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REVIEW: ROAD RUNNER by Richard Karsmakers

An  arcade  smash  hit that has finally  trapped  cartoon's  most
elusive  character,   Road  Runner.   Experience  the  speed  and
excitement of the classic encounters of our hero and the cunning,
conniving Wile E. Coyote through many action packed levels.

U.S. Gold has recently succeeded in licencing quite some American
software  - "Gauntlet",  "Xevious",  "Metro Cross" and now  "Road
Runner".  The latter actually is 1985 copyrighted game that could
originally only be found in arcade halls (just like most - if not
all - U.S. Gold stuff, "Road Runner" is an arcade-conversion).

The back of the package displays some screen shots of the  arcade
hall version and it it thus safe to proclaim that the graphics of
the actual ST game look very much like them - the game features a
comic-like  two-speed  scrolling as well (the  mountains  in  the
background scroll slower than things in the foreground)!

On game-startup,  one is immediately introduced to 'our hero' and
the Coyote with good taste of humour:  The game thinks up 'latin'
names    for   these   two   animals   -   'Foreverus    Eatius',
'Overconfidentii   Birdi',   'Disappearus   Quickus',   'Delicius
Delicius'  for  the  Road  Runner  and  'Caninus  Nervous   Rex',
'Appetitus Giganticus', 'Genius Vulgarus' and 'Ingenious Caninus'
for  Wile  E.  And  there are more!  This indeed  leaves  a  very
cartoon-like impression on the player.

The target of the game is to move Road Runner around four levels,
collecting  seeds,  while  trying not to get caught  by  Wile  E.
Coyote  (that finds help in several gadgets that he  finds  along
the  way).  You'll  have  to see it before you  can  imagine  him
standing on a rocket,  dodging bombs, running on landmines, and a
lot of other crazy situations.

Except for the music,  which is nice but awfully 'dry', this game
could  really  turn out to be a smash hit!  It plays  very  well,
using the joystick,  and you have quite a bit of laugh about what
the Coyote does, mixed with some amazement at the accuracy of the
graphics  in  several levels.  Only a pity that  the  game  comes

supplied  on two disks,  and that the program just gets  an  'I/O
Error'  if  you happen to forget to put to the Data disk  in  the
drive  after loading (which you also have to find  out  yourself,
since the program doesn't even prompt it).

The game rating:

Name:                              Road Runner
Company:                           U.S. Gold
Sound:                             7.5 (a bit dry music)
Graphics:                          8.5
Hookability:                       9
Lastability:                       8.5
Overall rating:                    8.5
Price:                             99 Dutch Guilders
Remark:                            Filled with humour

Thanks to Homesoft for supplying the review sample!

The text of the articles is identical to the originals like they appeared in old ST NEWS issues. Please take into consideration that the author(s) was (were) a lot younger and less responsible back then. So bad jokes, bad English, youthful arrogance, insults, bravura, over-crediting and tastelessness should be taken with at least a grain of salt. Any contact and/or payment information, as well as deadlines/release dates of any kind should be regarded as outdated. Due to the fact that these pages are not actually contained in an Atari executable here, references to scroll texts, featured demo screens and hidden articles may also be irrelevant.