"A horoscope is a tale told by an idiot and believed by a fool."
Gordon Bowker
ST NEWS ADVENTURE SOLUTION: "FUTURE WARS"
by Math Claessens
TAKE BUCKET-EXAMINE SCAFFOLDING-OPERATERED BUTTON-OPERATE
WINDOW-OPERATE CARPET (KEY)-EXAMINE BASKET-TAKE PLASTIC BAG-
OPERATE CUPBOARD-TAKE INSECTIDE-OPERATE WC DOOR-TAKE FLAG FROM
FLOOR-WALK TO SINK-USE BUCKET ON SINK-WALK TO THE DOOR NORTH-USE
BUCKET ON DOOR-OPERATE DOOR EAST-OPERATE THE DOOR IN THE NEXT
ROOM (CLOSE DOOR)-USE KEY ON THE SECOND CUPBOARD FROM THE LEFT-
EXAMINE TYPEWRITER (40315)-WALK TO THE DESK-OPERATE DRAWER-TAKE
PAPER-EXAMINE MAP-USE FLAF IN LITTLE HOLE-ENTER SECRET PASSAGE-
EXAMINE NUMBERED KEYPAD-NOW USE THE NUMBERS FROM THE TYPEWRITER
ON THE KEYPAD,VERY QUICKLY BEFORE THE CEILING IS FALLING DOWN-
OPERATE 4-OPERATE 0-OPERATE 3-OPERATE 1-OPERATE 5-ENTER DOOR-USE
PAPER ON THE OPENING FROM THE MACHINE-OPERATE RED BUTTON-TAKE
DOCUMENTS-OPERATE GREEN BUTTON-WALK TO THE RIGHT IN THE SCREEN
FOR TELEPORTATION-NOW YOU ARE IN THE SWAMP-WALK OVER THE DARK
GREEN PATHS TO THE MOSQUITOES-WHEN YOU'RE CLOSE ENOUGH TO THE
MOSQUITOES:USE THE INSECTIDE ON MOSQUITOES-NOW WALK FURTHER TO
THE WEST, UNTIL YOU SEE A LIGHT IN THE BUSHES-EXAMINE GLINT OF
LIGHT-WALK WEST-NOW WALK THROUGH THE BUSHES TO THE TREE NEAR THE
LAKE-EXAMINE FOOT OF TREE-USE ROPE ON TREE BRANCH-WAIT UNTIL A
MAN GOES SWIMMING-NOW WALKS TO HIS CLOTHES:TAKE SLACKS-TAKE
TUNIC-WALK WEST-WALK WEST (NOT OVER THE DRAWBRIDGE,THERE IS A
WAY BEHIND THE CASTLE)-OPERATE TREE-EXAMINE GROUND (COIN)-WALK
EAST-WALK TO INN-OPERATE DOOR-ENTER DOOR-SPEAK INNKEEPER-USE
COIN ON INNKEEPER-LISTEN TO THE CONVERSATION-LEAVE INN-WALK TO
GUARD-USE PENDANT ON GUARD (YOU ENTER THE CASTLE)-WHEN YOU LEAVE
THE CASTLE:TAKE LANCE FROM GUARD-WALK WEST-USE LANCE ON MONK'S
HABIT IN TREE-WALK EAST-WALK EAST-USE BAG ON LAKE-WALK WEST-WALK
SOUTH-WALK TO BRIDGE:USE BAG ON WOLF-OPERATE DOOR-ENTER DOOR-NOW
YOU MUST FOLLOW THE MONKS OR THEY'LL KILL YOU-WALK TO DOOR EAST-
OPERATE DOOR-ENTER DOOR-WALK TO MONK-LEAVE ROOM-WALK TO DOOR
WEST-OPERATE DOOR-ENTER DOOR-TAKE CUP-LEAVE ROOM-WALK TO DOOR
NORTH-OPERATE DOOR-ENTER DOOR-WALK TO THE BARRELS-USE CUP ON
BARRELS-LEAVE ROOM-WALK TO DOOR EAST-OPERATE DOOR -ENTER DOOR-
EXAMINE MONK-USE REMOTE CONTROL ON FURNITURE-LEAVE ROOM-WALK TO
DOOR NORTH-OPERATE DOOR-ENTER DOOR-CLIMB LADDER-USE CONTROL
DEVICE ON THE SECOND TOP BARREL FROM THE LEFT-WALK TO THE GLASS
CASE-EXAMINE GLASS CASE (GAS CAPSULE)-EXAMINE CONSOLE-USE CARD
ON CONSOLE-AFTER THE LONG STORY,WE'LL ARRIVE AT A PLACE WITH
RUINS AND A LOT OF RUBBLE-EXAMINE RUBBLE RIGHT UNDER IN THE
SCREEN (BLOWTORCH)-WALK EAST-WALK TO THE RUBBLE WITH THE WHITE
SPOT-EXAMINE RUBBLE (FUSES)-NOW WALK TO THE RUBBLE IN THE MIDDLE
OF THE SCREEN-OPERATE RUBBLE-OPERATE MANHOLE COVER (YOU ENTER
THE SEWER)-WALK EAST-WALK EAST-USE BLOWTORCH ON TAP-WALK SOUTH
AND WEST-WALK WEST-WALK EAST-WALK EAST-WALK EAST-USE BLOWTORCH
ON CREATURE-YOU CLIMB UP THE LADDER-WALK TO DOOR-USE LANCE ON
VIDEOCAMERA-ENTER DOOR-WALK TO NEWSPAPER MACHINE-EXAMINE COIN
COLLECTOR-USE COIN ON MONEY SLOT-EXAMINE COIN COLLECTOR-USE COIN
ON MONEY SLOT-WAIT FOR THE METRO-ENTER THE METRO-WALK DOWN
STAIRS-USE FUSES ON FUSES-WALK UP STAIRS-WALK TO ESCALATOR-NOW
YOU ENTER THE SHIP AND YOU'LL BE A PRISONER-USE KEY ON AIR DUCT-
USE GAS CAPSULE ON AIR DUCT-USE NEWSPAPER ON AIR DUCT-NOW THE
DOOR IS OPEN-ENTER DOOR-NOW YOU'RE IN A COURT AND YOU'LL MEET
LO'ANN (WATCH THE SHOW)-WALK DOWN-FOLLOW LO'ANN-NOW YOU MUST
SHOOT THE CHRUGHONS-AFTER YOU HAVE SHOT THE CHRUGHONS:EXAMINE
LO'ANN-EXAMINE LO'ANN-EXAMINE LO'ANN-USE PENDANT ON LO'ANN-
EXAMINE CHRUGHON (MAGNETIC CARD)-ENTER SHIP-USE MAGNETIC CARD ON
CARD READER-OPERATE CASE-TAKE GARMENT-USE GARMENT ON
VIDEOCAMERA-GET INTO THE BOX-OPERATE CASE-NOW YOU MUST WALK TO
THE VIDEOCAMERA AND WAIT UNTIL THE CHRUGHONS ENTER THE SHIP:USE
PILL ON HERO-LEAVE THE SHIP-WALK TO BEHIND THE CHESTS-OPERATE
BOX-ENTER BOX-ENTER DOOR-NOW HERE IS THE START FROM THE MAZE TO
FIND THE COMPUTER ROOM,WELL LET'S FIND THE COMPUTER:WALK EAST-
WALK DOWN-WALK EAST-WALK DOWN-WALK DOWN-WALK WEST-WALK DOWN-WALK
EAST-WALK DOWN-WALK DOWN-WALK WEST-WALK DOWN-WALK DOWN-WALK WEST-
WALK DOWN-WALK DOWN-WALK DOWN-WALK DOWN-WALK EAST-WALK UP-WALK
UP-WALK EAST-WALK UP-WALK UP- WALK UP-WALK EAST AND DOWN (IN THE
SAME SCREEN)-WALK DOWN-WALK DOWN-WALK DOWN-WALK DOWN-WALK WEST-
WALK DOWN-WALK EAST-WALK DOWN-WALK WEST-WALK WEST-WALK DOWN-WALK
EAST-ENTER DOOR-NOW WE'RE IN THE COMPUTER ROOM-WALK TO CONSOLE-
USE MAGNETIC CARD ON CONSOLE-LEAVE ROOM-NOW LET'S FIND OUR WAY
TROUGH THE MAZE TO THE SHIP,IN WICH WE CAN ESCAPE-WALK WEST-WALK
UP-WALK EAST-WALK EAST-WALK UP-WALK WEST-WALK UP-WALK EAST-WALK
UP-WALK UP-WALK UP-WALK UP-WALK UP-WALK WEST AND DOWN (IN THE
SAME SCREEN)-WALK DOWN-WALK DOWN-WALK WEST-WALK DOWN-WALK DOWN-
WALK WEST-WALK UP-WALK UP-WALK UP-WALK UP-WALK EAST-WALK UP-WALK
UP-WALK EAST-WALK UP-WALK UP-WALK WEST----THE END----
I know all you guys out there have problems with adventures, be
they big or small. Whatever the problem is, I am there to solve
them. Never hesitate to call or write to me at the address below.
Math Claessens
Wagenaarstraat 58
NL-6164 XM Geleen (L)
The Netherlands
Tel. ++31-46-752532 (do mind possible time differences!)
Don't forget stampts if you write. Don't forget the time when
you call. I prefer telecommunicative contacts between 19:30 and
22:00 hours if you don't mind. And forget about contacting me in
any weekends!
Disclaimer
The text of the articles is identical to the originals like they appeared
in old ST NEWS issues. Please take into consideration that the author(s)
was (were) a lot younger and less responsible back then. So bad jokes,
bad English, youthful arrogance, insults, bravura, over-crediting and
tastelessness should be taken with at least a grain of salt. Any contact
and/or payment information, as well as deadlines/release dates of any
kind should be regarded as outdated. Due to the fact that these pages are
not actually contained in an Atari executable here, references to scroll
texts, featured demo screens and hidden articles may also be irrelevant.