REVIEW: ART-AND FILM DIRECTOR by Richard Karsmakers
In the previous issue of ST NEWS I already told something about
these two exciting new packages from the Hungarian software house
Andromeda, that seemed to set standards for software yet to come.
Well, now I have received review copies from our good old friends
at Commedia (Eerste Looiersdwarsstraat 12, 1016 VM, Amsterdam,
The Netherlands), so I am now finally able to publish a true
review in ST NEWS!
First, I think I ought to have a look at "Art Director", since
"Film Director" is in fact a bit based on this as well. It comes
supplied in a very neat package (sounds a bit like terms I used
in another review in this issue of ST NEWS, but I am afraid I
cannot help this), together with a well-designed user manual in
English (although the programs were distrubuted by PDS in
Rijswijk, Holland). The actual software is contained on two disks
(one disk with the actual program, a diashow program, some
pictures and a conversion program to convert pictures from
Neochrome or Degas to Art Director, as well as a picture data
disk with several fonts on it and a digitized tiger). You could
read in the previous issue of ST NEWS that the program was very
extensive - there are dozens of options, which are not all the
time very well accessible. I need not discuss these any further,
but I will have a look at all the options that I didn't know
anything about before. I think a list of all options together
with the keys that need to be pressed to achieve them will
provide a reasonable overlook of all possibilities:
ALT ESC Display the menu bar (same as right mouse fire
button)
CTRL I Status display on/off
HELP Returns the cursor to the center of the screen
CTRL B Changes contrasts of status display colours.
This is useful when the ink and background
colors are too much alike
ALT W Window on/off
ALT U Grid on/off
ALT HELP Screen hardcopy (they mean it!)
RETURN Click (same as left mouse fire button)
ALT RETURN Same as keeping the left mouse button pressed
(this means 'dragging')
ARROW KEYS Move the cursor one pixel in the given
direction
ALT ARROWS Move the cursor eight pixels in the given
direction
F1 Freehand Draw
F2 Line drawing
F3 Tools
F4 Font
F5 Zoom
F6 Make brush
F10 Toolbox on/off
CTRL F10 Activate the palette control box
ALT CTRL K Copy Page
CTRL P Use brush colour
CTRL V View double
ALT ( Cycle colour
ALT ) Bounce Sprite
ALT . Enter pencil mode
ALT / Enter brush mode
ALT N Freehand draw with lines
ALT SHIFT N Freehand draw with dots
ALT * Use Transparent brush
ALT - Use block brush
ALT + Use silhouette brush
CTRL A Assimilate
UNDO Undo
The following keybaord commands only have any effect when you're
in Brush or Pencil mode; they are non-effective when in Font or
Pen mode:
M Flip Horizontally
N Flip Vertically
Shift X Halve horizontally
Shift Y Halve vertically
X Double horizontally
Y Double vertically
R Turn right (by 90 degrees)
Shift R Turn left (by 90 degrees)
The following keyboard commands cannot be used in Zoom mode, but
otherwise in all modes:
Delete Clear page
Shift Clear to background colour
Delete CTRL X Swap Page
CTRL U Scroll canvas up by one pixel
CTRL D Scroll canvas down by one pixel
The following keyboard commands can only be used when in Tools
mode:
ALT A Airbrush
ALT S Smear
ALT C Scrape
ALT M Melt
ALT ] Shade dark
ALT [ Shade light
ALT H Patch horizontally
ALT V Patch vertically
ALT L Patch Left
ALT R Patch right
ALT F Fill
ALT SHIFT F Fill contour
ALT X X-Colour
ALT G Colour mask
ALT O Outline
ALT Q Round off
The following keys can only be used when in Lines mode:
ALT L Straight lines
ALT K Zigzag
ALT R Rays
ALT SHIFT S Square
ALT S Rectangle
ALT SHIFT C Circle
ALT O Oval
ALT P Polygon
The following keyboard commands may only be used when you're in
Make Brush mode:
0 Make rectangular brush
1 Rescale brush
2 Stretch brush
3 Change brush perspective
4 Bend brush vertically
5 Bend brush horizontally
6 Rotate brush
7 Make oval brush
8 Distort brush
9 Bulge brush
SHIFT C Make outline circle
ALT SHIFT C Make filled circle
C Make outline oval
ALT C Make filled oval
SHIFT S Make outline square
ALT SHIFT S Make filled square
S Make outlined rectangle
ALT S Make filled rectangle
- Cut fill pattern
O Use old source fragment (if you want to make
use of an original for another function
again)
The following keys alter the Speed meter setting when you're in
Freehand mode:
ALT 1 Speed 1 (slowest mouse movements)
ALT 2 Speed 2
ALT 3 Speed 3
ALT 4 Speed 4 (fasttest mouse movements)
The following keys alter the speed and Size meter settings when
using certain tools such as Smear and Airbrush:
ALT SHIFT 1 Size 1 (smallest active zone)
ALT SHIFT 2 Size 2
ALT SHIFT 3 Size 3
ALT SHIFT 4 Size 4 (largest active zone)
ALT 1 Speed 1 (slowest effect e.g. Airbrush with
slowest spray-rate)
ALT 2 Speed 2
ALT 3 Speed 3
ALT 4 Speed 4 (faster effect)
The following keyboard commands are for use in Font mode and will
change the font type that you're using:
ALT 0 Regular font
ALT 1 Half size
ALT 2 H1 x V1 (1 character horizontal by one
character vertical)
ALT 3 H1 x V2
ALT 4 H2 x V2
ALT 5 H2 x V3
ALT 6 H3 x V4
ALT 7 H3 x V5
ALT 8 H4 x V6
The following keys can be used when placing text on the screen:
Backspace Deletes the last character
Esc Terminate typing mode and turns the text
already typed into a brush
ALT I Type inverse - as opposed to normal (only
when using regular of half-sized fonts)
ALT SHIFT I Type normal - as opposed to inverse (only
when using regular or half-sized fonts)
Apart from its use in Font mode, the escape key can also be used
to interrupt or exit certain of Art Director's functions.
You can clearly see that "Art Director" offers a great many
functions - one could almost say that there are a bit too many!
It is not always handy to have such a great deal of options at
your fingertips, but I suppose that if you are used to working
with them, they can indeed be very handy. It must take quite a
while before one is used to working with "Art Director", but it
is surely the most extensive drawing program around on the ST.
Still, I prefer "Degas Elite"...
The second program I intend to write about in this article in
"Film Director", also neatly packaged with a well-designed manual
in English and two disks (one program disk and an additional film
library disk). On startup, the program immediately displays a
film of a boy jumping, running, cycling, etc. Those people at
Andromeda surely are true artists as well as magnificent software
authors!
"Film Director" is a lot more complicated to work with than "Art
Director". Using frame and swapping techniques it is possible to
display (parts of an) "Art Director" drawing so that it looks
just like the whole thing is actually moving. The library disk
contains some truly terrific samples of this - you have to see
them to believe it.
Explaining how to work with "Film Director" is far too
complicated to tell right here in this article in which my only
aim is to inform you of the possibilities of the program. But in
this case, even that would lead too far; "Film Director" is a
program that you'll have to see first. I am sure the people at
Commedia will be happy to demonstrate the program to you if you
are interested in animation either for commercial or hobby-
purposes.
"Art Director" and "Film Director" cost 195 and 225 Dutch
guilders respectively at Commedia, but the programs can also be
obtained through PDS or at Application Systems, Brückenstr. 47,
6900 Heidelberg, West Germany if you live in West Germany. The
price there is unknown to me, but will be higher than at
Commedia's (but that's because Commedia always tries to be the
cheapest but still the best computer shop in town!).
For more or less professional users, both programs cannot be done
without (although "Film Director" can be missed if one doesn't
really need to animate anything). For the average user the
programs will provide a further dimension to their artistical
experiences, but for those that hardly ever draw on their STs, I
really recommend the old "Degas" or "Neochrome" instead of these
still quite expensive packages.
Disclaimer
The text of the articles is identical to the originals like they appeared
in old ST NEWS issues. Please take into consideration that the author(s)
was (were) a lot younger and less responsible back then. So bad jokes,
bad English, youthful arrogance, insults, bravura, over-crediting and
tastelessness should be taken with at least a grain of salt. Any contact
and/or payment information, as well as deadlines/release dates of any
kind should be regarded as outdated. Due to the fact that these pages are
not actually contained in an Atari executable here, references to scroll
texts, featured demo screens and hidden articles may also be irrelevant.