HOLLYWOOD POKER by Richard Karsmakers
Before I start writing about "Hollywood Poker", another game from
the fabulous software house "Golden Games" in Germany, I must
tell you that we have received an updated version of "Extensor"
(version 3.3). You might remember us reviewing the old "Extensor"
a couple of weeks ago in the last ST NEWS to appear in 1986, in
which we unfortunately had to say that the game crashed (locked
up) a lot of times. Well, I have had a good play with the new
updated version, of which I must say that it's full-proof. The
music is still the same - superb quality. I wrote to the author,
Holger Gehrmann, asking how he programmed this magnificent music.
He told me he had used a sound programming tool called "SOPROL"
(SOund PROgramming Language) that he had written himself to
achieve it. As the ST's soundchip is really awful, so Holger
says, he simulated several thing the software way, like 3 ADSR
waveforms, 6 Low Frequency Oscillators (3 for the modulation of
the frequency (called vibrato amongst professionals) and 3 for
volume control) and 6 'switches' for double-note modi and quick
amplitude-changing. I have asked Holger if he was willing to
write down some of his techniques for ST NEWS, which he has
agreed to do at the end of Januari - that means an ST NEWS-
exclusive from a very high level! He also gave a great compliment
to our Synth Samples which we sent him: He thought they were
great (also because he bought a Casio synthesizer recently and
they are all adapted to work with MIDI as good as possible). From
a superb music programmer like him, I think this may be called a
compliment...
But now, let's start writing about "Hollywood Poker" (that's why
we're here for, aren't we?). Not to my surprise, this new product
of Golden Games was supplied with the same kind of music that
"Extensor" had, also very good and full with fast drum rhythms
and vibrato effects. One would almost buy the game just for the
music!
At the starting screen, one can select one of four girls:
Stephanie, Denise, Isabell and Lorence. They all have different
styles in which they play (anyway, it seems to me they have,
since I have only been able to undress one of them - I don't
remember which one - while the rest is fairly unbeatable). The
girls you play against are digitized by the Print & Technik
digitizer by someone called Marcel (I would like to meet his
girlfriends!), with the help of a Panasonic F2 CC0, a Panasonic
VW ET 180 and a Nova Signalcontraster. I think the digitizing
could have been better (the ST is not that much worse than the
Amiga, and on that machine they can be swapped by live images so
I'm told). The game is also launched on Commodore 64, the 64Kb
Commodore 16, the Commodore Plus Four, the Amstrad 464 and the
Amstrad 664. Holger Gehrmann can surely be thought of as a multi-
tasking man!
The poker program included is very good, and it almost unbeatable
for someone with a low IQ like mine (except for one girl - the
one on key "1" - as you might remember me telling you a couple of
lines ago). For poker rules, you can refer to our previous isue
of ST NEWS, in which we reviewed "Strip Poker". When compared
with "Strip Poker", by the way, I must say that the user
interface in the latter program is better, as well as the artwork
(but that's no digitizing, anyway). The music and the actual
poker routines of "Hollywood Poker" are better, however. Since
two poker programs can very well be compared with each other
(espacially when it are two strippoker programs), I will hereby
give the game rating for both programs next to each other.
Game rating:
Name: Strip Poker Hollywood Poker
Written by: Todd Kepus & Holger Gehrmann
Arthur Walsh
Published by: Artworx Golden Games
Graphics: 8.5 8
Playability: 9 8.5
Hookability: 8.5 9
Sound: None 9.5
Overall rating: 9 9
Remarks: Color only Color & B/W
Disclaimer
The text of the articles is identical to the originals like they appeared
in old ST NEWS issues. Please take into consideration that the author(s)
was (were) a lot younger and less responsible back then. So bad jokes,
bad English, youthful arrogance, insults, bravura, over-crediting and
tastelessness should be taken with at least a grain of salt. Any contact
and/or payment information, as well as deadlines/release dates of any
kind should be regarded as outdated. Due to the fact that these pages are
not actually contained in an Atari executable here, references to scroll
texts, featured demo screens and hidden articles may also be irrelevant.