"No human is worthless - If nothing else, it can be used as a
bad example."
ST NEWS ADVENTURE SOLUTION: CRIME TIME
by Math Claessens
Htam the Adventure Solver wrote down a note as he watched the
stuff going on on the screen.
"Hmmm," he said thoughtfully, "hmmmm."
His son came to sit next to him and watch.
"Go to bed," Htam said after a few hours had passed.
OPEN RUCKSACK-E-S-PLAY CHESS-GET CHESS MAGAZINE-N-N-N-N-S-E-OPEN
KITCHEN DOOR-N-SHOW MONEY TO ALEX-S-CLOSE KITCHEN DOOR-PUT COINS
IN MUSIC BOX-NE-GET KEY-SW-W-S-USE KEY ON THE DOOR IN THE WEST-W-
GET FLASHLIGHT-GET TOOLS-E-N-W-USE TOOLS ON SHOWER-EXAMINE
VISITORSBOOK-EXAMINE CARPET-EXAMINE SIGN-N-N-W-GET MASTER KEY-E-
N-N-USE MASTER KEY ON DOOR IN THE WEST-W-EXAMINE TELEPHONE-E-S-E-
USE MASTER KEY ON DOOR NORTH-N-GET SCISSORS-GET BOOKS-S-SE-USE
SHOWER-E-N-E-USE MASTER KEY ON DOOR EAST-E-GET BEDSHEET-PUT
CASSETTE IN RECORDER-TURN ON RECORDER-PUT RECORDER UNDER BED-USE
SCISSORS WITH BEDSHEET-W-W-S-S-SHOW MR.KRACHOV THE CHESS
MAGAZINE-N-USE MASTER KEY ON THE DOOR SOUTHEAST-SE-OPEN BEDSIDE
CABINET-YOU TAKE THE AMMO AND THE WALKMAN-NW-N-E-SE-NW-W-N-N-W-
TALK WITH MR.GREY-TALK WITH MR.GREY-E-N-S-E-GET RECORDER-SE-USE
TOOLS ON SHOWER-USE MASTER KEY ON DOOR EAST-E-EXAMINE BEDSIDE
CABINET-EXAMINE BED-USE RECORDER-OPEN RECORDER-USE CASSETTE WITH
WALKMAN-USE HEADPHONES WITH WALKMAN-TURN WALKMAN ON-USE WALKMAN
WITH TELEPHONE-W-OPEN TRAPDOOR-TURN ON FLASHLIGHT-USE ROPE WITH
TRAPDOOR-GET CABEL-USE ROPE-CLOSE TRAPDOOR-E-GET WALKMAN-W-N-N-E-
SHOW WINE TO MR.FUJI-W-N-N-S-S-USE MASTER KEY ON DOOR EAST-E-OPEN
BEDSIDE CABINET-GET MANUEL-W-N-USE COMBINATION WITH LOCK FROM
DOOR WEST-W-GET PISTOL-EXAMINE BODY-E-S-W-USE LIGHTER WITH PAPER-
USE CONSTRUCTION BOX WITH MANUEL-USE WALKMAN-OPEN WALKMAN-USE
AMMO WITH PISTOL-E-N-E-USE MASTER KEY ON DOOR EAST-E-USE TOOLS ON
TELEPHONE-USE TRANSMITTER ON TELEPHONE-W-W-N-W-USE HEADPHONES
WITH RECORDER-USE CASSETTE WITH RECORDER-TURN ON RECORDER-USE
RECEIVER WITH RECORDER-E-S-E-E----THE END---300/300 POINTS
I know all you guys out there have problems with adventures, be
they big or small. Whatever the problem is, I am there to solve
them. Never hesitate to call or write to me at the address below.
Math Claessens
Wagenaarstraat 58
NL-6164 XM Geleen (L)
The Netherlands
Tel. ++31-46-752532 (do mind possible time differences!)
Don't forget stampts if you write. Don't forget the time when
you call. I prefer telecommunicative contacts between 19:30 and
22:00 hours if you don't mind. And forget about contacting me in
any weekends!
Disclaimer
The text of the articles is identical to the originals like they appeared
in old ST NEWS issues. Please take into consideration that the author(s)
was (were) a lot younger and less responsible back then. So bad jokes,
bad English, youthful arrogance, insults, bravura, over-crediting and
tastelessness should be taken with at least a grain of salt. Any contact
and/or payment information, as well as deadlines/release dates of any
kind should be regarded as outdated. Due to the fact that these pages are
not actually contained in an Atari executable here, references to scroll
texts, featured demo screens and hidden articles may also be irrelevant.