THE 'BEST IN GALAXY' (B.I.G.) DEMO by Richard Karsmakers
Digging deep back in the covens of my brain (where present), I
don't seem to be able to come up with the approximate date on
which I received a demo from a hackin' group called "The
Exceptions" that was called "TEX Demo II". I started the demo and
sat down with the usual nonchalance, waiting for the code to
load. Suddenly, some music started to become audible - the
Commodore 64 music of System 3's "International Karate"! I had
been enormously disappointed by the music actually contained in
the ST version of the music, so I nearly lost consciousness and
listened to the music soothing my ears. Was it possible after
all? Could the ST's soundchip produce good music after all? The
demo seemed to prove it, for not only the "International Karate"
music was included, but also the music from several other
Commodore 64 games, like "Commando" and "Flash Gordon", whereas
the music programmer had also made some own songs. It all sounded
very well, and right that day I started on my quest: The quest of
finding out where this miraculous bunch of guys lived.
The Exceptions turned out to be three people, calling themselves
ES (their graphix man), -ME- (the machine code freak) and Mad Max
(the music wizard). Frequent phonecalls were made to these guys
in the weeks after I had discovered where they lived, and my
telephone bill must have suffered terribly (I know it did). Just
around the time that they launched their third demo (containing
more nice graphics, more Commodore 64 music and a 100-color
scrolling message), I succeeded in getting the music programmer
to do music for ST NEWS. And we all know the results by now: The
previous four issues, the Volume 2 Compendium and this very issue
are supplied with clever conversions of some of the best
Commodore 64 music available (and there's more to come!).
Everything went smoothly and I now and then received some of
their music for ST NEWS, until I suddenly heard that they would
launch a new demo: The "Super Neochrome Demo Show", featuring
even better music and BORDER SCROLLING (in the lower border).
Needless to say, I was staggered and when I saw the final result,
I was beginning to feel the corners of my mouth moisten. They
told me this was their last demo. Others would have to do
something for a change, now.
About October 1987, I heard that TEX were going to do another
demo, in spite of all they had earlier said. The idea was given
by someone from the Dutch Muggers Association (known from
projects like "Farmsong I-II"): A demo containing nearly ALL
music ever done on the Commodore 64 by music programmer Rob
Hubbard. This would then be accompanied by miraculous graphics,
smooth border scrolling and lots more!
Up to the beginning of January, I must have received about a
dozen pre-versions of this demo, that was gonna be called the
"Best In Galaxy Demo" ("B.I.G. Demo"). What these guys did was
truly amazing: They took the ST to limits never expected! Getting
to be quite enthusiastic, I offered to do their advertisement
campaign through ST NEWS and several other magazines I write for.
They agreed, and in exchange they made some advertisement for ST
NEWS in their 41 Kb world record length border scrolling.
In the last week of January, I was happy to receive the final
version of the "B.I.G. Demo", that was even much better than all
the pre-versions had made me look forward to. I think it's quite
safe to say that this demo is the best demo ever made on any
computer, setting standards for demos to come...
What does the "B.I.G. Demo" offer?
- A massive 112 pieces of Commodore 64 Rob Hubbard music
- One of Mad Max' own impressions of Jean Michel Jarre's
"Zoolook"
- An additional 6 three-voice digitally recorded pieces of music
- A 64 scan-lines high prefect smooth "BIG" scrolling
- A 41 Kb transparent border scrolling
- Three stunning Psych-o-Screens that offer hundreds of colors at
once, color animation and other dazzling effects
- Over 4.5 hours of listening enjoyment
- Over 2.5 hours of scroll text reading enjoyment
- The explanation of border scrolling techniques (at the end of
the 41 Kb border scrolling...)
- All on a single-sided disk with no additional tracks
- Half-megabyte compatibility!
- Bootsector-fastloader
On the next pages, you'll find a list of the musix included, some
with a remark.
ACE II
Brilliantly done version of Cascade's game music. Also included
in ST NEWS Volume 2 Issue 8.
ACTION BIKER
Three pieces of music - some of the very first Hubbard ever did.
AUFWIEDERSEHEN MONTY
Thirteen pieces of music, of which the first one is the non-
digital version of the music contained in the TEX Super Neochrome
Demo Show.
BALLOON CHALLENGE
Very good piece of music, that will be included in an upcoming
issue of ST NEWS as well.
BATTLE OF BRITAIN
BUMP, SET & SPIKE
Two pieces of music.
CHIMERA
Two pieces of music, of which the first one was included in ST
NEWS Volume 2 Issue 6.
COMMANDO
Three musix, which were also present in TEX Demo II in a lesser
version.
CONFUSION
Hubbard's very first piece of music.
CRAZY COMETS
Two smashing pieces of music, previously included in the TEX Demo
III (in a lesser version).
DELTA
One of my all-time favourites. There are 10 pieces of music.
DELTA PREVIEW
EDUCATION
FORMULA ONE
Very well done conversion. Just like on the '64.
FLASH GORDON
A piece of music that was also contained in the TEX Demo III,
which is in fact better than the Commodore 64 version!
GERRY THE GERM
Seven pieces.
GREMLIN DEMO
Seven pieces of very nice music.
HUMAN RACE
Five pieces of music, of which number four was the basis for Rob
Hubbard's ST version of the "Goldrunner" music.
HUNTER PATROL
I, BALL
Very good piece of music. Quite heavy.
INTERNATIONAL KARATE
The extended almost-ten-minutes version. Utterly brilliant!!
INTERNATIONAL KARATE II
Re-mixed 'disco' version with stunning drum kit.
LABELLO
Another good one!
LIGHTFORCE
LOCOMOTION
MASTER OF MAGIC
Good music that Mad Max himself finds a bit awkward. Three
pieces.
MONTY ON THE RUN
Three pieces of music that were really well done, of which the
first was included in ST NEWS Volume 2 issue 5.
NEMESIS
ONE MAN AND HIS DROID
The upgraded version of the composition that was also included in
TEX Demo III.
PHANTOMS OF THE ASTEROID
I like two tunes very much. Digital versions are also included
among the six digitally done compositions.
SAMANTHA FOX STRIP POKER
In fact, two pieces of music and four sound effects.
SANXION LOADER
Fantastic! Also included in the 'Digital Department'.
SANXION
SHOWJUMPING
SMALL TITLE
SPELLBOUND
A piece of music that makes me act sentimental.
STARPAWS
Three brilliant pieces of music containing revolutionary drum
sounds, of which the first was included in the ST NEWS Volume 2
Compendium.
STRONGMAN
Six very short pieces of music.
THALAMUS
THE LAST V8
THING ON A SPRING
One of those typical 'happy' Rob Hubbard compositions.
THRUST
Truly astounding!! Will be included in a future issue of ST NEWS!
W.A.R.
The music you're listening to right now, being around 9 minutes
in length and offering things considered to be IMPOSSIBLE on the
ST. Fast and aggressive, simply fabulous!
WARHAWK
A nice piece of music that was also contained in the Volume 2
Issue 7 issue of ST NEWS.
ZOOLOOK
The Jean Michel Jarre piece I talked about at the beginning of
this article.
ZOIDS
Very difficult to do on the ST. Not bad at all!
You should not wait one minute more before ordering this "B.I.G.
Demo", as it is Public Domain!! If your local PD library does not
have it, please feel free to send a disk and three International
Reply Coupons to the authors. Their address is supplied on the
next page. If you live outside Europe, please add another three
IRC's.
TEX
P.O. Box 1322
D-6702 Bad Dürkheim
West Germany
Note: At the moment, their are two version of the demo. One has a
yellow border during the startup screen and the other one's
steel-grey. The latter is the good version; the other version
crashes when listening to the "Action Biker" music for longer
than two minutes...
Disclaimer
The text of the articles is identical to the originals like they appeared
in old ST NEWS issues. Please take into consideration that the author(s)
was (were) a lot younger and less responsible back then. So bad jokes,
bad English, youthful arrogance, insults, bravura, over-crediting and
tastelessness should be taken with at least a grain of salt. Any contact
and/or payment information, as well as deadlines/release dates of any
kind should be regarded as outdated. Due to the fact that these pages are
not actually contained in an Atari executable here, references to scroll
texts, featured demo screens and hidden articles may also be irrelevant.