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? Phenomena

 "All  we  learn  from  history is that  we  learn  nothing  from
history."
                                                            Hegel


       ST NEWS ADVENTURE SOLUTION: "THE COLONEL'S BEQUEST"
                       by Match Claessens

FIRST I GIVE YOU A LIST WITH THINGS YOU FIND AND IN WHICH ACT YOU
FIND THEM:

ACT 2:HANDKERCHIEF: FOR GERTRUDES ROOM
ACT 2:SOUP BONE: IN THE KITCHEN
ACT 3:CRACKERS: IN CELLAR FROM JEEVES
ACT 3:BRASS KEY: IN THE CANNON IN COLONELS ROOM
ACT 3:CANE: IN ONE OF THE SECRET ROOMS
ACT 3:CARROT: IN CELIES HOUSE
ACT 3:CRANK: IN THE TOWER
ACT 3:CROWBAR: FROM DECREPIT IN CARRIAGE HOUSE
ACT 3:MONOCLE: FROM WILBUR
ACT 3:NECKLACE: IN DOG HOUSE
ACT 3:OIL CAN: IN CARRIAGE HOUSE
ACT 3:POKER: IN LIBRARY
ACT 4:BROKEN RECORD: IN BILLIARDS ROOM
ACT 4:CIGAR BUTT: IN ONE OF THE SECRET ROOMS
ACT 4:VALVE HANDLE: ARMOUR
ACT 5:LANTERN: IN STABLE
ACT 5:ROLLING PIN: SOUTH FROM THE STABLE
ACT 7:DIARY: LILLIANS ROOM
ACT 7:MATCHES: FROM CLARENCE
ACT 7:POUCH: IN RUBY'S VAULT
ACT 8:BULLET: IN LITTLE GARDEN (HEDGE GARDEN)
ACT 8:DERRINGER: IN LITTLE GARDEN (HEDGE GARDEN)
ACT 8:SKELETON KEY: FROM LILLIAN IN LITTLE GARDEN (HEDGE GARDEN)

IF  YOU WANT TO DO OTHER THINGS THEN IN THE SOLUTION OR  WALK  TO
OTHER  PLACES  OUTSIDE,  THEN SAVE YOUR GAME FIRST.IN  THE  HOUSE
DON'T  WALK UNDER THE LAMP BECAUSE SHE IS FALLING DOWN  FROM  THE
CEILING.TAKE A SHOWER IN THE BATHROOM BUT FIRST SAVE YOUR GAME.
IF  I WALK INTO A ROOM LATER IN THE ADVENTURE AND LEAVE THE  ROOM
WITHOUT  TO DO SOMETHING,  THEN YOU MUST ONLY WATCH THE SCENE  IN
THAT ROOM UNTIL IT IS FINISHED.

LETS START THE SOLUTION:

OPEN  THE  LITTLE  DOOR LEFT IN THE  SCREEN-LOOK  IN  CHUTE-CLOSE
DOOR-ENTER  THE  ROOM EAST-LOOK  ETHEL-ASK  ABOUT:LILLIAN-GLORIA-
RUDY-WILBUR-HENRI-GERTRUDE-CLARENCE-JEEVES-FIFI-CELIE-NOW    WALK
WEST-AGAIN  WEST-ENTER DOOR NORTH-WAIT UNTIL LILLIAN  LEAVES  THE
BATHROOM-WASH  HANDS-LEAVE  BATHROOM-PUSH  THE  LEFT  ARMOIRE-NOW
STAND  BEHIND  THE  PAINTINGS WITH YOUR FACE  TO  THE  NORTH-LOOK
THROUGH HOLES-LEAVE THE SECRET ROOM EAST-ENTER THE COLONELS  ROOM
ON  THE LEFT-ENTER THE NEXT ROOM WEST-LOOK BAG (AT  BED)-E-E-PUSH
THE  RIGHT ARMOIRE-WALK BETWEEN THE PAINTINGS WITH YOUR  FACE  TO
THE  NORTH-LOOK  THROUGH HOLES-LEAVE SECRET ROOM  WEST-ENTER  THE
ROOM  ON THE RIGHT-TELL ABOUT HENRI AND FIFI-ASK ABOUT HENRI  AND
FIFI-ASK       ABOUT:GLORIA-RUDY-WILBUR-GERTRUDE-CLARENCE-JEEVES-
CELIE-FIFI-HENRI-LEAVE  ROOM-S-DOWN-ENTER THE FIRST DOOR  ON  THE
RIGHT   (BAR)-ASK   ABOUT:LILLIAN-ETHEL-RUDY-GLORIA-WILBUR-HENRI-
JEEVES-FIFI-CELIE-LOOK  AT DECANTER-LOOK IN DECANTER-LEAVE  ROOM-
N-PULL  MIRROR-WALK BETWEEN THE PAINTINGS WITH YOUR FACE TO   THE
SOUTH-LOOK THROUGH HOLES-LEAVE SECRET ROOM WEST-LEFT ON THE WALL
PULL  CLOCK-WALK  BETWEEN  THE PAINTING WITH  YOUR  FACE  TO  THE
SOUTH-LOOK  THROUGH HOLES-LEAVE SECRET ROOM EAST-ENTER  THE  DOOR
ON  THE  LEFT-ASK ABOUT HORSES-TELL ABOUT  HORSES-LOOK  MAGAZINE-
LEAVE  ROOM-S-UP-ENTER THE DOOR ON THE  LEFT-LOOK  GERTRUDE-LEAVE
ROOM-LOOK  FLOOR-GET  HANDKERCHIEF-ENTER  THE DOOR  ON  THE  LEFT
AGAIN-WALK  TO  OPEN WINDOW-LOOK OUTSIDE-CLOSE  WINDOW-SMELL  THE
SMOKE-LOOK  TABLE-LOOK PLANT-LEAVE ROOM-N-ENTER THE DOOR  ON  THE
LEFT-WALK  TO  THE COLONEL-SHOW HANDKERCHIEF TO  HENRI-ASK  ABOUT
HANDKERCHIEF-TELL  ABOUT  HANDKERCHIEF-LEAVE  ROOM-S-DOWN-N-ENTER
DOOR  LEFT-ENTER DOOR WEST-GO TO THE GLASS CABINET ON THE  RIGHT-
OPEN  ARMOIRE-LOOK AT RIFLE-GO TO THE CABINET LEFT-OPEN  ARMOIRE-
LOOK  AT DAGGER-GO TO THE DESK-LOOK AT CASE-LOOK  DERRINGER-LEAVE
ROOM-LEAVE  ALSO THIS ROOM-LEAVE HOUSE NORTH-W-AFTER  THE  DOCTOR
AND  CLARENCE GOING INSIDE:GO EAST-ENTER HOUSE-PULL  MIRROR-STAND
BETWEEN  THE PAINTINGS WITH YOUR FACE TO THE  NORTH-LOOK  THROUGH
HOLES-TURN AROUND WITH YOR FACE TO THE SOUTH-LOOK THROUGH  HOLES-
LEAVE  SECRET ROOM WEST-ENTER THE DOOR RIGHT (DINING  ROOM)-ENTER
THE  DOOR  EAST (KITCHEN)-GO TO THE CABINET IN THE  LEFT  OF  THE
SCREEN-GET BONE-LOOK LILLIAN-LOOK CELIE-LOOK AT ROLLING  PIN-SHOW
HANDKERCHIEF   TO  LILLIAN-ASK  ABOUT   HANDKERCHIEF-TELL   ABOUT
HANDKERCHIEF-W-W-PULL  CLOCK-STAND  BETWEEN  THE  PAINTINGS  WITH
YOUR  FACE  TO  THE SOUTH-LOOK THROUGH  HOLES-LEAVE  SECRET  ROOM
EAST-S-ENTER  DOOR LEFT (BILLIARDS ROOM)-LEAVE HOUSE TO THE  DOOR
LEFT  IN  THE ROOM-SEARCH GERTRUDE-ENTER BILLIARDS  ROOM-LOOK  AT
GLORIA-LOOK  AT BOA-TELL ABOUT GERTRUDE-LEAVE  ROOM  EAST-N-ENTER
DOOR   LEFT-ASK   ABOUT:GLORIA-HENRI-LILLIAN-GERTRUDE-ETHEL-RUDY-
CLARENCE-JEEVES-FIFI-CELIE-NOW SEARCH FOR THE CANE,  IT'S IN  ONE
OF  THE  SECRET  ROOMS-GET  CANE-LEAVE  SECRET  ROOM-GO  TO   THE
BILLIARDS  ROOM-SHOW  CANE TO GLORIA-ASK  ABOUT  CANE-TELL  ABOUT
CANE-LOOK AT BOA-LEAVE ROOM EAST-N-ENTER ROOM LEFT-LOOK FLOOR-GET
FIREPLACE  POKER-LOOK  FEATHERS-ENTER ROOM WEST-GO  THROUGH  DOOR
WEST-AGAIN  WEST (PLAYHOUSE)-N (CHAPEL)-ENTER CHAPEL-IF THERE  IS
NO DEAD BODY, THEN WE MUST GO TO THE STABLE-LETS GO-LEAVE CHAPEL-
GO SOUTH LEFT IN THE SCREEN (STABLE)-ENTER STABLE-SEARCH  WILBUR-
USE  MONOCLE TO LOOK AT THE HANDKERCHIEF-USE MONOCLE TO  LOOK  AT
THE  POKER-LEAVE STABLE-E-N (PLAYHOUSE)-KNOCK DOOR-SHOW  CANE  TO
LILLIAN-ASK ABOUT CANE-LEAVE PLAYHOUSE-GO SOUTH LEFT UNDER IN THE
SCREEN  (CARRIAGE  HOUSE)-ENTER  CARRIAGE  HOUSE-GET   OILCAN-GET
CROWBAR  FROM  THE  DECREPIT  CARRIAGE-LEAVE  CARRIAGE  HOUSE-W-N
(CHAPEL)-ENTER  CHAPEL-WALK  TO  THE PULPIT-USE  CROWBAR  TO  PRY
FLOORBOARD-LOOK  IN NICHE-GET BIBLE-LEAVE CHAPEL-E-CLIMB  UP  THE
LADDER-OIL  THE  BELL-CLIMB DOWN-USE CANE TO  PULL  THE  ROPE-GET
CRANK-E-E-E-THROW BONE-SEARCH THE DOG HOUSE-OPEN CELLAR  DOOR-GET
CRACKERS  (FROM BEDSIDE CABINET)-LEAVE CELLAR-E-N-KNOCK  ON  DOOR
(CELIES   HOUSE)-GIVE   NECKLACE-ASK   ABOUT:HENRI-LILLIAN-ETHEL-
GLORIA-RUDY-CLARENCE-JEEVES-FIFI-GERTRUDE-WILBUR-GET CARROT (FROM
THE  TABLE)-LEAVE HOUSE-E-E (LITTLE  STATUE)-ENTER  HOUSE-S-ENTER
DOOR RIGHT (BAR)-GIVE CRACKER TO POLLY-LEAVE ROOM-UP-N-PUSH  LEFT
ARMOIRE-STAND BETWEEN THE PAINTINGS WITH YOUT FACE TO THE  NORTH-
LOOK THROUGH HOLES-LEAVE SECRET ROOM EAST-PUSH THE ARMOIRE ON THE
RIGHT-STAND  BETWEEN THE PAINTINGS WITH YOUR FACE TO  THE  SOUTH-
LOOK  THROUGH  HOLES-LEAVE  SECRET  ROOM  WEST-ENTER  DOOR   LEFT
(COLONELS  ROOM)-LOOK CANNON (ABOVE FIREPLACE)-GET KEY-GO TO  THE
ELEVATOR  IN  THIS ROOM-ENTER ELEVATOR-(IF THERE IS  NO  ELEVATOR
LEAVE  THE  ROOM AND ENTER IT AGAIN UNTIL THERE IS  A  ELEVATOR)-
UNLOCK ELEVATOR-PUSH UP-LOOK NEWSPAPERS-S-LOOK IN  TRUNK-E-UNLOCK

DOOR-OPEN DOOR-ENTER DOOR-EAST (FIFI'S ROOM)-LOOK AT DECANTER-USE
MONOCLE TO LOOK AT DECANTER-LEAVE ROOM-DOWN-N-NOW SEARCH FOR  THE
CIGAR  BUTT,  IT IS IN ONE OF THE SECRET ROOMS-PUSH  ARMOIRE-LOOK
FLOOR-GET CIGAR BUTT-SMELL-LEAVE SECRET ROOM-ENTER THE ROOM  LEFT
(COLONELS  ROOM)-SHOW CIGAR BUTT TO HENRI-ASK ABOUT  CIGAR  BUTT-
TELL  ABOUT  CIGAR BUTT-SMELL CIGAR-LEAVE ROOM-S-DOWN-GO  TO  THE
ARMOUR  LEFT IN THE SCREEN-OIL VISOR-OPEN VISOR-ENTER  ROOM  LEFT
(BILLIARDS ROOM)_LOOK FEATHERS-LOOK MUD-GET RECORD-USE MONOCLE TO
LOOK  AT THE RECORD-LEAVE ROOM EAST-N-ENTER DOOR LEFT-TELL  ABOUT
WILBUR-LEAVE ROOM WEST (OUTSIDE)-S-EAST UNDER IN THE SCREEN  (BIG
STATUE)-E-EAST  UNDER  IN THE SCREEN (GAZEBO)-(IF GLORIA  IS  NOT
HERE  THEN  YOU  FIND HER  BY  THE  WELL)-SEARCH  GLORIA-W-W-(BIG
STATUE)-LOOK  AT  THE  FIGHT-N-FOR THE HOUSE  GO  EAST-ENTER  THE
HOUSE-LEAVE  BAR WEST-N-ENTER DOOR ON THE RIGHT-LEAVE ROOM  WEST-
ENTER  ROOM  LEFT-ENTER  NEXT ROOM  WEST-GO  THROUGH  DOOR  WEST(
OUTSIDE)-W-W-ENTER  STABLE-GIVE  CARROT  TO  HORSE-OPEN  GATE-GET
LANTERN-CLOSE GATE-LEAVE STABLE-S-GET ROLLING PIN-USE MONOCLE  TO
LOOK  AT  THE ROLLING PIN-WALK NORTH IN THE RIGHT OF  THE  SCREEN
(CARRIAGE HOUSE)-ENTER CARRIAGE HOUSE-(IS THERE NO DEAD BODY THEN
IT  IS IN THE ROSE GARDEN-WELL LETS GO TO THE  ROSE  GARDEN-LEAVE
CARRIAGE HOUSE-GO NORTH IN THE RIGHT OF THE SCREEN-AGAIN NORTH IN
THE  RIGHT OF THE SCREEN-E-E-(LITTLE STATUE)-N-SEARCH  ETHEL-S-E-
OPEN  CELLAR DOOR-LOOK JEEVES-LEAVE CELLAR-WEST  (UPPERSIDE  FROM
THE SCREEN)-ENTER HOUSE SOUTH-ENTER DOOR ON THE RIGHT-TELL  ABOUT
GLORIA-LEAVE ROOM WEST-S-ENTER DOOR RIGHT-TELL ABOUT  ETHEL-LEAVE
ROOM-UP-N-PUSH LEFT ARMOIRE-STAND BETWEEN THE PAINTINGS WITH YOUR
FACE TO THE NORTH-LOOK THROUGH HOLES-LEAVE SECRET ROOM  EAST-PUSH
THE RIGHT ARMOIRE-YOU SMELL SOME PERFUME-LEAVE SECRET ROOM  WEST-
ENTER LEFT DOOR-ENTER ELEVATOR-UNLOCK ELEVATOR-PUSH UP-S-LOOK  IN
TRUNK-E-UNLOCK  DOOR-OPEN DOOR-ENTER DOOR-ENTER DOOR  EAST-SEARCH
FIFI-LOOK AT DECANTER-USE MONOCLE TO LOOK AT DECANTER-LEAVE ROOM-
DOWN-DOWN-ENTER RIGHT DOOR-USE MONOCLE TO LOOK AT THE  GLASS-GIVE
CRACKER  TO  POLLY-LEAVE ROOM WEST-UP-N-ENTER  RIGHT  DOOR-WATCH-
LEAVE  ROOM WEST-ENTER DOOR NORTH-LOOK IN  BASKET-GET  BOTTLE-USE
MONOCLE  TO  LOOK  AT BOTTLE-LEAVE  BATHROOM-S-ENTER  RIGHT  DOOR
(CLARENCE  ROOM)-WATCH-LEAVE  ROOM-DOWN-N-ENTER  LEFT  DOOR-ENTER
DOOR WEST-LEAVE HOUSE WEST-WALK IN THE UPPER SCREEN EAST  (LITTLE
STATUE)-E-E-KNOCK DOOR (CELIES HOUSE)-W-W-ENTER HOUSE SOUTH-ENTER
LEFT DOOR-ENTER DOOR WEST-LOOK AT CASE-LOOK AT DERRINGER-LOOK  IN
THE  LEFT ARMOIRE-LOOK DAGGER-LEAVE ROOM EAST-LEAVE ROOM  EAST-S-
ENTER THE RIGHT ROOM-GIVE CRACKER TO POLLY-LEAVE ROOM  WEST-UP-N-
ENTER RIGHT DOOR-GET DIARY-USE MONOCLE TO LOOK AT THE  DIARY-READ
DIARY-LEAVE  ROOM-S-ENTER RIGHT DOOR-USE MONOCLE TO LOOK  AT  THE
BOOK-LEAVE ROOM-N-ENTER DOOR NORTH-IF THERE IS NO DEAD BODY,LEAVE
THE  BATHROOM  AND ENTER THE LEFT DOOR-ENTER DOOR  WEST  (DOCTERS
ROOM),YOU  SEE  HERE IS THE BODY-SEARCH CLARENCE (YOU  FIND  SOME
MATCHES)-LEAVE  ROOM-ALSO  LEAVE  THIS  ROOM-S-DOWN-N-ENTER  DOOR
NORTH-E-E-E-(CELIES  HOUSE)-S-ENTER  THE  HEDGE  GARDEN-WALK   TO
STATUE-PUT  VALVE HANDLE IN SHAFT-TURN VALVE HANDLE-MOVE  STATUE-
LIGHT LANTERN-GO DOWN-WALK WEST-UNDER IN THE SCREEN YOU FIND  THE
DEAD BODIES-WALK TO CHUTE-PUT CRANK IN THE HOLE-TURN  CRANK-ENTER
SECRET  PASSAGE WEST-UPSTAIRS WEST-GO TO THE VAULT WITH THE  NAME
RUBY-USE  CROWBAR TO OPEN THE VAULT-GET POUCH-GET LANTERN-AND  GO
BACK  WERE YOU CAME FROM-OUTSIDE-EXTINGUISH  LANTERN-LEAVE  HEDGE
GARDEN-W-W-W-S-W-N-(PLAYHOUSE)_KNOCK  DOOR-LOOK   CHALKBOARD-LOOK

LILLIAN-LEAVE  PLAYHOUSE-NORTH TO THE  CHAPEL-ENTER  CHAPEL-PRAY-
LEAVE  CHAPEL-S-E-ENTER HOUSE-(COLONELS STUDY)-LEAVE  ROOM  EAST-
LEAVE   ROOM  EAST-UP-N-ENTER  LEFT  DOOR-ENTER   ELEVATOR-UNLOCK
ELEVATOR-PUSH  UP-S-LOOK IN TRUNK-LOOK  AT:CAPE-GLOVES-HAT-BOOTS-
HEEL-GO EAST-UNLOCK DOOR-OPEN DOOR-ENTER DOOR-DOWN-N-ENTER  RIGHT
DOOR  (LILLIANS  ROOM)-WATCH-LEAVE  ROOM-S-DOWN-S-READ  NOTE-DOWN
LITTLE    STAIRS-E-E-ENTER   HEDGE   GARDEN-SEARCH    LILLIAN-GET
DERRINGER-GET  BULLIT-LOAD GUN-LEAVE HEDGE GARDEN-W-ENTER  HOUSE-
LEAVE  ROOM WEST-UP-N-ENTER LEFT DOOR-LOOK BAG-LOOK IN  BAG-LEAVE
ROOM-S-UP-UNLOCK DOOR-OPEN DOOR-ENTER DOOR-SHOOT RUDY...

 I know all you guys out there have problems with adventures,  be
they big or small.  Whatever the problem is,  I am there to solve
them. Never hesitate to call or write to me at the address below.

 Math Claessens
 Wagenaarstraat 58
 NL-6164 XM  Geleen (L)
 The Netherlands
 Tel. ++31-46-752532 (do mind possible time differences!)

 Don't  forget stampts if you write.  Don't forget the time  when
you call.  I prefer telecommunicative contacts between 19:30  and
22:00 hours if you don't mind.  And forget about contacting me in
any weekends! 

Disclaimer
The text of the articles is identical to the originals like they appeared in old ST NEWS issues. Please take into consideration that the author(s) was (were) a lot younger and less responsible back then. So bad jokes, bad English, youthful arrogance, insults, bravura, over-crediting and tastelessness should be taken with at least a grain of salt. Any contact and/or payment information, as well as deadlines/release dates of any kind should be regarded as outdated. Due to the fact that these pages are not actually contained in an Atari executable here, references to scroll texts, featured demo screens and hidden articles may also be irrelevant.