THE PCM SHOW by Richard Karsmakers
It must have been around 9 o'clock in the morning of that sunny
Saturday, May 23rd 1987. The day before I had called Adrie van de
Weijden and he had agreed to bring Frank and myself to Utrecht to
visit the PCM (Personal Computer Magazine) Show. On that Saturday
morning I was far, far away in dreamland when suddenly the
doorbell rang. I woke up. Hadn't I told Adrie to fetch me at 10?
I knew I had, but when I opened the door with sleep-drenched
eyes (still wearing my pyjamas) I vaguely recognized Adrie
smiling and saying "I just thought to get up a bit more on time".
Grrmblbl. I could have lynched the guy. I directed him to Frank
(who appeared to be up already) so I could at least wash myself a
bit before we had to be representable on the PCM show.
At about 10 minutes past nine he was at my doorstep again. Lucky
enough I was ready, so we jumped in his car (small but quite
fast) and arrived at Utrecht at about 10.10 AM.
As usual, the show was quite big - it took up about two halls of
the Jaarbeurshal. Most companies represented there turned out to
be manufacturers of PC clones, but there were some interesting
stands as well - like the one from Atari and the one from PDS.
Atari had their PC on display (it was said that it was the only
working version currently ready in the world) which showed
impressive graphics as well as some MEGA ST4s. Some of the guys
of ST Club Eindhoven were working for Atari Benelux there, and
lucky Arjan Pot was demonstrating the memory size of one of the
Mega STs when we dropped in. Ouch. A little less than 4000 Kb
free. I thought my teeth fillings were dropping out but then I
remembered that I didn't have any. Hubert van Mil, the 'big boss'
of ST CLub Eindhoven, was demonstrating a 15.000 Dutch guilders
Laserprinter with "Publishing Partner". I must say the printout
quality is extremely good (I dare say even better than all I'd
seen from "Signum"). But it should be - the price is accordingly.
But Atari also demonstrated their own (<3000 Dutch guilders)
laser printer which displayed equal quality so it seemed.
Frank, Adrie and myself then went strolling through the show. The
most interesting stand of all (except that from Atari, of course)
probably was that of PDS (Pharma Data Systems). The marketing
director of the English company Eidersoft was there,
demonstrating "Pro Sprite Editor" and "Pro Sound Designer". We
were very impressed by the latter program, which we will now also
buy (review in the next issue of ST NEWS if all goes well). It
comprised a hardware add-on to sample sounds and play them again
through your amplifier as well as a piece of super-userfriendly
software that not only allowed editing, sequencing and mixing of
digitized sounds, but also the creation of standard soundchip
sounds using the XBIOS 32 format (see the previous issue of ST
NEWS for more information about the XBIOS function #32). And the
price: 199 Dutch guilders, all in! The only thing you will
probably need to buy as well if you want even more excellent
quality is a £15 extension for enabling sound to be heard through
your amp as well.
The rest of the whole show was quite lousy. Commodore stole the
show by not being present and I met some weird people (Amiga 2000
owners for example). The food was hellish expensive there (a
piece of bread with something on it costed a massive 3 Guilders
for which you can buy a whole bag of bread in your local shop) as
well. After the show, we went girl-looking at the nearby shopping
centre "Hoog Catharijne" and also tried to find "68000'er"
magazine in which ST NEWS was mentioned so we heard. We didn't
succeed. At around 17.00 hours we were back down in Helmond,
dreaming of that superb sound designer that we would soon
have....
Disclaimer
The text of the articles is identical to the originals like they appeared
in old ST NEWS issues. Please take into consideration that the author(s)
was (were) a lot younger and less responsible back then. So bad jokes,
bad English, youthful arrogance, insults, bravura, over-crediting and
tastelessness should be taken with at least a grain of salt. Any contact
and/or payment information, as well as deadlines/release dates of any
kind should be regarded as outdated. Due to the fact that these pages are
not actually contained in an Atari executable here, references to scroll
texts, featured demo screens and hidden articles may also be irrelevant.