Wow! This is intense!!
             The Repo-man
BALLISTIX by Richard Karsmakers
  The  loud  cheering  of the stadium  silenced  as  the  stadium 
speakers bellowed:
 "Yeah,  ladies and gentlemen!  With quite considerable pride  we 
hereby  present to you the Superball competition of the  century: 
Craterhead  BC against Brainmanglers United.  This might just  be 
the  most  exciting Ballistix match ever,  as  these  two  giants 
battle   against  each  other  for  the  New   Universal   Trophy 
(N.U.T.).!"
 "Yeah,  Derek!  Upon your left,  playing from left to right, you 
will  notice the blockbusters of Brainmanglers  United;  on  your 
right  you  will  have noticed the raw dudes of  the  host  team, 
Craterhead BC.  It might be interesting to know that these  teams 
only once stood opposed to each other before - in July 2137.  The 
Brainmanglers then beat their opponents by 23-19!"
 "Well, Vince, that sure was a fight, wasn't it?"
 "Betcha, Derek!"
 As the speakers once again silenced,  the audience again started 
to  sheer,  yelling  assorted  yells  at  people  that  obviously 
supported the other team than the one they supported themselves.
  The  noise was deafening when both teams actually  entered  the 
arena.
  "YEAH!  Here they are!  The match of the century is  about  the 
start.  I  see  that the Brainmanglers are  looking  pretty  mean 
tonight, don't you agree, Vince?"
 "Sure thing,  Derek,  I cannot agree more!  It looks like  those 
stooges are set to win again,  whatever the cost!  And what about 
these..."
 "Wow, Vince! Do you see whose the umpire here? It's good old Tom 
'Stubbly-cheeks' Johnson!  Didn't he do the previous  engagement, 
too?"
 "Betcha, Derek!"
 Both teams were out in the Arena after a few moments.  They  all 
wore special Ballistix suits, mostly made up of steel garments to 
protect their vital parts and thick clothing everywhere to absorb 
shocks and ricochet.
 Where had Cronos Warchild,  Mercenary, Hired Gun, former Trapeze 
artist, ex-member of the Salvation Army and toilet cleaner of the 
Alien  Loo at the local Thai Boxing Club,  got himself into  this 
time? Hardly had he been released from the Ambulor Eight Hospital 
for  the  Very Very Splattered and had he recovered  from  a  gun 
exploding near his head,  when he was crimped to become a  member 
of the Craterhead Ballistix Club.
 Well,  anyway,  it was a sure way of becoming vicious amounts of 
dough  -  if he survived.  The crimp had told him that it  was  a 
pretty  dangerous sports discipline,  but his fellow players  had 
told  him stories that exceeded the crimp's stories by miles  (if 
pain and suffering can at all be measured in miles).
  He looked from under his helmet into the Arena and up into  the 
audience.  It  made  him remember drawings he had  once  seen  of 
ancient Rome.  He could only see people that had a distinct  look 
into their eyes: They all wanted to see blood.
 But who cares,  he thought to himself,  he had been in far worse 
and  far hotter situations.  He'd just have to survive this  game 
and  then  he would at least have enough money to return  to  his 
home planet and leave this Godforsaken planet and leave for Earth 
to get his payment for a recent liquidation he did.
 And he still hadn't managed to get back his American Traveller's 
Cheques.
  The  umpire,  the aforementioned Tom Johnson with  the  stubbly 
cheeks,  was now hovering above the Arena,  just out of reach  of 
both  ricochet and flying parts of human bodies.  He put a  small 
metal  thing  in his mouth that seemed to look very much  like  a 
whistle.  When he blew it,  however,  a sound came out of it that 
could  only be compared with the noise you hear when a  Monk  who 
thinks  the world is pink is dropped from 1932.23  metres  height 
into a bath of sulphuric acid.
 Anyway,  it was the signal that made all players run around  the 
Arena,   aiming   their  shooters  at  a  large  ball  that   had 
mysteriously  appeared in the middle of the playfield.  The  game 
had begun.
  Only  seconds  after the game  had  started,  Cronos  had  been 
trampled  on,  shot  on three times,  hit by the large  ball  two 
times,  and  spitted on a dozen times.  The audience  also  threw 
things  in  the Arena that hit him at times - he didn't  dare  to 
think  what  that  all was,  and instead looked  forward  to  the 
shower he would take after the match.
 If he would make it to the end of the match.
 "Eh, Cronos!"
 He looked to where the voice seemed to come from and received  a 
foul  blow right in the face.  He spitted out a tooth.  The  only 
real one he had still left.
 A huge bloke with a square face,  a square body,  square  hands, 
yes, even a square mouth spoke to him, threatening:
 "Eh,  Cronos,  sucker! Sissy! Get lost, wimp! This is a game for 
men and not for dodos!"
  "Count to ten," Cronos thought in himself,  "or you will  loose 
control over yourself."
  Unfortunately  for the square man,  Cronos could  not  restrain 
himself and separated the man's square head from the rest of  his 
square body with his fingernail before even having counted to  10 
to the power of -9.
 The audience now came alive and was roaring with anticipation of 
what might happen now.  The big ball that was supposed to be  the 
centre of the game was pretty soon located in an obsolete  corner 
of  the Arena and all attention concentrated on Cronos  Warchild. 
All  players  were  now  grinding  their  teeth,  looking  pretty 
destructively.  Cronos  had  obviously done something  that  they 
didn't  like:  Had  he  forgotten to use his  breath  spray  this 
morning?
  More  and  more fellers now came near  him,  as  well  as  some 
overenthusiastic  members of the crowd that were obviously  eager 
for a thrill.
 Warchild didn't have much time to think (it's hard to think when 
someone  is  trying to ram a hole in a concrete floor  with  your 
head),  and  before long at least twohundredandsixtyseven  sturdy 
players and audience members were located on top of his torso. He 
was  beginning to experience slight troubles breathing,  and  his 
old  war  injury in his left leg was also playing tricks  on  him 
again.
 "It's about time for some defensive transactions!" he murmured.
 He arose, lethally injuring at least two dozen men with assorted 
parts of his body.  He yelled one of those ominous yells that you 
would  only  know if you have once seen a  triumphant  Bugblatter 
Beast  of Traal discovering (and devouring)  your  mother-in-law, 
and  began  to systematically kill every human  being  (or  other 
creature) now stacked on him.
 Within seconds, he was covered by limbs, guts, glooloos (part of 
the metabolic system of a Mutant Maxi-Mega Monster of Multifizzic 
Omega),  blood,  pus, ripped-out hearts, torn-off bone tissue and 
rags of skin,  all logically intertwined in a giant, lustful orgy 
of anatomical anarchism.  His fists,  fingernails,  elbows, teeth 
and  feet had already butchered an enormous number  of  creatures 
when  they  were just about to beat him.  Another  one  of  those 
Mutant Maxi-Mega Monsters was gnawing at his shin bone,  a  Home-
Cultivated  Mini-Tyrannosaur was munching at his left  upper  arm 
and a player of Brainmanglers United was busy removing the  upper 
part of his skull to remove Cronos' Hypothalamus.
 He began to loose his mind (probably because the  aforementioned 
player  of Brainmanglers United had indeed succeeded  in  lifting 
off  part of his cranium and was now fingering through his  brain 
coils).
 AAAAAAARRRRGGGHHHH!!!!
 Cronos looked around,  frightened.  After opening his  eyes,  he 
noticed that his bed was all torn apart and a nurse was lying  in 
the corner, parts of her clothes torn as well.
 A doctor came rushing in,  a hypodermic syringe filled with  .45 
gallons  of  thorazine in his hands.  He turned  around  Warchild 
before the patient could do anything to prevent it,  pulling down 
Cronos' pants and stuck it up the man's rear end.
 After Cronos lost consciousness,  the doctor helped the  shocked 
nurse  to her feet again,  gently stroking through her  hair  and 
whispering  in her ear that it wasn't her fault but that of  this 
utterly  deranged lunatic from this pathetic little  blue  planet 
called earth.
 They left the room.  On the backs of their coats, one could read 
in  one  of those font types generally used only in  horror  film 
pamphlets: "Ambulor Eight Hospital for the Very Very Splattered".
                              *****
  Psygnosis' latest release,  called "Ballistix" and brought  out 
under the Psyclapse label,  puts you in the position of a  player 
of the world's most dangerous ball-game:  Ballistix. Ballistix is 
a  futuristic ball game where you have to shoot the  target  ball 
into the opponent's goal - and quite a tough sports discipline as 
well!
 "Ballistix" can be played by one or two people - if you play  on 
your own,  the playfield is slightly tilted towards your own goal 
to  increase difficulty.  Whenever a difference of  three  points 
(but this can be specified) in score is reached, you go on to the 
next level (there are 130 levels; 50 in one-player mode and 80 in 
two-player mode, and they're all different).
  The  game  features an aerial look  upon  the  playfield,  with 
several  strange  animals (maybe one of  those  Mutant  Maxi-Mega 
Monsters  of Multifizzic Omega?) sitting along it.  As  the  ball 
moves along the pit, the screen scrolls vertically.
  As  the  levels increase,  various objects are  placed  on  the 
playfield:  Teleporting holes,  bumpers,  bonus elements, etc. On 
every level,  certain characters appear that have to be collected 
to increase points or gain additional features.
 "Ballistix" features some GREAT intro graphics,  and also a nice 
way  of putting the intro piccy on the screen.  The font used  is 
also one of the best I ever saw.
  The  graphics  in the actual game  are  also  quite  good,  but 
sometimes the thought enters my mind that they could have done  a 
better job.
 A menu is included in the game that lets you specify stuff  like 
Ball speed,  the number of Balls for each player, Ball Life Span, 
Arrow Power,  etc.  "Ballistix" is quite flexible and I feel this 
only increases its lasting attractiveness.
 It's a nice game - not upto the Psygnosis standards of old,  but 
better than "Menace" and featuring better graphics than  "Captain 
Fizz".  There  is also some digitized speech that is  quite  well 
done.
Game Rating:
Title:                       Ballistix
Company:                     Psyclapse
Graphics:                    8-
Sound:                       7
Playability:                 7.5
Hookability:                 7.5
Value for Money:             7
Overall rating:              7.5
Price:                       £19.95
Hardware:                    Color only
Remark:                      Dull at start, but then becoming
                              more and more addictive...
 For info, write to (note the NEW address):
 Psygnosis Ltd.
 122 Century Buildings
 Tower Street
 Brunswick Business Park
 Liverpool L3 4BJ
 England
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