REVIEW: JUPITER PROBE by Richard Karsmakers
For millenia, it lay benign in the sky. Three hundred times
greater than Earth; a Gentle Giant that dwarfed all the planets
in our solar system. But...Jupiter concealed a deadly secret. A
hostile race of beings programmed to conquer. Mysterious aliens,
about whom we know nothing...except their desire to destroy our
Earth.
Quite something to come up against in Microdeal's 'follower up'
of "Goldrunner", "Jupiter Probe". A lot had been expected from
this game (An even faster scroll? Even more magnificent
graphics?), but I am afraid Mr. Steve Bak, the programmer, has
let us down a bit.
Not that "Jupiter Probe" is a bad game - no! But the fast
scrolling has disappeared - the landscape just scrolls down on a
defined speed. The game thus gets many characteristics from
"Xevious", although the overall graphics (by Chris Kew) are of
course better, the ship's movement faster and the music (by Rob
Hubbard) excellent though a bit short - less than 2 minutes.
The people at Microdeal should have launched "Jupiter Probe"
before they brought out "Goldrunner" - something to wetten our
appetites, so to say. It just isn't as good as its predecessor.
Actually, "Jupiter Probe" is much like "Goldrunner", but the
status screen and the action screen have swapped places. You fly
a well drawn spacecraft (that, unfortunately, cannot turn around
as beautifully as the one in "Goldrunner") and you have to shoot
the enemy to pieces that appears in the action screen from above
or, in later levels, from the sides. This way, you must complete
a multitude of levels with very well done graphics. The game is
very difficult - much more difficult than "Goldrunner", but
easier than "Xevious" and the like.
Though not as good as "Goldrunner", "Jupiter Probe" lies way
ahead of all comparable shoot-'em-up games. This is probably
because of the good graphics and the terrific music (the sound
effects, by the way, are a bit 'soft'). The whole is completed by
digital speech like in "Goldrunner" - 'Formation', 'Mutation' and
'Shield' are some of the words in the game's vocabulary.
Let's get to the point - the game rating.
Name: Jupiter Probe
Author: Steve Bak
Company: Microdeal
Sound: 9
Graphics: 8
Hookability: 8.5
Lastability: 8.5
Overall rating: 8.5
Price: 59.50 Dutch Guilders
Remark: Still very good
Many thanks must go to Homesoft, Haarlem, The Netherlands, for
sending a review sample of this new Microdeal game.
Disclaimer
The text of the articles is identical to the originals like they appeared
in old ST NEWS issues. Please take into consideration that the author(s)
was (were) a lot younger and less responsible back then. So bad jokes,
bad English, youthful arrogance, insults, bravura, over-crediting and
tastelessness should be taken with at least a grain of salt. Any contact
and/or payment information, as well as deadlines/release dates of any
kind should be regarded as outdated. Due to the fact that these pages are
not actually contained in an Atari executable here, references to scroll
texts, featured demo screens and hidden articles may also be irrelevant.