will further
leave it to the (much more capable) hands of Lucas to write about
this game (in an upcoming issue). I can only say that "Dungeon
Master" is the best there is on the field of arcade adventures.
The graphics, the presentation, the documentation as well as the
sound effects are extremely good. Just buy it and you'll know
what I mean.
Name: Dungeon Master
Company: Faster Than Light
Value for money: 9
Overall rating: 9+
Price: 89.50 Dutch guilders
Remark: (Deep sigh of content)
Thanks to Harry van Horen from Homesoft (Haarlem, Holland) for
sending the review copy!
The text of the articles is identical to the originals like they appeared in old ST NEWS issues. Please take into consideration that the author(s) was (were) a lot younger and less responsible back then. So bad jokes, bad English, youthful arrogance, insults, bravura, over-crediting and tastelessness should be taken with at least a grain of salt. Any contact and/or payment information, as well as deadlines/release dates of any kind should be regarded as outdated. Due to the fact that these pages are not actually contained in an Atari executable here, references to scroll texts, featured demo screens and hidden articles may also be irrelevant.