"The more I learn about humans, the more I admire dogs."
ADVENTURE SOLUTION TO ZORK III BY INFOCOM
by Math Claessens
GET LAMP-TURN IT ON-S-S-S-S-DROP LAMP-JUMP INTO LAKE-W-S-GET
TORCH-WAIT UNTIL THE NUMBER CHANGE TO II-TOUCH TABLE-GET CAN-E-
WAIT UNTIL THE NUMBER CHANGE TO III-TOUCH TABLE-DROP TORCH-WAIT
UNTIL YOU ARE PULLED BACK TO SCENIC VISTA-N-JUMP INTO LAKE-(SAVE
YOUR GAME NOW)-DOWN-GET ALL-(YOU MUST HAVE NOW A GOLDEN AMULET
AND THE REPELLANT.IF NOT TRY AGAIN)-UP-S-(SOUTHERN SHORE)-SPRAU
REPELLANT ON MYSELF-S-S-E-(KEY ROOM)-GET KEY-MOVE MANHOLE COVER-
DOWN-(AQUEDUCT)-N-N-N-GET TORCH-W-S-SW-(SAVE YOUR GAME)-WAIT
UNTIL A CLOAKED AND HOODED FIGURE APPEARS-ATTACK FIGURE (UNTIL HE
IS BADLY WOUNDED,THEN:)GET HOOD-GET CLOAK-E-N-W-W-GET BREAD-DOWN-
WAIT UNTIL SOMEONE WILL COME ALONG THE TOP OF THE CLIFF-TIE ROPE
TO CHEST-NOW WAIT UNTIL HE COMES BACK THEN:GRAB ROPE-DOWN-DOWN-S-
WAIT UNTIL YOU SEE A SHIP-HELLO,SAILOR-GET VIAL-WAIT UNTIL THE
EARTHQUAKE,SOMETHIMES 10 OR 20 X WAIT-N-NE-SE-W-SW-E-E-E-E-E-S-S-
E-(MUSEUM ENTRANCE)-OPEN THE EAST DOOR-N-LOOK GOLD MACHINE-SET
THE DIAL TO 776-PUSH THE GOLD MACHINE SOUTH-PUSH THE GOLD MACHINE
EAST-ENTER MACHINE-PUSH BUTTON-WAIT UNTIL THE GUARS LEAVE-GET
RING-OPEN DOOR-GO OUT-OPEN THE NORTH DOOR-N-PUT THE RING UNDER
THE SEAT-TURN THE DIAL TO 948-ENTER THE GOLD MACHINE-PUSH BUTTON-
GET OUT-LOOK UNDER SEAT-OPEN DOOR-S-S-(SAVE YOUR GAME NOW AND
FOLLOW THE NEXT INSTRUCTIONS EXAXTLY)-
DOWN-PUSH THE SOUTH WALL-
E-S-E-E-
PUSH THE SOUTH WALL-GET THE BOOK-PUSH THE SOUTH WALL AGAIN-
PUSH THE WEST WALL-PUSH THE WEST WALL AGAIN-E-S-
PUSH THE EAST WALL-NOW GO STRAIGHT NORTH UNTIL YOU COME TO A WALL
AND YOU CAN'T GO FURTHER-PUSH THE EAST WALL-
W-S-S-S-S-E-E-N-N-N-PUSH THE WEST WALL-
E-S-S-S-W-W-W-W-N-N-N-W-N-
PUSH THE EAST WALL-PUSH THE EAST WALL AGAIN-PUSH THE EAST WALL
AGAIN-
W-W-S-S-E-E-S-PUSH THE EAST WALL-
W-W-W-N-N-N-E-E-
PUSH THE SOUTH WALL-PUSH THE SOUTH WALL AGAIN-
W-S-S-E-E-N-
PUSH THE WEST WALL-PUSH THE WEST WALL AGAIN-
S-W-PUSH THE NORTH WALL UNTIL IT WON'T MOVE ANY MORE-W-N-UP-N-
OPEN EAST DOOR-E-GET ALL (LOOK IF YOU HAVE THE STAFF)-W-W-N-N-W-
W-N-E-NE-(AN OLD MAN WILL BE SLEEPING HERE.IF HE ISN'T WALK
AROUND AND RETURN UNTIL HE IS,THEN:)WAKE MAN-GIVE BREAD-OPEN
DOOR-ENTER DOOR-N-PUT SWORD IN BEAM-S-PUSH BUTTON-N-N-N-RAISE
SHORT POLE-PUSH WHITE PANEL-PUSH WHITE PANEL-PUSH PINE PANEL-N-
OPEN VIAL-DRINK LIQUID-N-N-N-KNOCK ON THE DOOR-N-W-N-N-SET THE
DIAL TO 4-PUSH BUTTON-S-OPEN CELL DOOR-ENTER DOOR-TELL THE
DUNGEON MASTER TO GO TO THE PARAPEL-TELL THE DUNGEON MASTER TO
TURN THE DIAL TO 1-TELL THE DUNGEON MASTER TO PUSH THE BUTTON-
UNLOCK THE BRONZE DOO WITH KEY-OPEN BRONZE DOOR-S-THE END!!!!!!!
If you have any problems solving your adventures don't hesitate
for a picosecond to call me - or jot down a note and write to me!
Donations are welcome. Don't call after 19:00 hours ECT!
Math Claessens
Wagenaarstraat 58
NL-6164 XM Geleen (L)
The Netherlands
Tel. 046-752532 (international ++31-46-752532)
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