"We are all terminal cases."
John Irving, The World According to Garp
ADVENTURE SOLUTION: GOLDRUSH
by Math Claessens
This adventure can be solved in three different ways. Below
you'll find one of these.
S-UNLOCK GATE-UNLOCK DOOR-ENTER HOUSE-READ ALBUM-GET PHOTO-CLOSE
DESK-LOOK DESK-GET STATEMENT-READ STATEMENT-ACCOUNT NUMBER =-
LEAVE HOUSE-SELL HOUSE-NOW WAIT UNTIL A MAN ARRIVES WHO WILL BUY
THE HOUSE-YES-W-READ SIGN-WALK TO GAZEBO-LOOK FLOOR-LOOK CRACKS-
GET COIN-LEAVE THE GAZEBO-GET FLOWERS-W-N-ENTER BANK-GET MONEY-
ENTER YOUR ACCOUNT NUMBER-227-LEAVE BANK-N-ENTER WAREHOUSE-READ
SIGN-LEAVE WAREHOUSE-S-S-ENTER POST OFFICE-RING-GET MAIL-GET
LETTER-OPEN LETTER-READ LETTER-LOOK ENVELOPE-LOOK STAMP-GET
STAMP-LOOK POSTMARK-LEAVE POSTOFFICE-E-E-E-WALK TO GATE AND WAIT
UNTIL A MAN ARRIVES-BUY TICKET-YES-PANAMA-YES-PAY-W-W-W-S-ENTER
BUILDING-(THIS IS THE PLACE WHERE YOU HAVE A JOB)-WALK TO THE
BACK IN THE ROOM-UP-GO TO THE OFFICE ON THE RIGHT-LOOK DESK-LOOK
BLOTTER-READ CLIPPINGS-GO TO THE OFFICE ON THE OTHER SIDE-TALK
MAN-DOWN-GO TO YOUR BOSS ON THE LEFT-QUIT JOB-LEAVE OFFICE-S-E-
NOW GO TO YOUR PARENTS GRAVE-(DOUBLE GRAVE)-READ TOMBSTONE-READ
TOMBSTONE-DROP FLOWERS-W-N-W-W-N-N-ENTER THE HARDWARE SHOP-WALK
TO COUNTER-GET NET-LEAVE STORE-S-E-E-N-N-N-ENTER SHIP-SHOW
TICKET-WAIT UNTIL YOU ARE IN THE JUNGLE-WHEN THE NATIVES ARRIVES
SAY YES-WAIT UNTIL YOU ARE ON THE JUNGLE PATH-WHEN THE CREW HAS
DISSAPEARS-WALK TO MAN-WHEN THE ANTS ARE ATTACKING:GET VINE-WHEN
THE ANT ARE GONE:DROP-E-THERE ARE THREE WAYS TO WALK IN THIS
SCREEN-IN ONE OF THE WAYS YOU FIND A DISK-BEFORE YOU CAN GET
IT:LOOK-GET DISK-E-CROSS THE RIVER-E-ENTER STAGE BUILDING-LOOK
SCHEDULE-ENTER STAGE-ENTER FORT-TALK GUARD-E-ENTER BLACKSMITH-
TALK MAN-YEA-YEA-WILSON JERROD-JAKE-LEAVE BLACKSMITH-W-W-W-W-
ENTER STORE-BUY PAN-GIVE COIN-LEAVE STORE-E-E-N-READ TOMBSTONE-
READ PSALM 23-READ TOMBSTONE-HOLD LETTER-NOW MOVE THE LETTER WITH
THE ARROW KEY'S UNTIL YOU HAVE GOT IT ON THE RIGHT PLACE-F8-E-E-
WALK INTO THE RIVER-USE PAN UNTIL YOU HAVE FOUND 2698 DOLLARS-YOU
FIND MORE AND QUICKER GOLD EAST IN THE SCREENS 10 TIL 15-AFTER
YOU HAVE 2698 DOLLARS GO BACK TO THE FORT-ENTER FORT-W-W-W-W-
ENTER STORE-BUY SHOVEL-GIVE GOLD-BUY LANTERN-GIVE GOLD-LEAVE
STORE-W-E-E-S-E-BUY MULE-GIVE GOLD-LOOK MULE-GET MULE-W-W-HEAT
IRON-(IN THE BLACKSMITH)-BRAND MULE-W-LEAVE FORT-ENTER CORRAL-S-
LEAVE MULE-LOOK FOR ANOTHER MULE WITH THE SAME BRAND-LOOK BRAND-
(TRUSTY,HIGH SPIRITED,STUBBORN MULE BEARS)-GET MULE-S-LEAVE
CORRAL-S-E-FOLLOW THE RIVER UNTIL THE END-E-(SAWMILL)-E-E-S-E-TIE
MULE-ENTER HOTEL-GET MAIL-YES-UP-GO TO ROOM 11-KNOCK DOOR-GIVE
MESSAGE-ENTER ROOM 11-LOOK FIREPLACE-LOOK CANNON-LOOK WHEEL-TURN
WHEEL-ENTER FIREPLACE-TURN WHEEL-LOOK TABLE-GET MAGNET-GET NOTE-
READ NOTE-LOOK FLOOR-GET STRING-WALK TO WINDOW-UNLATCH WINDOW-
OPEN WINDOW-WAIT UNTIL THE BIRD ARRIVES-CLOSE WINDOW-WALK TO
BIRD-LOOK BIRD-LOOK CAPSULE-PUT PHOTO IN CAPSULE-OPEN WINDOW-WAIT
UNTIL THE BIRD COMES BACK-CLOSE WINDOW-LOOK CAPSULE-GET AEROGRAM-
READ AEROGRAM-OPEN WINDOW-CLIMB WINDOW-WALK WEST BUT LOOK OUT-
ENTER DOOR-DOWN-LEAVE HOTEL-UNTIE MULE-E-E-E-FOLLOW MULE-ENTER
CABIN-MOVE RUG-LOOK TABLE-GET MATCHES-LEAVE CABIN-ENTER OUTHOUSE-
LIGHT LANTERN-CLIMB HOLE-YES-W-WALK TO THE DOOR-TIE STRING TO
MAGNET-PUT MAGNET IN HOLE-LOWER MAGNET-PULL MAGNET-(DO THIS UNTIL
YOU HAVE THE KEY)-PULL STRING-UNLOCK DOOR-ENTER DOOR-WALK TO
LADDER-DOWN UNTIL YOU HAVE REACH THE GROUND-WEST UNTIL YOU SEE
THE NEXT LADDER-DOWN TO THE GROUND-GET PICK-NOW CLIMB UP AGAIN-ON
TOP OF THE LADDER GET GOLD-TRY TO FIND SOME GOLD IN THE WALLS
EAST-USE PICK-GET GOLD-EAST-WALK TO THE LADDER AND GO UP UNTIL
YOU ARE IN THE CABIN-LEAVE CABIN-ENTER OUTHOUSE-LIGHT LANTERN-
CLIMB HOLE-YES-W-WALK TO THE DOOR-UNLOCK DOOR-ENTER DOOR-DOWN-GET
PICK-WEST-UP UNTIL YOUR FEETS ARE ABOVE THE STICKING ROCK-W-
THERE'S A SECRET PASSAGE-W-W-WALK TO THE LADDER-DOWN-GET GOLD
NEXT TO THE LADDER-CLIMB DOWN-GET GOLD NEXT TO THE LADDER-NOW
CLIMB THE LITTLE LADDER-GET GOLD-W-GET GOLD IN THE WALL 2 TIMES-
USE PICK,WHEN YOU HAVE FOUND GOLD:GET GOLD-USE PICK ON THE SAME
PLACE-GET GOLD-USE PICK ON THE SAME PLACE-GET GOLD-USE PICK 4
TIMES-ENTER HOLE---THE END---
I know all you guys out there have problems with adventures, be
they big or small. Whatever the problem is, I am there to solve
them. Never hesitate to call or write to me at the address below.
Math Claessens
Wagenaarstraat 58
NL-6164 XM Geleen (L)
The Netherlands
Tel. ++31-46-752532 (do mind possible time differences!)
Don't forget stampts if you write. Don't forget the time when
you call. I prefer telecommunicative contacts between 19:30 and
22:00 hours if you don't mind. And forget about contacting me in
any weekends!
Disclaimer
The text of the articles is identical to the originals like they appeared
in old ST NEWS issues. Please take into consideration that the author(s)
was (were) a lot younger and less responsible back then. So bad jokes,
bad English, youthful arrogance, insults, bravura, over-crediting and
tastelessness should be taken with at least a grain of salt. Any contact
and/or payment information, as well as deadlines/release dates of any
kind should be regarded as outdated. Due to the fact that these pages are
not actually contained in an Atari executable here, references to scroll
texts, featured demo screens and hidden articles may also be irrelevant.