Looking for love is all that I need
My lust for love is more than greed
Since all I want is love, yeah!
'Cause all I want is love, yeah yeah!
I need them girls to live my life
I always live on the edge of a knife
Since all I want is love, yeah!
'Cause all I want is love, yeah yeah!
So in a bar I met this girl
Boy, she made my toes go and curl
Since all I want is love, yeah!
'Cause all I want is love, yeah yeah!
She took me home and we had fun
A nice and cosy love affair begun
She matched to me just like a glove, yeah!
And now I thought I found my love, yeah yeah!
But next day she was there no more
And I felt worse than ever before
So I'm now again looking for love, yeah!
Always looking for love, yeah yeah!
               A song someone wrote but didn't publish
               (If he had, he wouldn't now be lying in the gutter
                clutching a brown paper bag)
LEISURE SUIT LARRY II - LOOKING FOR LOVE IN SEVERAL WRONG PLACES
by Richard Karsmakers
 Yeah, you're right.
 I had better not write this at all,  since it's no decent  intro 
novelette like the ones you're used from me (or from Stefan,  for 
that matter).
  Before  the  actual review of this game  starts,  I'd  like  to 
emphasise the fact that everything you read in the first part  of 
this  article  has nothing to do whatsoever with  the  game  this 
actual review is about; instead, it's more of an outburst in oral 
exhibitionism  that  I  thus found to be able to  function  as  a 
replacement for the aforemeant intro novelette.
 Those of you who are not interested in my life and the things  I 
do had better skip this part and go on after the "*****".
  As  you might have read already elsewhere in ST  NEWS,  I  have 
recently  decided  to  quit my Biology  study.  It  was  a  tough 
decision to make, because I was afraid my dad might never want to 
see me again then (he's that type of guy,  though he's pretty  OK 
for  the  rest).  But  I cut the  knot  and  quit,  whatever  the 
consequences might be.
  My dad didn't particularly like it,  but he  refrained  himself 
from  the  lines I had feared to hear and  I  guess  everything's 
still allright now.  But he couldn't bring up much  understanding 
and was gravely disappointed,  even after I had explained all the 
reasons  behind  me wanting to quit.  These  reasons  included  a 
devastating  lack of motivation,  a need to sit down and write  a 
novel,  and the need to catch up on all the things I still had to 
do but that just kept piling up. Among others.
  The  motivation went rapidly after I  discovered  that  Biology 
wasn't just Biology;  it was also Chemistry (which I hate), Maths 
(which I hate) and Physics (which I hate). So when another course 
(Physics,  to  be  more  precise) popped up that  I  found  quite 
uninteresting and superlatively difficult,  my decision was made. 
I  also hated the fact that one still had to prove oneself  doing 
tests every now and again. I hated the pressure.
 I hated the entire structure of education.
 Boy! I hate much, don't I?
 Anyway, my motivation went so I went too.
 Then there's the novel.
 Have you ever had the feeling that there's something gnawing  at 
your  heart,  gnawing  at your brain,  gnawing at  your  fingers, 
gnawing  at your very inner self?  A gnawing feeling that  drives 
you  to  only one thought:  An all-consuming desire to  put  past 
feelings  and  emotions into words,  to describe  situations  and 
experiences into lines?
  I  think I have that feeling.  I feel that I need  to  write  a 
novel  to  get  rid of all cropped  up  emotions  that  sometimes 
manifest themselves in me.  Emotions that sometimes make me  feel 
sad an instant after being relatively filled with  joy.  Emotions 
that  make  me  wake up in the  middle  of  the  night,  longing. 
Emotions  that  make  me wonder why  I  am.  Emotions  that  make 
material welfare completely unimportant.  For I feel that I  have 
been through an experience truly unique to man, and all I want is 
to put that experience into words, onto paper.
  I  don't  think it's hard for you to guess which  girl  I  have 
captured in my thoughts and in my sadness that sometimes pop  up, 
especially not if you've read the previous two issues of ST NEWS.
  As I write this down,  I know that Stefan will object to  these 
very lines.  So I'll cut it short.  Who knows.  Maybe,  one  day, 
there'll  be  a book lying somewhere on a forgotten  shelf  in  a 
store. Maybe.
  There's  a  lot of 'maybes',  and I fear I  sometimes  tend  to 
neglect these and make them 'sures'. That's what hit me.
  It's  like Jimi Hendrix once wrote,  on the evening  before  he 
died:
                        The Story of Love
                      Is Hello and Goodbye
                     Until we meet again...
 The driving force behind this project will be a desire above all 
desires:  A  desire to let this particular girl know what I  felt 
(and feel) for her.  And a desire to let anyone know who chose to 
ignore.
 I will probably lock myself up in my room for a couple of  weeks 
with  lots  of romantic video tapes with sad endings as  well  as 
Cola,  Vieux,  old (and very sentimental) photos, crisps and lots 
of canned food, during which I will finish the whole thing in one 
sitting.
 But the reasons of me quitting were not only explainable by mere 
weakness or incomprehensible needs to be artistic.
 No.
 I often used to look under my desk and then I would sigh  deeply 
-  my mind occupied with a picture of an ever increasing pile  of 
mail and virus killer orders. Nightmare!
  The pile grew and grew.  It even grew to such epic  proportions 
that  it  become virtually impossible to get rid  of  it  without 
spending at least a whole WEEK of constant corresponding.  This I 
would never be able to achieve when still studying.
 So there I had another factor that hastened my decision to quit.
 Will I now take full charge of ST NEWS again?
 Of course not - don't be ridiculous!
ST NEWS is now as much Stefan's as it is mine,  and I think  he 
made it better and much more well known during his time as  chief 
editor.   I  feel  perfectly  satisfied  with  being  a   special 
correspondent, and I would never like all this to change. I still 
find  most  things that I do very inspiring,  and  each  time  we 
finish an ST NEWS issue we have the best of fun!
 And, of course, there's a second major reason: I will be joining 
the  army in a little less than half a year - after which I  will 
be  off  this  earth for a massive 14 months (unless  I  can  get 
myself thrown out of it earlier,  which I will try).  I will then 
have  even less time,  though I will try desperately to  continue 
writing as much as I can for ST NEWS.
 Wow. I am terribly glad I got this off my chest.
 Yeah....oral exhibitionism (or diarrhoea,  whatever you want  to 
name it), subtle or no, surely is good for its author. Enough for 
this article, though! Let the review start....
                              *****
 There is an even deeper reason behind the fact that this  review 
does  not contain a 'real' introductory novelette:  I felt  that, 
whatever I would write,  it would be an utmost meagre  reflection 
of the game that was to be reviewed here:  "Leisure Suit Larry II 
-  Looking  for Love in Several Wrong Places" (henceforth  to  be 
called "Larry II"). The game features a very funny and enchanting 
story  plot  on its own,  and you would just have to  get  it  to 
experience  it.  Our dear friend Lucas already wrote  an  article 
about  it  as well,  and I feel that he's much  more  capable  of 
doing that than yours truly.
 In "Larry II",  you become Larry Laffer.  Larry is the prototype 
of a nurd - but one dressed to kill in his white polyester  suit, 
genuine gold-lacquered chains,  the "steppin' out" elevator shoes 
and the "Saturday Night Fever" bouffant haircut.
  His  mom was fed up having a 38-year old  'confirmed  bachelor' 
around and decided to do the only noble thing she could...
  She kicked Larry out of the house and bought herself a  singles 
condo in South Florida.
 In the game you control Larry,  and you do not only have to find 
him a soul mate,  but you also have to make sure he stays out  of 
the  hands of the KGB and destroys the fearsome Dr.  Nonookee  on 
some remote Pacific Island with a far too large volcano.
 Yes:  You read it right!  In "Larry II" you are not only  having 
trouble keeping some of Larry's hormones from overtaking control, 
but  he also has to stay ahead of Russia's most dangerous  secret 
service.  You  will  see  Larry get dressed  in  female  clothing 
(including  a  blond hairdo),  jump out of a  plane,  visit  nude 
beaches,  blow up an airport hall,  win a prize of prizes in a TV 
show, and lots, lots more.
 All in all,  the programmer and designer (Al Lowe) succeeded  in 
adding  extra dimensions to "Larry II" that make it even  better. 
And the joked are still knee-slapping though I feel that it could 
have been a bit naughtier here and there (everywhere,  in  fact). 
"Larry II" is less naughty,  definitely.  But there's a whole lot 
of enormously hilarious situation that will get you acheing  with 
belly-laughter anyway.
 The first thing that attracts the attention when playing  "Larry 
II"  is that the graphics have been greatly  enhanced.  Not  only 
have a lot more animated sequences been added,  but the  graphics 
are  now also more detailed.  The consumer did have to  take  his 
toll for this, though: "Larry II" comes supplied on three DOUBLE-
SIDED  disks  (you have to go through quite some phoning  to  get 
some single-sided ones at Sierra, as far as I've understood - and 
even  then,  six disks that have to be swapped is quite a  mess). 
Another thing is that some of the animated sequences  (especially 
the ones in the uncharted jungle) are boring after seeing them  a 
couple  of times.  And some of them have  to be seen a couple  of 
times before the game can be solved.
 The program comes supplied on three disks (I already said that), 
and  also includes a user manual/introduction and a catalogue  of 
Sierra stuff that's out. The packaging is up to the standard that 
all software should have, and I think that it is definitely worth 
its price.
 Pity that the joystick can no longer be used to control Larry  - 
you now have to use either mouse or keyboard.
 "Larry II" is a very good and sometimes kneeslapping game,  with 
good graphics, typical music and hours of potential fun (although 
at  times somewhat boring).  There aren't many games that get  me 
hooked,  especially not where RPGs are involved,  but this time I 
have found THREE that I wanted to complete,  of which "Larry  II" 
is one.
 Sincere thanks have to go to STRIKE-a-LIGHT,  who sold me  their 
original  program  (even  including registration  card  -  thanks 
folks!). I will now surely not get bored!
Game rating:
Name:                         Leisure Suit Larry goes Looking for
                               Love - in Several Wrong Places
Company:                      Sierra-on-Line
Author:                       Al Lowe
Graphics:                     8
Sound:                        7.5
Playability:                  9
Hookability:                  9.5
Value for Money:              8.5
Overall rating:               9-
Price:                        £24.95 or 89 Dutch guilders
Hardware:                     Color or monochrome. Double disk
                               drive only
Remark:                       Not so naughty anymore but a step
                               ahead technically
"Larry II" can be obtained at Sierra-on-Line in the United States 
or England:
In the U.S.A.: Sierra-on-Line Inc.
               P.O. Box 485
               Coarsegold CA 93614
               UNITED STATES OF AMERICA
In England   : Sierra-on-Line/Activision
               Blale House
               Manor Farm Road
               Reading
               Berkshire RG2 0JN
               ENGLAND
                        Disclaimer
                        The text of the articles is identical to the originals like they appeared
                        in old ST NEWS issues. Please take into consideration that the author(s)
                        was (were) a lot younger and less responsible back then. So bad jokes,
                        bad English, youthful arrogance, insults, bravura, over-crediting and
                        tastelessness should be taken with at least a grain of salt. Any contact
                        and/or payment information, as well as deadlines/release dates of any
                        kind should be regarded as outdated. Due to the fact that these pages are
                        not actually contained in an Atari executable here, references to scroll
                        texts, featured demo screens and hidden articles may also be irrelevant.