"The world looks as if it has been left in the custody of
trolls."
Father Robert F. Capon
ADVENTURE SOLUTION: ZAK MCKRACKEN
by Math Claessens
PICK UP WALLPAPER-OPEN DESK DRAWER-PICK UP KAZOO-CLOSE DESK
DRAWER-PICK UP PLASTIC CARD,OH SHIT NOW ITS UNDER THE DESK,NO
PROBLEM WE PICK IT UP LATER-OPEN DRESSER DRAWER-PICK UP PHONE
BILL-PICK UP SUSHI IN FISHBOWL-USE PHONE BILLTO GET THE PLASTIC
CARD UNDER THE DESK DRAWER-OPEN DOOR-PICK UP SEAT CUSHION ON THE
FLOOR-PICK UP SEAT CUSHION ON BENCH-PICK UP REMOTE CONTROLL-PICK
UP POWERCORD-USE POWERCORD IN POWER OUTLET-USE REMOTE CONTROLL-
PICK UP BUTTERKNIFE-USE SUSHI IN SINK-OPEN REFRIGERATOR-PICK UP
EGG-PICK UP SMALL KEY-CLOSE REFRIGERATOR-OPEN CABINET-PICK UP BOX
OF CRAYONS-OPEN DOOR-ENTER DOOR-GO TO THE BAKERY-USE DOORBELL-USE
DOORBELL-USE DOORBELL-PICK UP STALE BREAD-NOW GO TO THE 14TH
AVENUE-EAST-NORTH-(LOU'S LOANS)-OPEN DOOR FROM LOU-ENTER DOOR-BUY
GUITAR-BUY NOSE GLASSES-BUY HAT-BUY GOLF CLUB-BUY WET SUIT-BUY
TOOLKIT-OPEN TOOLKIT-USE DUCT TAPE ON FISHBOWL-LEAVE THIS ROOM-
WALK TO HAIR SALON-USE WIRE CUTTERS ON BOBBY PIN SIGN-PUT ON HAT-
PUT ON NOSE GLASSES-PUT ON WET SUIT-NOW WALK BACK TO THE 13TH
AVENUE-GO TO THE TPC SHOP-OPEN DOOR-ENTER DOOR-OPEN COUNTER DOOR-
WALK TO COMPUTER TERMINAL-USE COMPUTER TERMINAL-GET APPLICATION-
USE YELLOW CRAYON ON APPLICATION-LEAVE ROOM-USE YELLOW CRAYON ON
WALLPAPER-GO BACK TO YOUR OWN HOUSE-USE SMALL KEY IN MAILBOX-USE
APPLICATION WITH MAILBOX-ENTER HOUSE-USE BREAD IN SINK-TURN ON
BUTTON-USE MONKEY WRENCH ON PIPE-PICK UP BREAD CRUMBS-TURN OFF
SWITCH-LEAVE HOUSE-WALK TO BUS-USE KAZOO-ENTER BUS-USE CASHCARD
IN CASHCARD READER-GIVE CASHCARD TO DEVOTEE-WALK TO PLANE-NOW
WALK TO THE TOILET-PICK UP TOILET PAPER-USE TOILET PAPER IN SINK-
TURN ON SINK-PUSH CALL BUTTON-GO TO THE FRONT IN PLANE-PICK UP
CUSHION FIRST CHAIR-PICK UP LIGHTER-OPEN OVEN-USE EGG IN OVEN-
CLOSE OVEN-TURN ON OVEN-NOW OPEN ALL THE BINS-AT THE LAST
BIN:PICK UP OXYGEN TANK-PRESS NOW THE RIGHT MOUSE BUTTON-WALK
TROUGH DOOR-PICK UP TREE BRANCH-GIVE PEANUTS TO TWO HEADED
SQUIRREL-USE TREE BRANCH WITH LOOSE DIRT-ENTER CAVE-TURN ON
LIGHTER-USE TREE BRANCH WITH BIRD NEST-USE NEST WITH FIRE PIT-USE
TREE BRANCH WITH FIRE PIT- USE LIGHTER ON NEST AND TREE BRANCH-
TURN OF LIGHTER-EAST TO THE MARKINGS-USE YELLOW CRAYON ON STRANGE
MARKINGS-ENTER DOOR-USE REMOTE CONTROLL- PICK UP BLUE CRYSTAL-
OUT-LEAVE CAVE-WALK TO AIRPORT-WALK TO RESERVATIONS TERMINAL-USE
TERMINAL-MIAMI-OK-WALK TO GATE TO PLANES-GIVE BOOK TO BUM-WALK TO
TERMINAL-USE TERMINAL-SAN FRANCISCO-OK-WALK TO GATE TO PLANES-
WALK TO DOOR-WALK TO MAILBOX FROM YOUR OWN HOUSE-USE SMALL KEY IN
MAILBOX-READ LETTER-(IF THERE IS NO LETTER COME BACK LATER WHEN
ALL IS DONE BY ANNIE-PICK UP LETTER (FAN CLUB CARD)-CLOSE
MAILBOX-WALK TO 14TH AVENUE-USE BLUE CRYSTAL ON DROP SLOT (RED
DOOR)-WAIT-GIVE WHISKEY TO ANNIE-SWITCH TO ANNIE-PICK UP BLOTTER-
PICK UP CASHCARD-WALK TROUGH DOOR-WALK TO BUS-SWITCH TO ZAK-WALK
TO BUS-USE KAZOO-ENTER BUS-SWITCH TO ANNIE-ENTER BUS-USE CASHCARD
IN CASHCARD READER-SWITCH TO ZAK-USE CASHCARD IN CASHCARD READER-
WALK TO TERMINAL-USE TERMINAL-LONDON-OK-SWITCH TO ANNIE-USE
TERMININAL-LONDON-OK-WALK TO GATE TO PLANES-WALK TO DOOR-GIVE
WHISKEY TO SENTRY-SWITCH TO ZAK-WALK TO GATE TO PLANES-WALK TO
DOOR-TURN OFF SWITCH-WALK TO GATE-USE WIRE CUTTER ON FENCE-WALK
TO AIRPORT-WALK TO TERMINAL-USE TERMINAL-KATMANDOU-YES-WALK TO
GATE TO PLANES-WALK OUTSIDE-WALK EAST-GIVE BOOK TO GUARD-WALK TO
DOOR-WALK TO GURU-WAIT-LEAVE HOUSE-OUTSIDE THE HOUSE WALK EAST-
WALK TO HAY-USE LIGHTER ON HAY-WALK WEST TO THE YAIL-ENTER YAIL-
PICK UP YAIL KEY-LEAVE YAIL-PICK UP FLAGPOLE-WALK TO YAK-USE
CASHCARD IN YAK-WALK TO TERMINAL-USE TERMINAL-KINSHASA-YES-WALK
TO GATE TO PLANES-WALK THROUGH THE JUNGLE-WALK TO SHAMAN-GIVE
GOLFCLUB TO SHAMAN-DANCE,(LOOK AT THE DANCE,YOU NEED IT LATER,ITS
ALWAYS DIFFERENT SO DRAW IT ON A PAPER)-(RIGHT-MIDDLE-RIGHT-LEFT-
MIDDLE-LEFT)-GO BACK THROUGH THE JUNGLE-ON AIRPORT-WALK TO
TERMINAL-USE TERMINAL-CAIRO-WALK TO GATE TO PLANES-USE TERMINAL-
LONDON-OK-WALK TO GATE TO PLANES-WALK TO DOOR-WALK TO STONEHENGE-
USE FLAGPOLE WITH ALTAR STONE-WALK TO GUARD HOUSE-WALK TO
AIRPORT-WALK TO TERMINAL-USE TERMINAL-MEXICO CITY-OK-WALK TO GATE
TO PLANES-MEXICO CITY AIRPORT-WALK TO TERMINAL-USE TERMINAL-LIMA-
OK-WALK TO GATE TO PLANES-WALK OUTSIDE-WALK THROUGH JUNGLE-WALK
TO BIRD FEEDER-SAVE YOUR GAME HERE,YOU MUST DO ALL THE THINGS
VERY QUICKLY-USE BREAD CRUMBS IN BIRD FEEDER-USE BLUE CRYSTAL ON
BIRD-FLY TO HUGE CARVIN-FLY TO LEFT EYE-PICK UP SCROLL-FLY TO
WINDOW-FLY TO VALLEY-FLY TO ZAK-GIVE SCROLL TO ZAK-SWITCH TO ZAK-
VERY QUICK TO THE JUNGLE-WALK THROUGH JUNGLE-AIRPORT-WALK TO
TERMINAL-USE TERMINAL-MEXICO CITY-OK-WALK TO GATE TO PLANES-WALK
TO DOOR-WALK THROUGH JUNGLE-NOW YOU HAVE 3 TEMPLE ENTRANCES-ONE
UPSTAIRS THAT'S THE MIDDLE ENTRANCE-NOW GO TO THE ENTRANCE ON THE
LEFT FROM THE STAIRS,SO WALK ONES WEST-WALK TO LEFT TEMPLE
ENTRANCE-TURN ON LIGHTER-USE LIGHTER WITH TORCH-NOW WALK EAST TO
THE LAST RIGHT DOORWAY NORTH-ENTER THIS DOORWAY NORTH-TURN ON
LIGHTER-USE LIGHTER ON TORCH-WALK EAST TO THE LAST DOORWAY,ENTER
THE DOORWAY EAST-TURN ON LIGHTER-USE LIGHTER ON TORCH-ENTER THE
DOORWAY EAST-TURN ON LIGHTER-USE LIGHTER ON TORCH-ENTER THE
DOORWAY EAST-TURN ON LIGHTER-USE LIGHTER ON TORCH-NOW ENTER THE
RIGHT DOORWAY IN FRONT OF YOU NORTH-(STATUE)-SWITCH TO LESLIE-
(LESIE ON MARS)-WALK DOOR SHUTTLE-OPEN DOOR-ENTER DOOR-OPEN GLOVE
COMPARTMENT-PICK UP CASHCARDS-PICK UP FUSE-WALK TO DOOR-GIVE
CASHCARD TO MELISSA-WALK TO MONOLITH WEST-USE CASHCARD IN SLOT-
USE CASHCARD IN SLOT-WALK A LITTLE BIT EAST AND ENTER THE DOOR-
USE TOKENS IN METAL PLATE-PICK UP BURNT FUSE-USE GOOD FUSE IN
FUSE BOX-CLOSE BIG MARS DOOR-OPEN HOSTEL DOOR-WALK THROUGH DOOR-
WALK TO COVERS-PICK UP COVERS-PICK UP BROOM ALIEN-PICK UP VINYL
TAPE-OPEN RIGHT LOCKER-PICK UP FLASHLIGHT-PICK UP LADDER-WALK
THROUGH DOOR-CLOSE HOSTEL DOOR-OPEN MARS DOOR-PICK UP FUSE-WALK
THROUGH MARS DOOR-USE BROOM ALIEN ON SAND-SWITCH MELISSA-ENTER
SHUTTLE-PICK UP AUDIO TAPE-PICK UP BOOM BOX-OUT-WALK TO HUGE
FACE-SWITCH LESLIE-WALK TO HUGE FACE-GIVE VINYL TAPE TO MELISSA-
USE LADDER ON DOOR-PUSH RIGHT BUTTON-PUSH MIDDLE BUTTON-PUSH
RIGHT BUTTON-PUSH LEFT BUTTON-PUSH MIDDLE BUTTON-PUSH LEFT
BUTTON-GET LADDER-WALK GREAT CHAMBER-WALK EAST TO THE SECOND
STATUE-READ STRANGE MARKINGS-(DRAW THE MARKINGS ON A PAPER YOU
NEED THEM LATER)WALK TO THE MASSIVE DOOR ON THE LEFT-SWITCH TO
MELISSA-WALK TO GREAT CHANBER-WALK TO THE LEFT MASSIVE DOOR-
SWITCH TO LESLIE-USE LADDER ON PEDESTAL-PUSH CRYSTAL SPHERE-PICK
UP LADDER-ENTER ROOM-TURN ON FLASHLIGHT-ENTER PURPLE DOORWAY-GO
WEST AND ENTER YELLOW DOORWAY-GO WEST AND ENTER PURPLE DOORWAY-GO
WEST AND ENTER BLUE DOORWAY-GO WEST AND ENTER PURPLE DOORWAY-TURN
ON SWITCH ON THE RIGHT SIDE-TURN ON SWITCH ON THE LEFT SIDE-TAKE
OFF HELMET-SWITCH TO MELISSA-TAKE OFF HELMET-SWITCH TO LESLIE-
ENTER MAZE-GO EAST AND ENTER THE SECOND DOOR(RED)-GO EAST AND
ENTER THE GREEN DOOR-GO EAST AND ENTER THE BLUE DOOR-GO EAST AND
ENTER THE RED DOOR-GO ENTER THE RED DOOR ON THE LEFT-(I HAVE
BRING YOU BACK HERE BECAUSE WE NOW GO STEP BY STEP TO ANOTHER
ROOM AND BACK)-LETS GO FOR IT:GO EAST AND ENTER THE YELLOW DOOR-
GO EAST AND ENTER THE PURPLE DOOR-GO WEST AND ENTER THE PURPLE
DOOR-GO WEST AND ENTER THE YELLOW DOOR-WALK WEST THROUGH THE RED
DOOR-WALK EAST AND ENTER THE GREEN DOOR-WALK WEST AND ENTER THE
RED DOOR-WALK EAST AND ENTER THE BLUE DOOR-WALK WEST AND ENTER
THE YELLOW DOOR-WALK WEST AND ENTER THE BLUE DOOR-WALK EAST AND
ENTER THE RED DOOR-WALK TO STRANGE MARKINGS-READ STRANGE
MARKINGS-DRAW THE MARKINGS DOWN ON A PAPER,YOU NEED THEM LATER IN
THE GAME-WALK TO MAZE-GO WEST AND ENTER PURPLE DOOR-GO EAST AND
ENTER PURPLE DOOR-GO EAST AND ENTER PURPLE DOOR-GO WEST AND ENTER
GREEN DOOR-GO EAST AND ENTER YELLOW DOOR-GO WEST AND ENTER YELLOW
DOOR-GO EAST AND ENTER BLUE DOOR-GO EAST AND ENTER GREEN DOOR-GO
EAST AND ENTER BLUE DOOR-GO EAST AND ENTER GREEN DOOR-GO WEST AND
ENTER RED DOOR-ENTER LEFT RED DOOR-WALK TO GREAT CHAMBER-WALK TO
THE MASSIVE DOOR ON THE RIGHT-SWITCH TO MELISSA-ALSO WALK TO THE
DOOR ON THE RIGHT-USE VINYL TAPE ON DIGITAL AUDIO TAPE-SWITCH TO
LESLIE-USE LADDER ON PEDESTAL-SWITCH TO MELISSA-USE DIGITAL AUDIO
TAPE WITH BOOM BOX-TURN ON BOOM BOX-RECORD-PUSH CRYSTAL SPHERE-
PICK UP LADDER-WALK TO GREAT CHAMBER-WALK TO THE MASSIVE DOOR IN
THE MIDDLE-TURN ON BOOM BOX-PLAY-SWITCH TO LESLIE-WALK TO THE
MASSIVE DOOR IN THE MIDDLE-WALK THROUGH THE DOORWAY-WALK EAST AND
ENTER BLUE DOOR-WALK TO STATUE-PICK UP ANKH-WALK THROUGH DOOR-
WALK WEST THROUGH DOOR-WALK TO GREAT CHAMBER AND WALK THROUGH THE
RIGHT DOORWAY-WALK EAST AND ENTER YELLOW DOOR-USE ANKH IN PANEL-
PICK UP GOLDKEY-WALK TROUGH DOOR-WALK WEST TROUGH DOOR-WALK TO
GREAT CHAMBER-WALK TO MELISSA-SWITCH TO ZAK-USE YELLOW CRAYON ON
STRANGE MARKINS.YOU HAVE DRAW THEM ON A PAPER.-PICK UP CRYSTAL
SHARD-NOW LEAVE THE TEMPLE AND GO TO THE AIRPORT-USE TERMINAL-
LONDON-OK-WALK TO GATE TO PLANES-WALK TROUGH DOOR-WALK TO STONE
HENGE-SWITCH TO ANNIE-WALK TO STONE HENGE-SWITCH TO ZAK-GIVE
SCROLL TO ANNIE-USE CRYSTAL SHARD ON ALTAR STONE-USE SECOND
CRYSTAL SHARD ON ALTAR STONE-SWITCH TO ANNIE-READ SCROLL-WALK TO
AIRPORT-SWITCH TO ZAK-WALK TO AIRPORT-SWITCH TO ANNIE-USE
TERMINAL-KATMANDU-OK-GIVE TICKET TO ZAK-USE TERMINAL-CAIRO-OK-
WALK TO GATE TO PLANES-SWITCH TO ZAK-WALK TO GATE TO PLANES-USE
TERMINAL-KINSHASA-OK-WALK TO GATE TO PLANES-WALK OUTSIDE-WALK
THROUGH JUNGLE-WALK TO DOOR-GIVE YELLOW CRYSTAL TO SHAMAN-USE
YELLOW CRYSTAL-TO THE PYRAMIDE-PULL LEVER ON LEFT WALL-WALK TO
THE STAIRS-WALK THROUGH PYRAMIDE UNTIL YOU ARE OUTSIDE-E-W-WALK
THROUGH THE DESERT EAST UNTIL YOU ARRIVE AT THE SPHINX-WALK TO
LEG-USE YELLOW CRAYON ON STRANGE MARKINGS ON THE LEG-WAIT UNTIL
THE SECRET ENTRANCE OPENS-WALK TO SECRET ENTRYWAY-SWITCH TO
ANNIE-WALK OUTSIDE-WALK TO LEG-WALK TO SECRET ENTRYWAY-NOW ENTER
THE SECOND DOOR EAST-ENTER SECOND DOOR EAST-ENTER SECOND DOOR
EAST-ENTER DOOR WEST-ENTER SECOND DOOR WEST-ENTER DOOR WEST-ENTER
SECOND DOOR WEST-ENTER SECOND DOOR WEST-OK HERE WE ARE-SWITCH TO
ZAK-WALK THE SAME WAY AS ANNIE TO THE CHAMBER-SWITCH TO ANNIE-
READ HIEROGLYPHICS-PUSH MIDDLE BUTTON-PUSH RIGHT BUTTON-PUSH LEFT
BUTTON-SWITCH TO ZAK-USE YELLOW CRAYON ON WALLPAPER MAP-READ
STRANGE MARKINGS-SWITCH TO ANNIE-ENTER SECOND DOOR EAST-ENTER
SECOND DOOR EAST-ENTER SECOND DOOR EAST-ENTER FIRST DOOR EAST-
ENTER SECOND DOOR WEST-ENTER SECOND DOOR WEST-ENTER SECOND DOOR
WEST-GO TO THE PYRAMID DOOR-SWITCH TO ZAK-READ MAP-USE YELLOW
CRYSTAL-TELEPORT TO SEATTLE RAINER CAVE-WEST TO AIRPORT-USE
TERMINAL-MIAMI-OK-WALK TO GATE TO PLANES-USE TERMINAL-BERMUDA
TRIANGLE-OK-WALK TO GATE TO PLANES-NOW WAIT UNTIL YOU ARE IN A
SPACESHIP-IN SPACESHIP:PUSH BUTTON-GIVE FAN CLUB CARD TO KING-
FOLLOW THE MAN AND LOOK WITCH COLERS HE PUSHED-RED-LIGHT BLUE-
PURPLE-GREEN IN MY CASE-NOW WALK EAST TO THE LOTTO O DICTOR-READ
LOTTO O DICTOR-5671-WALK TO COLERED BUTTONS-PRESS THE BUTTONS
RED,LIGHT BLUE,PURPLE,GREEN-NOW WALK WEST-HOME:WALK OUTSIDE TO
14TH AVENUE-WALK TO LOU'S LOANS-OPEN DOOR-ENTER DOOR-WALK TO
LOTTO-BUY LOTTO-5671-(REMEMBER THE LOTTO O DICTOR-WALK OUTSIDE
AND INSIDE UNTIL LOU SAY'S THAT THE NUMBERS ARE PICKED-
CONGRATIALATIONS CASH 10000-AFTER COLLECTING THE MONEY WALK TO
THE BUS-USE KAZOO-USE CASCARD IN CASHCARD READER-USE TERMINAL-
MIAMI-OK-WALK TO GATE TO PLANES-USE TERMINAL-BERMUDA TRIANGEL-OK-
SAVE YOUR GAME HERE BECAUSE THE FOLLOWING STEPS MUST BE DO VERY
QUICKLY-WALK TO GATE TO PLANES-IN PLAIN USE PARACHUTE-IN WATER
USE KAZOO-USE BLUE CRYSTAL ON DOLPHIN-SWIM UNDERWATER-PICK UP
SEEWEAD EAST-PICK UP GLOWING OBJECT-SWIM BACK TO ZAK-GIVE GLOWING
OBJECT TO ZAK-SWITCH-USE YELLOW CRYSTAL-TELEPORT TO PERUVIAN EYE
CAVE-PICK UP CANDELABRA-USE YELLOW CRYSTAL-TELEPORT TO EGYPTIAN
PYRAMID-USE GLOWING OBJECT ON BASE-USE CANDELABRA WITH GLOWING
OBJECT-WALK TO PLATFORM-USE YELLOW CRYSTAL-TELEPORT TO MARS FACE
CHAMBER-USE YELLOW CRAYON ON STRANGE MARKINGS-(DRAW THE PICTURE
FROM THE SPHINX)-SWITCH TO ANNIE-ENTER PYRAMIDE EAST WEST-WALK
UPSTAIRS-PYSH SWITCH-SWITCH TO ZAK-NOW FIND YOUR WAY TO THE GREAT
CHAMBER,ITS EASY WALK A LITTLE BIT AROUND AND YOU FIND A PLACE
WERE YOU HAVE BEEN BEFORE,SO LOOK IN THE SOLUTION-IN GREAT
CHAMBER:TAKE OFF HAT-PUT ON OXYGEN TANK-PUT ON TAPED FISH BOWL-
WALK TO EXIT-WALK TO LANDING SITE-WALK WEST TO MONOLITH-SWITCH TO
LESLIE-PUT ON HELMET-WALK TO EXIT-WALK TO MONOLITH-SWITCH TO
MELISSA-PUT ON HELMET-WALK TO MONOLITH-USE CASHCARD WITH
MONOLITH-USE CASHCARD WITH MONOLITH-SWITCH TO LESLIE-USE CASHCARD
WITH MONOLITH-SWITCH TO ZAK-USE CASHCARD WITH MONOLITH-GIVE TOKEN
TO LESLIE-USE CASHCARD IN MONOLITH-1 X BECAUSE ZAK DON'T COME
BAXK HERE-NOW WALK AL TREE TO THE TRAM-USE TOKENS IN TRAM-SWITCH
TO LESLIE-USE TOKENS IN TRAM-SWITCH TO MELISSA-USE TOKENS IN
TRAM-SWITCH TO LESLIE-WALK TO PYRAMID-USE BROOM ALIEN ON SAND
PILE-SWITCH TO MELISSA-WALK TO PYRAMID-SWITCH TO ZAK-WALK TO
PYRAMID-USE BOBBY PIN SIGN ON KEY HOLE-WALK TO DOOR-WALK TO
DOORWAY IN THE DARK-SWITCH TO LESLIE-GIVE KEY TO MELISSA-WALK TO
DOOR-WALK TO DOORWAY-PUSH SARCOPHAGUS FEET-SWITCH TO MELISSA-WALK
TO DOOR-WALK TO DOORWAY-WALK TO STAIRS WEST-SWITCH TO ZAK-WALK TO
STAIRS WEST-IN THIS ROOM:SWITCH TO LESLIE-WALK ONE STEP EAST SO
YOU DONT PUSH THE FEET-SWITCH TO MELISSA-USE KEY IN BOX-PUSH
BUTTON-SWITCH TO ZAK-PICK UP WHITE CRYSTAL (IF YOU DON'T GET
IT,TRY ALL THIS AGAIN)-USE YELLOW CRYSTAL-TELEPORT TO EGYPTIAN
PYRAMID-TAKE OFF TAPED FISHBOWL-TAKE OFF OXYGEN TANK-SWITCH TO
MELISSA-WALK TO THE LEFT SIDE OFF THE ROOM-SWITCH TO LESLIE-PUSH
SARCOPHAGUS FEET-SWITCH TO MELISSA-WALK TO STAIRS-WALK TO DOOR-
WALK TO DOORWAY WALK TO TRAM STATION-WALK TO TRAM-SWITCH TO
LESLIE-WALK TO DOOR-WALK TO DOORWAY-WALK TO TRAM STATION-WALK TO
TRAM-USE TOKEN IN TRAM-SWITCH TO MELISSA-USE TOKEN IN TRAM-WALK
TIO SHUTTLE BUG AND ENTER IT-SWITCH TO LESLIE-WALK TO SHUTTLE BUG
AND ENTER IT-CLOSE DOOR-USE FUSE IN GLOVE COMPARTMENT-OPEN OXYGEN
VALVE-PULL CONTROLS-SWITCH TO ZAK-USE BLUE CRYSTAL IN
CRYSTALABRO-USE WHITE CRYSTAL IN CRYSTALABRO-USE YELLOW CRYSTAL
IN CRYSTALABRO-PULL SWITCH-
*** THE END ***
If you have a problem with the solving of an adventure, don't
hesitate to call or write. If you write, don't forget to add
money for stamps, envelope, etc.
Please refrain from calling in weekends of after 19:00 (Dutch
time!).
Math Claessens
Wagenaarstraat 58
6164 XM Geleen (L)
The Netherlands
Phone: ++31-(0)46-752532
Disclaimer
The text of the articles is identical to the originals like they appeared
in old ST NEWS issues. Please take into consideration that the author(s)
was (were) a lot younger and less responsible back then. So bad jokes,
bad English, youthful arrogance, insults, bravura, over-crediting and
tastelessness should be taken with at least a grain of salt. Any contact
and/or payment information, as well as deadlines/release dates of any
kind should be regarded as outdated. Due to the fact that these pages are
not actually contained in an Atari executable here, references to scroll
texts, featured demo screens and hidden articles may also be irrelevant.