"If practice makes perfect, and nobody's perfect, why practice?"
Quoted by Mike Poole
ADVENTURE SOLUTION: ARAZOK'S TOMB
by Math Claessens
NORTH-GET JEWEL FROM BELT-PUT JEWEL IN EYE-DOWN-NORTH-NORTH-ENTER
CIRCLE-GET TOSTINS-WEST-EAT TOSTINS-WEST-SW-SW-W-W-S-GET BOOK-
READ BOOK-(REZRATHRON,TNAHCNE)-READ BOOK-(LIGHT,UNLIGHT)-DROP
BOOK-N-W-UP-GET SWORD-GET MAIL-WEAR MAIL-DOWN-E-E-E-NE-NE-NW-KILL
ZUD WITH SWORD-GET POUCH-NW-N-N-GET POTION-DRINK POTION-GET
CANDLE-SAY REZRATHRON-DROP SWORD-S-S-SE-SE-SW-SW-W-W-W-EXAMINE
WALL-PUSH WALL-SAY LIGHT-DOWN-S-GET PRISM-W-W-GET DISK-E-E-S-S-
DROP POTION-GET POWER PACK-N-E-GET CARD-PUT CARD IN SLOT-GET ALL-
W-N-N-UP-PUSH WALL-SAY UNLIGHT-E-S-DROP PRISM-N-OPEN POUCH-POUR
POWDER ON PACK-DOWN-GET CONTROL-PUSH BUTTON-ENTER CAR-SAY LIGHT-
PUSH HANDLE-LEAVE CAR-SAY UNLIGHT-DROP CANDLE-DROP CONTROLL-DOWN-
N-N-E-GET PRINTOUT-READ PRINTOUT-DROP PRINTOUT-PUT CARD IN SLOT-
GET CARD-W-N-GET WAND-S-S-S-UP-UP-WAVE WAND-DROP WAND-GET BOX-SAY
NEPO-GET KEY-GET STATUE-SAY TNAHCNE-DROP STATUE-E-N-OPEN WEST
DOOR WITH KEY-W-UP-GET RIFLE-GET DECANTER-DRINK WATER-DOWN-EAST-
OPEN EAST DOOR WITH KEY-PUT DISK IN SLOT-PUSH BUTTON-GET DISK-W-
DROP KEY-S-W-DOWN-DOWN-N-W-W-SHOOT ZUD WITH RIFLE-LOOK-GET
PROJECTOR-E-E-S-UP-UP-E-SE-SE-SW-SW-W-PUT DISK IN SLOT-PUSH
BUTTON-GET DISK-W-S-DROP ALL-GET PRISM-SAY BOZELBON-PUT PRISM IN
PORTAL-ENTER PORTAL-GET PRISM-PUT PRISM IN EYE...THE END...
I know all you guys out there have problems with adventures, be
they big or small. Whatever the problem is, I am there to solve
them. Never hesitate to call or write to me at the address below.
Math Claessens
Wagenaarstraat 58
NL-6164 XM Geleen (L)
The Netherlands
Tel. ++31-46-752532 (do mind possible time differences!)
Don't forget stampts if you write. Don't forget the time when
you call. I prefer telecommunicative contacts between 19:30 and
22:00 hours if you don't mind. And forget about contacting me in
any weekends!
Disclaimer
The text of the articles is identical to the originals like they appeared
in old ST NEWS issues. Please take into consideration that the author(s)
was (were) a lot younger and less responsible back then. So bad jokes,
bad English, youthful arrogance, insults, bravura, over-crediting and
tastelessness should be taken with at least a grain of salt. Any contact
and/or payment information, as well as deadlines/release dates of any
kind should be regarded as outdated. Due to the fact that these pages are
not actually contained in an Atari executable here, references to scroll
texts, featured demo screens and hidden articles may also be irrelevant.