HINTS & TIPS TO BORROWED TIME by Math Claessens
I have noticed that a lot of people got stuck with an adventure
called "Borrowed Time" from Activision. Well, here are some hints
& tips so you can play it a bit further (maybe 'til the end)...
You start the adventure like this:
OPEN DRAWER - GET CHECK - E - E - E - HIDE BEHIND CHAIR - N -
LOCK DOOR - BREAK WINDOW - GET GLASS - ENTER WINDOW - CLIMB
CABLE - CUT CABLE - ENTER WINDOW
So the beginning is made.
Here are some further things you need to know:
ALL YOU FIND IS USED ONLY ONCE
IN THE BAR YOU MUST THREATEN THE PEOPLE TWICE WITH YOUR GUN
BY THE DOCTER SAY YES
BY MAVIS UNTIE MAVIS AND GET ALL
BY RITA: ON THE TABLE ARE A CANDLE AND MATCHES,WITH THESE YOU FREE
IN THE KITCHEN LOOK STOVE
USE THE TUBE THERE FOR YOUR HAND
THE TUBE YOU HAVE FOUND BY MAVIS
BY THE CAR-PARK SHOW PISTOL
WHEN THE POLICE ARIVES: WAIT
SHOW THE POLICE ALL YOU HAVE FOUND IN THE GAME
So that's all for now. I have the solution to "Borrowed Time",
but I haven't had the time to put it on paper (sorry, on disk)
yet. Maybe next time!
The text of the articles is identical to the originals like they appeared in old ST NEWS issues. Please take into consideration that the author(s) was (were) a lot younger and less responsible back then. So bad jokes, bad English, youthful arrogance, insults, bravura, over-crediting and tastelessness should be taken with at least a grain of salt. Any contact and/or payment information, as well as deadlines/release dates of any kind should be regarded as outdated. Due to the fact that these pages are not actually contained in an Atari executable here, references to scroll texts, featured demo screens and hidden articles may also be irrelevant.